Player Matchup

Mercury
Mercury
Lonellymoon
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 335L
1,472 Elo+
Solo
Hel
Hel
ZivirDG
Hel
Level 29
God Stats
2W - 4L
1,777 SR
Queue Stats
41W - 33L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zombievictim181
Tsukuyomi
Level 119
God Stats
32W - 16L
1,736 SR
Queue Stats
748W - 701L
1,436 Elo+
Solo
Rama
Rama
n3grasho
Rama
Level 117
God Stats
0W - 2L
1,498 SR
Queue Stats
44W - 37L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
tedalas
Zhong Kui
Level 124
God Stats
2W - 3L
1,673 SR
Queue Stats
153W - 153L
1,384 Elo+
Solo
Team Averages
Level 108
1,637 SR
1,467 Elo+

VS

Team Averages
Level 86
1,523 SR
1,469 Elo+
Horus
Horus
HypnotikShroom
Horus
Level 35
God Stats
5W - 12L
1,142 SR
Queue Stats
207W - 183L
1,437 Elo+
Solo
Thor
Thor
Trevman615
Thor
Level 120
God Stats
3W - 1L
1,483 SR
Queue Stats
37W - 30L
1,476 Elo+
Solo
Agni
Agni
joelsierra234-jo
Agni
Level 108
God Stats
13W - 11L
1,672 SR
Queue Stats
424W - 413L
1,509 Elo+
Party 1
Izanami
Izanami
kaniupan01
Izanami
Level 82
God Stats
3W - 6L
1,367 SR
Queue Stats
83W - 84L
1,401 Elo+
Solo
Anubis
Anubis
xNeviaZ1
Anubis
Level 83
God Stats
45W - 26L
1,949 SR
Queue Stats
149W - 143L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lonellymoon
Mercury
11
0 / 4 / 2
6,874
458
3,328
10,912
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
12
2 / 1 / 1
7,166
478
9,526
10,226
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Zombievictim181
Tsukuyomi
13
0 / 6 / 1
7,550
503
4,581
12,863
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 1 / 2
7,776
518
12,947
10,149
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
tedalas
Zhong Kui
12
2 / 8 / 0
7,193
480
5,982
17,647
10,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
7,196
480
4,990
14,485
11,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 2 / 5
8,823
588
8,935
11,700
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 1 / 7
8,305
554
10,637
8,516
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kaniupan01
Izanami
12
1 / 1 / 1
7,425
495
7,630
15,116
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
xNeviaZ1
Anubis
15
9 / 1 / 3
9,645
643
8,354
10,249
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
19
20
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Mercury
Lonellymoon
Mercury
0
4
2
0.25
W
6
2
5
4.25
L
Hel
2
1
1
2.5
L
Tsukuyomi
Zombievictim181
Tsukuyomi
0
6
1
0.08
W
3
1
7
6.5
W
Izanami
kaniupan01
Izanami
1
1
1
1.5
L
Rama
1
1
2
2
L
Zhong Kui
tedalas
Zhong Kui
2
8
0
0.25
W
Anubis
xNeviaZ1
Anubis
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
40,546
61,797
Taken
60,066
26,052
Mitigated
32,373
21,259
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,990
2,790
5,646
8,552
14,485
11,743
55
3,162
11,323
0
13,480
L
Mercury
Lonellymoon
Mercury
3,328
571
0
607
10,912
3,700
0
2,391
8,483
0
50,700
W
8,935
3,075
0
2,807
11,700
5,205
312
1,667
10,033
0
62,744
L
Hel
9,526
714
4,304
5,968
10,226
3,069
0
1,922
8,191
37,828
0
L
Tsukuyomi
Zombievictim181
Tsukuyomi
4,581
718
0
2,630
12,863
4,885
0
5,531
7,265
0
63,310
W
10,637
1,727
0
1,970
8,516
3,635
512
4,862
3,654
55,558
0
W
Izanami
kaniupan01
Izanami
7,630
5,752
262
3,576
15,116
7,004
1,128
4,332
10,784
0
71,262
L
Rama
12,947
11,699
0
2,737
10,149
3,484
0
107
10,042
0
70,973
L
Zhong Kui
tedalas
Zhong Kui
5,982
749
0
5,013
17,647
10,914
0
8,610
8,825
50,075
0
W
Anubis
xNeviaZ1
Anubis
8,354
283
0
4,943
10,249
4,786
0
2,276
7,973
61,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
41,394
414
Minions Killed
394
0
Camps Cleared
0
1,353,756
Distance Traveled
1,465,737
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,196
480
11
1
0
330,712
4
L
Mercury
6,874
458
82
5
0
240,355
0
W
Thor
8,823
588
89
6
0
327,297
5
L
Hel
7,166
478
46
3
0
303,526
0
L
Tsukuyomi
7,550
503
102
7
0
283,440
0
W
Agni
8,305
554
88
6
0
250,769
0
W
Izanami
7,425
495
109
7
0
277,361
0
L
Rama
7,776
518
117
8
0
289,905
0
L
Zhong Kui
7,193
480
67
4
0
236,530
0
W
Anubis
9,645
643
97
6
0
279,598
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role