Player Matchup

The Morrigan
The Morrigan
Auuld Wolf
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,321 Elo+
Solo
Eset
Eset
Its_GLO21
Eset
Level 146
God Stats
0W - 1L
1,900 SR
Queue Stats
21W - 28L
1,138 Elo+
Party 1
Chronos
Chronos
Marløwe
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,527 Elo+
Solo
Chiron
Chiron
its_BigTre21
Chiron
Level 126
God Stats
0W - 1L
1,565 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
xXUltraSheenXx
Ne Zha
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 266L
1,496 Elo+
Solo
Team Averages
Level 133
1,593 SR
1,396 Elo+

VS

Team Averages
Level 128
1,547 SR
1,520 Elo+
Fenrir
Fenrir
MAMBA24LIFE8
Fenrir
Level 141
God Stats
2W - 1L
1,735 SR
Queue Stats
497W - 501L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
ReverencePWD
Baron Samedi
Level 159
God Stats
2W - 6L
1,501 SR
Queue Stats
325W - 311L
1,525 Elo+
Solo
Anhur
Anhur
UglyLittleBerry
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
sully slayz
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,583 Elo+
Solo
Mulan
Mulan
thekushman69420
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Auuld Wolf
The Morrigan
16
1 / 3 / 6
9,185
765
7,330
6,645
2,933
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eset
12
2 / 5 / 4
8,330
694
6,339
7,870
2,839
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Marløwe
Chronos
17
2 / 2 / 6
9,706
809
6,804
7,315
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
7 / 1 / 4
10,055
838
15,695
10,641
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 7
8,091
674
5,680
9,695
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 6
8,128
677
5,655
10,763
7,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ReverencePWD
Baron Samedi
17
2 / 3 / 11
9,783
815
8,979
9,672
8,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 2 / 9
9,398
783
4,899
7,605
3,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 9
9,317
776
15,202
10,074
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 11
8,381
698
4,148
11,827
12,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
12
Kills
14
14
Deaths
12
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Auuld Wolf
The Morrigan
1
3
6
1.33
L
Eset
2
5
4
0.8
W
Fenrir
4
4
6
1.75
L
Chronos
Marløwe
Chronos
2
2
6
2.5
W
Baron Samedi
ReverencePWD
Baron Samedi
2
3
11
2.5
W
4
2
9
4.25
L
Chiron
7
1
4
9
W
3
1
9
7.5
W
1
2
11
3.25
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
38,883
42,166
Taken
49,941
19,380
Mitigated
37,598
9,747
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Auuld Wolf
The Morrigan
7,330
520
448
859
6,645
2,933
677
4,459
2,147
24,371
45
L
Eset
6,339
190
396
352
7,870
2,839
48
4,264
3,437
8,788
0
W
Fenrir
5,655
445
686
1,904
10,763
7,960
0
3,741
6,947
0
7,506
L
Chronos
Marløwe
Chronos
6,804
1,070
1,049
849
7,315
3,663
600
4,143
3,133
27,864
0
W
Baron Samedi
ReverencePWD
Baron Samedi
8,979
236
2,583
2,698
9,672
8,485
468
3,480
6,108
33,957
0
W
4,899
1,401
1,284
1,722
7,605
3,313
1,488
3,127
4,419
0
22,289
L
Chiron
15,695
3,156
960
2,883
10,641
5,026
528
6,561
3,848
0
27,036
W
15,202
754
611
923
10,074
5,767
489
3,336
6,735
30,985
503
W
4,148
87
1,690
2,876
11,827
12,073
120
6,502
5,304
2,058
4,275
L
5,680
247
710
1,241
9,695
4,919
144
5,619
4,028
0
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
45,007
128
Minions Killed
141
0
Camps Cleared
0
1,109,925
Distance Traveled
1,183,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,185
765
27
2
0
212,720
0
L
Eset
8,330
694
12
1
0
159,550
0
W
Fenrir
8,128
677
5
0
0
234,399
0
L
Chronos
9,706
809
52
4
0
249,640
0
W
Baron Samedi
9,783
815
62
5
0
206,229
0
W
Anhur
9,398
783
38
3
0
225,441
0
L
Chiron
10,055
838
26
2
0
261,673
0
W
Zeus
9,317
776
31
3
0
255,972
0
W
Mulan
8,381
698
5
0
0
261,023
0
L
Ne Zha
8,091
674
11
1
0
226,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role