Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Anubis_LoL_XD_
Gilgamesh
Level 156
God Stats
3W - 1L
1,381 SR
Queue Stats
65W - 60L
1,568 Elo+
Party 4
Izanami
Izanami
Nerf_BabaYaga--
Izanami
Level 157
God Stats
7W - 0L
1,862 SR
Queue Stats
79W - 69L
1,564 Elo+
Party 4
Team Averages
Level 156
1,549 SR
1,526 Elo+

VS

Team Averages
Level 102
1,627 SR
1,549 Elo+
Vamana
Vamana
CH34T1324
Vamana
Level 63
God Stats
9W - 9L
1,800 SR
Queue Stats
276W - 252L
1,524 Elo+
Party 2
Set
Set
PunkFrost
Set
Level 137
God Stats
26W - 14L
1,772 SR
Queue Stats
262W - 226L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
clintsMom
Ix Chel
Level 139
God Stats
3W - 3L
1,378 SR
Queue Stats
363W - 327L
1,567 Elo+
Party 2
Thanatos
Thanatos
daneisshort
Thanatos
Level 49
God Stats
0W - 3L
1,307 SR
Queue Stats
15W - 18L
1,559 Elo+
Party 2
Olorun
Olorun
zach_1000000
Olorun
Level 123
God Stats
45W - 28L
1,878 SR
Queue Stats
250W - 236L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 0
6,732
612
3,953
4,927
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
 
Ix Chel
11
2 / 3 / 3
6,641
604
3,847
6,156
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
 
Bacchus
10
2 / 0 / 8
6,429
584
3,614
6,334
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Anubis_LoL_XD_
Gilgamesh
11
6 / 1 / 5
7,164
651
7,518
9,564
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 2
7,573
688
7,139
5,625
1,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CH34T1324
Vamana
10
0 / 1 / 0
5,627
512
2,499
7,261
3,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
4,947
450
4,450
10,032
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
clintsMom
Ix Chel
10
1 / 3 / 3
6,162
560
7,039
7,367
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
daneisshort
Thanatos
10
5 / 4 / 1
6,695
609
3,206
8,744
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
8
0 / 5 / 0
4,969
452
1,883
8,224
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
0
1
W
Ix Chel
 
Ix Chel
2
3
3
1.17
W
Bacchus
 
Bacchus
2
0
8
6
W
Gilgamesh
Anubis_LoL_XD_
Gilgamesh
6
1
5
8.5
L
Vamana
CH34T1324
Vamana
0
1
0
0
W
6
1
2
7
L
0
4
1
0.13
L
Ix Chel
clintsMom
Ix Chel
1
3
3
0.83
L
Thanatos
daneisshort
Thanatos
5
4
1
1.38
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
19,077
32,606
Taken
41,628
18,180
Mitigated
17,247
7,845
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,953
1,257
0
699
4,927
3,432
245
0
4,927
49,836
370
W
Ix Chel
 
Ix Chel
3,847
399
598
936
6,156
2,178
0
3,170
2,947
41,650
0
W
Bacchus
 
Bacchus
3,614
894
0
1,637
6,334
6,545
0
1,897
4,342
10,528
0
W
Gilgamesh
Anubis_LoL_XD_
Gilgamesh
7,518
3,246
0
1,866
9,564
4,078
0
2,641
6,842
0
45,691
L
Vamana
CH34T1324
Vamana
2,499
1,023
0
1,428
7,261
3,759
0
3,198
3,385
0
40,490
W
7,139
5,141
0
2,109
5,625
1,947
914
1,214
4,164
0
69,570
L
4,450
1,639
0
1,685
10,032
4,884
0
1,719
8,274
0
29,547
L
Ix Chel
clintsMom
Ix Chel
7,039
565
470
1,315
7,367
2,421
0
3,215
3,986
48,029
0
L
Thanatos
daneisshort
Thanatos
3,206
1,140
0
4,795
8,744
3,265
0
1,269
7,463
0
22,737
L
Olorun
1,883
1,019
180
2,019
8,224
2,918
0
1,041
7,183
25,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
28,400
369
Minions Killed
276
0
Camps Cleared
0
1,074,993
Distance Traveled
1,088,792
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,732
612
79
7
0
169,705
3
W
Ix Chel
6,641
604
79
7
0
195,665
0
W
Bacchus
6,429
584
14
1
0
225,109
5
W
Gilgamesh
7,164
651
75
7
0
261,339
1
L
Vamana
5,627
512
60
5
0
222,040
0
W
Izanami
7,573
688
122
11
0
223,175
1
L
Set
4,947
450
44
4
0
225,103
1
L
Ix Chel
6,162
560
76
7
0
224,059
4
L
Thanatos
6,695
609
44
4
0
233,960
2
L
Olorun
4,969
452
52
5
0
183,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role