Player Matchup

Kukulkan
Kukulkan
CoachThicc
Kukulkan
Level 77
God Stats
4W - 1L
1,244 SR
Queue Stats
8W - 12L
1,164 Elo+
Party 3
Danzaburou
Danzaburou
CommieWhacker69
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,764 Elo+
Party 1
Pele
Pele
GrantIsGey
Pele
Level 41
God Stats
2W - 1L
1,493 SR
Queue Stats
9W - 3L
1,561 Elo+
Party 1
Artio
Artio
MonkasTos
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,764 Elo+
Party 1
Shiva
Shiva
PeePeeChan
Shiva
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
920 Elo+
Party 3
Team Averages
Level 44
1,447 SR
1,435 Elo+

VS

Team Averages
Level 26
1,460 SR
1,381 Elo+
Kali
Kali
AlienWomen
Kali
Level 41
God Stats
3W - 3L
1,301 SR
Queue Stats
154W - 185L
1,298 Elo+
Solo
Jing Wei
Jing Wei
PrimeTimeAndy
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,402 Elo+
Party 2
Ares
Ares
Psychowalrus45
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RebuiltImp
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Amaterasu
Amaterasu
epic5eric5
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoachThicc
Kukulkan
11
2 / 0 / 0
6,873
687
4,807
2,245
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CommieWhacker69
Danzaburou
10
6 / 0 / 1
6,451
645
7,829
4,332
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
6,021
602
3,006
4,938
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
MonkasTos
Artio
9
0 / 2 / 6
5,704
570
1,267
8,633
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
9
2 / 1 / 0
5,757
576
2,826
5,000
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,077
508
1,915
7,793
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
PrimeTimeAndy
Jing Wei
8
1 / 2 / 0
4,842
484
2,450
6,005
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
4,454
445
1,461
7,036
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
RebuiltImp
Cthulhu
8
0 / 2 / 0
4,521
452
2,186
6,490
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
epic5eric5
Amaterasu
7
1 / 2 / 0
4,815
482
1,788
7,417
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Kukulkan
CoachThicc
Kukulkan
2
0
0
2
W
Danzaburou
CommieWhacker69
Danzaburou
6
0
1
6.5
W
1
0
3
2.5
W
Artio
MonkasTos
Artio
0
2
6
1.5
W
Shiva
2
1
0
2
L
Jing Wei
PrimeTimeAndy
Jing Wei
1
2
0
0.5
L
0
3
0
0
L
Cthulhu
RebuiltImp
Cthulhu
0
2
0
0
L
Amaterasu
epic5eric5
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
9,800
25,148
Taken
34,741
11,221
Mitigated
19,097
6,992
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,915
1,124
0
1,466
7,793
3,067
0
1,017
6,776
0
29,479
W
Kukulkan
CoachThicc
Kukulkan
4,807
1,002
0
440
2,245
902
52
1,401
844
46,526
0
W
Danzaburou
CommieWhacker69
Danzaburou
7,829
4,011
0
1,786
4,332
1,455
2,176
524
3,808
0
40,365
W
3,006
1,340
0
949
4,938
1,587
1,360
658
4,280
0
40,464
W
Artio
MonkasTos
Artio
1,267
500
274
2,566
8,633
5,409
469
1,064
7,569
7,548
0
W
Shiva
2,826
1,049
0
977
5,000
1,868
388
0
4,709
0
24,816
L
Jing Wei
PrimeTimeAndy
Jing Wei
2,450
2,038
0
1,300
6,005
1,766
0
186
5,819
0
21,284
L
1,461
290
0
1,286
7,036
5,077
0
1,083
5,953
9,538
0
L
Cthulhu
RebuiltImp
Cthulhu
2,186
294
431
538
6,490
3,916
0
3,788
2,702
16,066
0
L
Amaterasu
epic5eric5
Amaterasu
1,788
811
0
1,910
7,417
5,271
0
0
7,417
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
23,709
275
Minions Killed
187
0
Camps Cleared
0
925,303
Distance Traveled
906,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,077
508
57
6
0
160,637
0
W
Kukulkan
6,873
687
85
9
0
185,047
0
W
Danzaburou
6,451
645
57
6
0
177,070
0
W
Pele
6,021
602
83
8
0
204,568
0
W
Artio
5,704
570
12
1
0
177,479
0
W
Shiva
5,757
576
38
4
0
181,139
0
L
Jing Wei
4,842
484
48
5
0
201,512
0
L
Ares
4,454
445
4
0
0
166,505
0
L
Cthulhu
4,521
452
37
4
0
184,460
0
L
Amaterasu
4,815
482
41
4
0
193,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role