Player Matchup

Cthulhu
Cthulhu
AlphaWolf830
Cthulhu
Level 103
God Stats
1W - 1L
1,299 SR
Queue Stats
22W - 26L
1,240 Elo+
Solo
Ullr
Ullr
GMG Beast
Ullr
Level 57
God Stats
3W - 0L
1,555 SR
Queue Stats
6W - 3L
1,646 Elo+
Solo
Awilix
Awilix
Sell-TN
Awilix
Level 43
God Stats
8W - 8L
1,305 SR
Queue Stats
144W - 171L
1,437 Elo+
Solo
Team Averages
Level 68
1,387 SR
1,441 Elo+

VS

Team Averages
Level 45
1,684 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
HuechiMama
Morgan Le Fay
Level 69
God Stats
8W - 2L
1,880 SR
Queue Stats
134W - 123L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
SandSniper2064
Kuzenbo
Level 29
God Stats
2W - 4L
1,672 SR
Queue Stats
67W - 67L
1,403 Elo+
Party 1
Fenrir
Fenrir
deathbeamkill
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaWolf830
Cthulhu
16
3 / 5 / 7
10,101
777
7,932
15,587
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
2 / 0 / 7
10,197
784
9,201
10,054
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Sell-TN
Awilix
15
7 / 1 / 3
11,158
858
10,829
9,656
4,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HuechiMama
Morgan Le Fay
14
4 / 5 / 1
9,207
708
12,308
9,146
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 5
9,128
702
4,776
13,625
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 5
8,502
654
3,767
13,834
5,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
5
6
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaWolf830
Cthulhu
3
5
7
1.3
W
Ullr
2
0
7
5.5
L
Morgan Le Fay
HuechiMama
Morgan Le Fay
4
5
1
0.9
L
1
2
5
1.75
W
Awilix
Sell-TN
Awilix
7
1
3
8.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,962
Damage
20,851
35,297
Taken
36,605
24,580
Mitigated
27,776
8,129
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaWolf830
Cthulhu
7,932
540
482
2,735
15,587
15,772
0
6,451
9,136
30,294
0
W
Ullr
9,201
4,752
0
2,627
10,054
4,777
1,241
6,988
3,066
0
52,478
L
Morgan Le Fay
HuechiMama
Morgan Le Fay
12,308
595
0
277
9,146
4,157
0
1,997
7,018
41,294
0
L
4,776
1,747
0
1,320
13,625
17,710
0
2,429
10,668
13,011
0
W
Awilix
Sell-TN
Awilix
10,829
5,096
81
2,204
9,656
4,031
2,069
3,739
5,917
0
68,194
L
3,767
1,339
0
733
13,834
5,909
0
2,506
10,963
0
26,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
26,837
215
Minions Killed
121
0
Camps Cleared
0
801,491
Distance Traveled
690,191
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,101
777
47
4
0
238,554
0
W
Ullr
10,197
784
84
6
0
260,174
0
L
Morgan Le Fay
9,207
708
56
4
0
225,643
2
L
Kuzenbo
9,128
702
16
1
0
256,769
0
W
Awilix
11,158
858
84
6
0
302,763
0
L
Fenrir
8,502
654
49
4
0
207,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role