Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Mayojua98
Mulan
Level 123
God Stats
3W - 6L
1,720 SR
Queue Stats
267W - 261L
1,500 Elo+
Solo
Arachne
Arachne
RickzRouze
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,389 Elo+
Solo
Lancelot
Lancelot
Sekizo-NightxGuy
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,467 Elo+
Solo
Surtr
Surtr
SrPabloSal13
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,446 Elo+

VS

Team Averages
Level 148
1,523 SR
1,427 Elo+
Zeus
Zeus
Asneetch
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 185L
1,501 Elo+
Party 2
Merlin
Merlin
BossPrinceG
Merlin
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
MCJABBERx
Kuzenbo
Level 127
God Stats
4W - 2L
1,715 SR
Queue Stats
116W - 116L
1,490 Elo+
Party 2
Thor
Thor
Pheydra
Thor
Level 157
God Stats
3W - 3L
1,399 SR
Queue Stats
285W - 287L
1,457 Elo+
Solo
Set
Set
ThAbductor
Set
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 171L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 4 / 3
8,694
790
10,019
9,457
3,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mayojua98
Mulan
15
2 / 7 / 5
7,889
717
9,370
15,661
15,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
RickzRouze
Arachne
15
3 / 4 / 3
7,786
708
6,255
11,070
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 4
6,543
595
2,972
10,441
5,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 6 / 6
7,986
726
7,858
15,228
13,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
8 / 1 / 14
9,850
895
16,480
7,380
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
7 / 0 / 15
10,140
922
12,821
6,358
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MCJABBERx
Kuzenbo
15
0 / 2 / 19
9,071
825
6,856
13,318
24,145
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Pheydra
Thor
16
9 / 3 / 12
9,399
854
10,496
8,649
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 4 / 15
8,555
778
8,151
8,820
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
27
27
Deaths
10
21
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
3
1.38
W
Zeus
8
1
14
15
W
Merlin
7
0
15
14.5
W
Kuzenbo
MCJABBERx
Kuzenbo
0
2
19
4.75
L
Mulan
Mayojua98
Mulan
2
7
5
0.64
W
Thor
Pheydra
Thor
9
3
12
5
L
Arachne
RickzRouze
Arachne
3
4
3
1.13
L
0
6
4
0.33
L
1
6
6
0.67
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
54,804
61,857
Taken
44,525
44,261
Mitigated
42,558
13,270
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,019
1,892
394
1,938
9,457
3,757
0
5,659
3,798
0
27,347
W
Zeus
16,480
2,265
553
710
7,380
3,720
675
0
7,380
42,338
0
W
Merlin
12,821
1,560
1,655
2,196
6,358
3,858
381
0
6,358
40,689
0
W
Kuzenbo
MCJABBERx
Kuzenbo
6,856
2,358
707
3,309
13,318
24,145
210
98
13,220
11,657
0
L
Mulan
Mayojua98
Mulan
9,370
583
541
2,272
15,661
15,436
0
9,477
6,184
0
20,827
W
Thor
Pheydra
Thor
10,496
1,154
1,424
540
8,649
5,071
392
0
8,649
0
14,795
L
Arachne
RickzRouze
Arachne
6,255
3,983
256
2,979
11,070
6,197
0
6,963
4,107
0
12,471
L
2,972
446
0
875
10,441
5,126
0
5,076
5,365
0
5,478
L
7,858
3,077
235
3,780
15,228
13,745
0
8,982
6,246
199
18,255
W
8,151
3,125
2,031
1,221
8,820
5,764
0
44
8,776
0
15,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
47,015
105
Minions Killed
194
0
Camps Cleared
0
935,733
Distance Traveled
993,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,694
790
34
3
0
186,742
0
W
Zeus
9,850
895
77
7
0
183,360
0
W
Merlin
10,140
922
68
6
0
225,226
0
W
Kuzenbo
9,071
825
16
1
0
215,169
0
L
Mulan
7,889
717
30
3
0
168,478
0
W
Thor
9,399
854
17
2
0
166,973
0
L
Arachne
7,786
708
19
2
0
201,481
0
L
Lancelot
6,543
595
5
0
0
181,883
0
L
Surtr
7,986
726
17
2
0
197,149
0
W
Set
8,555
778
16
1
0
202,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role