Player Matchup

Tyr
Tyr
Hyp3rLuke
Tyr
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
54W - 58L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
TheFatGhst
Jing Wei
Level 88
God Stats
0W - 2L
1,260 SR
Queue Stats
44W - 39L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
ku5t0m
Xing Tian
Level 74
God Stats
0W - 1L
1,264 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 1
Team Averages
Level 95
1,270 SR
1,536 Elo+

VS

Team Averages
Level 114
1,533 SR
1,496 Elo+
Cabrakan
Cabrakan
Krampus1075
Cabrakan
Level 85
God Stats
1W - 1L
1,404 SR
Queue Stats
65W - 58L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rinmaru9874
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
shiftyblitz
Anhur
Level 114
God Stats
1W - 1L
1,566 SR
Queue Stats
119W - 118L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,224
633
10,711
18,692
12,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheFatGhst
Jing Wei
14
0 / 4 / 2
8,266
636
9,676
12,740
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ku5t0m
Xing Tian
14
2 / 2 / 1
9,225
710
6,957
19,447
26,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Krampus1075
Cabrakan
14
0 / 2 / 9
9,487
730
8,039
19,798
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
Rinmaru9874
Morgan Le Fay
15
4 / 1 / 4
9,332
718
19,812
8,695
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 4
10,112
778
14,253
8,779
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cabrakan
Krampus1075
Cabrakan
0
2
9
2.25
W
Morgan Le Fay
Rinmaru9874
Morgan Le Fay
4
1
4
6
L
Jing Wei
TheFatGhst
Jing Wei
0
4
2
0.25
L
Xing Tian
ku5t0m
Xing Tian
2
2
1
1.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
42,104
50,879
Taken
37,272
44,306
Mitigated
31,097
8,606
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,711
430
0
3,599
18,692
12,355
0
11,568
7,124
0
35,109
W
Cabrakan
Krampus1075
Cabrakan
8,039
1,517
0
6,918
19,798
22,055
48
3,488
16,310
13,566
0
W
Morgan Le Fay
Rinmaru9874
Morgan Le Fay
19,812
1,968
405
1,844
8,695
4,710
709
1,499
7,196
53,716
0
L
Jing Wei
TheFatGhst
Jing Wei
9,676
6,032
0
1,145
12,740
5,707
0
6,666
6,074
0
47,742
L
Xing Tian
ku5t0m
Xing Tian
6,957
397
1,969
1,893
19,447
26,244
0
9,701
9,746
14,913
265
W
14,253
11,237
0
3,539
8,779
4,332
1,660
1,742
7,037
0
58,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
28,931
127
Minions Killed
169
0
Camps Cleared
0
709,763
Distance Traveled
694,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,224
633
35
3
0
243,738
0
W
Cabrakan
9,487
730
10
1
0
234,330
0
W
Morgan Le Fay
9,332
718
72
6
0
234,881
0
L
Jing Wei
8,266
636
74
6
0
230,749
0
L
Xing Tian
9,225
710
18
1
0
235,276
0
W
Anhur
10,112
778
87
7
0
225,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role