Player Matchup

Chang'e
Chang'e
DonnieQuest
Chang'e
Level 139
God Stats
6W - 4L
1,479 SR
Queue Stats
171W - 164L
1,545 Elo+
Party 2
Surtr
Surtr
ItalianEnforcer
Surtr
Level 128
God Stats
10W - 2L
1,644 SR
Queue Stats
353W - 332L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
JitsunoX
Amaterasu
Level 149
God Stats
12W - 7L
1,848 SR
Queue Stats
360W - 342L
1,503 Elo+
Party 3
Ishtar
Ishtar
TrippyPuppet
Ishtar
Level 158
God Stats
10W - 5L
1,264 SR
Queue Stats
633W - 640L
1,516 Elo+
Solo
Nu Wa
Nu Wa
plantbased
Nu Wa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 202L
1,537 Elo+
Party 2
Team Averages
Level 146
1,547 SR
1,522 Elo+

VS

Team Averages
Level 121
1,438 SR
1,580 Elo+
Apollo
Apollo
Barkolai
Apollo
Level 149
God Stats
0W - 1L
1,205 SR
Queue Stats
35W - 22L
1,656 Elo+
Party 1
Thor
Thor
DIEDINAK
Thor
Level 55
God Stats
0W - 1L
1,276 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 1
Chang'e
Chang'e
Phoeebee
Chang'e
Level 120
God Stats
2W - 4L
1,546 SR
Queue Stats
143W - 119L
1,567 Elo+
Party 4
Rama
Rama
Puppyswarm
Rama
Level 141
God Stats
5W - 3L
1,664 SR
Queue Stats
286W - 266L
1,560 Elo+
Party 4
Fafnir
Fafnir
VerySexyPoison
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 134L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonnieQuest
Chang'e
17
8 / 1 / 13
10,303
937
16,747
15,431
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
6 / 4 / 18
9,724
884
6,722
17,449
21,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
JitsunoX
Amaterasu
14
1 / 2 / 14
8,626
784
7,989
18,425
17,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
17
4 / 3 / 21
9,852
896
20,273
14,343
8,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
16
7 / 1 / 17
9,723
884
12,039
8,480
3,818
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Barkolai
Apollo
16
4 / 5 / 1
9,673
879
12,534
14,623
7,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
1 / 7 / 7
7,991
726
6,664
13,979
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Phoeebee
Chang'e
15
4 / 4 / 4
9,348
850
15,465
12,208
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 9
8,428
766
8,549
11,353
5,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 4
10,123
920
9,034
17,579
26,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
26
Kills
11
11
Deaths
26
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
Barkolai
Apollo
4
5
1
0.9
L
Thor
1
7
7
0.64
W
Chang'e
DonnieQuest
Chang'e
8
1
13
14.5
W
6
4
18
3.75
W
Amaterasu
JitsunoX
Amaterasu
1
2
14
4
L
Chang'e
Phoeebee
Chang'e
4
4
4
1.5
L
0
4
9
1.13
W
Ishtar
4
3
21
4.83
L
2
6
4
0.67
W
Nu Wa
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,770
Damage
52,246
74,128
Taken
69,742
59,402
Mitigated
50,109
36,342
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Barkolai
Apollo
12,534
7,832
2,393
3,741
14,623
7,637
1,561
5,500
8,937
0
39,753
L
Thor
6,664
0
299
131
13,979
6,008
0
6,478
7,371
0
11,780
W
Chang'e
DonnieQuest
Chang'e
16,747
995
13,150
8,272
15,431
8,394
1,803
4,323
11,108
34,544
0
W
6,722
1,153
235
1,517
17,449
21,148
940
4,090
13,359
1,532
14,706
W
Amaterasu
JitsunoX
Amaterasu
7,989
996
284
6,726
18,425
17,436
1,632
8,132
10,293
0
14,568
L
Chang'e
Phoeebee
Chang'e
15,465
1,006
5,457
4,595
12,208
4,731
0
6,069
6,088
28,847
0
L
8,549
6,227
0
1,683
11,353
5,455
705
4,212
6,957
0
23,449
W
Ishtar
20,273
14,120
916
2,503
14,343
8,606
3,393
3,696
10,647
0
43,259
L
9,034
1,809
354
2,439
17,579
26,278
75
7,363
9,858
18,701
0
W
Nu Wa
12,039
3,640
931
1,808
8,480
3,818
1,440
4,258
4,222
24,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
45,563
116
Minions Killed
147
0
Camps Cleared
0
983,530
Distance Traveled
939,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,673
879
69
6
0
183,346
0
L
Thor
7,991
726
10
1
0
185,308
0
W
Chang'e
10,303
937
45
4
0
219,063
0
W
Surtr
9,724
884
13
1
0
172,147
0
W
Amaterasu
8,626
784
12
1
0
197,990
0
L
Chang'e
9,348
850
24
2
0
206,862
0
L
Rama
8,428
766
36
3
0
186,474
0
W
Ishtar
9,852
896
38
3
0
195,275
0
L
Fafnir
10,123
920
8
1
0
177,968
0
W
Nu Wa
9,723
884
8
1
0
199,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role