Player Matchup

Sol
Sol
BIvckAmerican
Sol
Level 87
God Stats
22W - 9L
1,779 SR
Queue Stats
110W - 110L
1,407 Elo+
Party 2
Bellona
Bellona
Emperor MK5229
Bellona
Level 25
God Stats
1W - 4L
1,261 SR
Queue Stats
35W - 48L
1,363 Elo+
Party 2
Susano
Susano
FISHERMANTURT
Susano
Level 86
God Stats
3W - 3L
1,604 SR
Queue Stats
91W - 80L
1,453 Elo+
Solo
Hera
Hera
Miracle Void
Hera
Level 119
God Stats
12W - 16L
1,318 SR
Queue Stats
636W - 652L
1,349 Elo+
Party 3
Ra
Ra
XxTurpinxX
Ra
Level 36
God Stats
8W - 14L
1,366 SR
Queue Stats
42W - 39L
1,379 Elo+
Party 3
Team Averages
Level 71
1,465 SR
1,390 Elo+

VS

Team Averages
Level 97
1,519 SR
1,313 Elo+
Anubis
Anubis
LetsGetHighBros
Anubis
Level 108
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 1
Ymir
Ymir
ONEOFTH3BEST313
Ymir
Level 69
God Stats
1W - 0L
1,565 SR
Queue Stats
6W - 16L
1,222 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
RealColdKing
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 2L
1,217 Elo+
Party 1
Sun Wukong
Sun Wukong
RioT x Tr1gg3r
Sun Wukong
Level 112
God Stats
95W - 53L
1,663 SR
Queue Stats
381W - 378L
1,445 Elo+
Party 4
Poseidon
Poseidon
chimmy900
Poseidon
Level 86
God Stats
23W - 30L
1,523 SR
Queue Stats
77W - 79L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,278
460
9,901
12,731
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 0
8,120
451
8,745
20,265
21,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 2
9,354
520
7,471
13,369
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 2
8,540
474
6,039
9,008
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
7,399
411
4,551
10,031
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 1
10,481
582
14,474
14,011
7,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 9
9,296
516
4,255
11,796
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
RealColdKing
Ah Muzen Cab
14
2 / 2 / 6
8,295
461
6,465
9,324
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
RioT x Tr1gg3r
Sun Wukong
17
2 / 0 / 0
9,958
553
11,659
14,788
18,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
chimmy900
Poseidon
18
5 / 1 / 3
10,693
594
4,243
7,946
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
19
19
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
3
0
0
L
3
2
2
2
W
9
4
1
2.38
L
2
6
2
0.5
W
1
1
9
5.5
W
Ah Muzen Cab
RealColdKing
Ah Muzen Cab
2
2
6
2.5
W
Sun Wukong
RioT x Tr1gg3r
Sun Wukong
2
0
0
2
L
2
5
1
0.5
W
Poseidon
chimmy900
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
41,096
65,404
Taken
57,865
36,970
Mitigated
41,097
18,589
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,901
3,534
0
6,553
12,731
4,475
564
4,642
8,089
76,160
0
L
8,745
3,508
0
5,560
20,265
21,065
0
3,888
16,377
0
65,609
L
7,471
1,760
0
4,636
13,369
4,908
0
4,304
9,065
0
54,850
W
14,474
247
30
6,773
14,011
7,272
0
5,526
8,392
93,702
0
L
6,039
1,379
0
0
9,008
3,293
328
4,538
4,470
55,379
0
W
4,255
936
0
2,980
11,796
8,597
85
5,699
6,097
31,587
0
W
Ah Muzen Cab
RealColdKing
Ah Muzen Cab
6,465
1,896
0
0
9,324
3,573
204
5,674
3,578
0
53,712
W
Sun Wukong
RioT x Tr1gg3r
Sun Wukong
11,659
2,902
0
5,098
14,788
18,389
616
694
14,094
2,058
85,066
L
4,551
76
468
1,372
10,031
3,229
257
6,737
3,294
41,598
0
W
Poseidon
chimmy900
Poseidon
4,243
168
0
4,647
7,946
3,266
31
2,733
5,213
91,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
48,723
491
Minions Killed
551
0
Camps Cleared
0
1,711,651
Distance Traveled
1,670,270
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,278
460
131
7
0
310,921
4
L
Bellona
8,120
451
100
6
0
322,337
1
L
Susano
9,354
520
86
5
0
391,471
4
W
Anubis
10,481
582
113
6
0
330,384
0
L
Hera
8,540
474
109
6
0
311,002
3
W
Ymir
9,296
516
49
3
0
336,665
2
W
Ah Muzen Cab
8,295
461
79
4
0
359,569
0
W
Sun Wukong
9,958
553
138
8
0
312,592
0
L
Ra
7,399
411
65
4
0
375,920
0
W
Poseidon
10,693
594
172
10
0
331,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role