Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
BoosToos
Kuzenbo
Gold V
Level 123
God Stats
26W - 16L
1,580 SR
Queue Stats
261W - 265L
1,395 MMR
Solo
Cernunnos
Cernunnos
Gold III
Dabonare
Cernunnos
Gold III
Level 46
God Stats
1W - 1L
1,284 SR
Queue Stats
139W - 126L
1,382 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ITS P00KIEE
Nu Wa
Gold IV
Level 147
God Stats
12W - 12L
1,416 SR
Queue Stats
96W - 101L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,456 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,604 SR
1,384 MMR
Neith
Neith
Silver II
ChefPanda25
Neith
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,396 MMR
Solo
Atlas
Atlas
Gold III
MINGUS_77
Atlas
Gold III
Level 138
God Stats
0W - 2L
1,699 SR
Queue Stats
124W - 126L
1,439 MMR
Party 1
Charybdis
Charybdis
Silver I
Pumble-_-
Charybdis
Silver I
Level 106
God Stats
2W - 5L
1,611 SR
Queue Stats
99W - 111L
1,312 MMR
Party 1
Odin
Odin
Gold IV
TsxInfinity
Odin
Gold IV
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 116L
1,380 MMR
Solo
Thanatos
Thanatos
Silver I
xFadeZ PR
Thanatos
Silver I
Level 128
God Stats
0W - 1L
1,709 SR
Queue Stats
28W - 44L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 2
7,159
597
2,690
5,993
2,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
 
Serqet
11
4 / 2 / 0
7,056
588
3,797
8,070
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
BoosToos
Kuzenbo
10
1 / 0 / 2
6,084
507
2,357
6,285
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Dabonare
Cernunnos
12
2 / 2 / 1
7,212
601
8,873
9,865
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 2
6,395
533
8,051
5,060
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAwilixMartichorasAphrodite

VS

Bans
ThorBakasuraHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,810
484
2,847
7,266
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
MINGUS_77
Atlas
10
0 / 1 / 2
5,942
495
3,752
9,314
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Pumble-_-
Charybdis
11
1 / 2 / 2
6,139
512
5,639
9,344
3,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,333
528
3,590
9,216
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xFadeZ PR
Thanatos
11
2 / 1 / 1
6,101
508
1,801
7,099
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
4
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
Serqet
 
Serqet
4
2
0
2
W
Kuzenbo
BoosToos
Kuzenbo
1
0
2
2
L
1
1
1
1.5
W
Cernunnos
Dabonare
Cernunnos
2
2
1
1.25
W
0
0
2
1
L
Atlas
MINGUS_77
Atlas
0
1
2
1
L
Charybdis
Pumble-_-
Charybdis
1
2
2
1
L
0
3
0
0
L
Thanatos
xFadeZ PR
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
17,629
35,273
Taken
42,239
17,278
Mitigated
17,410
16,003
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,690
898
0
4,329
5,993
2,860
0
0
5,993
60,873
0
W
Serqet
 
Serqet
3,797
749
0
4,082
8,070
3,027
0
363
7,707
0
44,455
W
Kuzenbo
BoosToos
Kuzenbo
2,357
997
0
2,238
6,285
5,996
109
968
5,317
11,621
0
L
2,847
1,443
0
3,826
7,266
2,237
0
4,305
2,961
0
45,399
W
Cernunnos
Dabonare
Cernunnos
8,873
4,898
0
4,097
9,865
3,720
0
1,133
8,732
0
62,933
W
8,051
4,542
0
1,257
5,060
1,675
286
1,288
3,772
56,983
0
L
Atlas
MINGUS_77
Atlas
3,752
1,623
1,566
2,648
9,314
4,813
0
2,962
6,352
28,484
0
L
Charybdis
Pumble-_-
Charybdis
5,639
2,454
0
3,460
9,344
3,390
0
791
8,304
0
51,570
L
3,590
988
0
1,851
9,216
4,411
0
3,130
5,817
0
48,897
L
Thanatos
xFadeZ PR
Thanatos
1,801
222
0
5,209
7,099
2,559
0
1,910
5,189
0
42,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
30,325
391
Minions Killed
370
0
Camps Cleared
0
1,200,912
Distance Traveled
1,144,105
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,159
597
100
8
0
196,354
6
W
Serqet
7,056
588
90
8
0
291,117
0
W
Kuzenbo
6,084
507
15
1
0
253,828
4
L
Neith
5,810
484
77
6
0
193,046
0
W
Cernunnos
7,212
601
105
9
0
230,203
3
W
Nu Wa
6,395
533
81
7
0
229,410
6
L
Atlas
5,942
495
26
2
0
223,542
2
L
Charybdis
6,139
512
99
8
0
241,654
0
L
Odin
6,333
528
89
7
0
208,480
2
L
Thanatos
6,101
508
79
7
0
277,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role