Player Matchup

Rama
Rama
Ar1oux
Rama
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,540 Elo+
Party 2
Fafnir
Fafnir
Lilgika
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,540 Elo+
Party 2
Eset
Eset
Zenkaiiii
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,540 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,540 Elo+

VS

Team Averages
Level 108
1,544 SR
1,597 Elo+
Bakasura
Bakasura
Captainmcgrubin
Bakasura
Level 108
God Stats
17W - 14L
1,631 SR
Queue Stats
97W - 107L
1,454 Elo+
Party 1
Ymir
Ymir
DurableClive
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
KY_Cazan
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ar1oux
Rama
15
6 / 2 / 7
9,681
880
17,263
7,058
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Lilgika
Fafnir
14
2 / 1 / 10
9,379
853
4,359
8,688
8,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
14
6 / 2 / 7
9,543
868
10,820
8,304
3,001
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 6 / 0
6,961
633
2,559
10,612
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 1
7,641
695
5,499
14,670
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KY_Cazan
Hun Batz
13
2 / 4 / 3
8,365
760
9,392
15,062
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Ar1oux
Rama
6
2
7
4.75
L
Bakasura
0
6
0
0
L
3
4
1
0.88
L
Hun Batz
KY_Cazan
Hun Batz
2
4
3
0.88
W
Fafnir
Lilgika
Fafnir
2
1
10
7
W
Eset
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
17,450
24,050
Taken
40,344
14,375
Mitigated
35,897
7,886
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ar1oux
Rama
17,263
15,430
0
2,090
7,058
2,873
2,058
1,208
5,414
0
46,237
L
Bakasura
2,559
1,520
0
1,806
10,612
7,469
0
4,024
6,588
0
12,581
L
5,499
1,008
0
1,279
14,670
17,383
0
4,829
9,841
13,760
0
L
Hun Batz
KY_Cazan
Hun Batz
9,392
1,401
0
1,201
15,062
11,045
0
6,411
8,651
707
38,408
W
Fafnir
Lilgika
Fafnir
4,359
1,786
1,761
2,977
8,688
8,501
153
2,310
5,310
12,150
0
W
Eset
10,820
1,634
238
820
8,304
3,001
652
1,948
5,905
41,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
22,967
103
Minions Killed
130
0
Camps Cleared
0
588,419
Distance Traveled
584,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,681
880
44
4
0
189,642
0
L
Bakasura
6,961
633
47
4
0
200,646
0
L
Ymir
7,641
695
21
2
0
184,015
0
L
Hun Batz
8,365
760
62
6
0
199,666
0
W
Fafnir
9,379
853
13
1
0
208,423
0
W
Eset
9,543
868
46
4
0
190,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role