Player Matchup

Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
P29Jano0305
Shiva
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 259L
1,418 Elo+
Party 1
Neith
Neith
laValita
Neith
Level 55
God Stats
108W - 127L
1,455 SR
Queue Stats
190W - 240L
1,397 Elo+
Party 1
Team Averages
Level 100
1,485 SR
1,438 Elo+

VS

Team Averages
Level 101
1,325 SR
1,446 Elo+
Ix Chel
Ix Chel
Wizlon
Ix Chel
Level 55
God Stats
0W - 4L
1,107 SR
Queue Stats
8W - 18L
1,352 Elo+
Solo
Charybdis
Charybdis
el-Milton-Game
Charybdis
Level 118
God Stats
3W - 6L
1,357 SR
Queue Stats
99W - 134L
1,456 Elo+
Solo
Hercules
Hercules
napoleon912
Hercules
Level 129
God Stats
19W - 30L
1,512 SR
Queue Stats
276W - 276L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
7 / 3 / 4
9,003
900
8,242
7,311
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 10
9,110
911
8,491
12,034
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
laValita
Neith
11
4 / 4 / 6
7,867
787
5,891
7,693
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Wizlon
Ix Chel
12
3 / 7 / 4
7,915
792
6,020
10,375
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
el-Milton-Game
Charybdis
13
3 / 9 / 3
8,172
817
8,422
13,100
4,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
napoleon912
Hercules
5
0 / 0 / 1
5,610
561
693
2,641
1,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
6
11
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
4
3
W
5
4
10
2.5
L
Ix Chel
Wizlon
Ix Chel
3
7
4
0.71
L
Charybdis
el-Milton-Game
Charybdis
3
9
3
0.5
W
Neith
laValita
Neith
4
4
6
1.75
L
Hercules
napoleon912
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,624
Damage
15,135
27,038
Taken
26,116
18,433
Mitigated
9,770
2,720
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,242
395
0
500
7,311
2,705
1,501
1,219
6,092
40,829
0
W
8,491
2,842
70
1,700
12,034
12,425
463
2,774
9,225
658
25,567
L
Ix Chel
Wizlon
Ix Chel
6,020
573
235
744
10,375
3,956
0
1,801
8,284
19,145
0
L
Charybdis
el-Milton-Game
Charybdis
8,422
4,443
0
1,380
13,100
4,736
0
5,055
7,561
0
36,790
W
Neith
laValita
Neith
5,891
1,856
0
450
7,693
3,303
1,040
2,043
5,615
0
19,536
L
Hercules
napoleon912
Hercules
693
285
0
681
2,641
1,078
0
1,588
994
0
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
21,697
134
Minions Killed
90
0
Camps Cleared
0
550,866
Distance Traveled
305,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,003
900
64
6
0
178,778
0
W
Shiva
9,110
911
31
3
0
201,685
0
L
Ix Chel
7,915
792
31
3
0
130,899
0
L
Charybdis
8,172
817
58
6
0
139,730
0
W
Neith
7,867
787
39
4
0
170,403
0
L
Hercules
5,610
561
1
0
0
34,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role