Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FireIordAzula
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 220L
1,586 Elo+
Solo
Atlas
Atlas
KING V GYARADOS
Atlas
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 153L
1,512 Elo+
Solo
Eset
Eset
PPPA Shokos
Eset
Level 144
God Stats
4W - 6L
1,683 SR
Queue Stats
262W - 251L
1,539 Elo+
Party 2
Bakasura
Bakasura
PPPA VirusGb
Bakasura
Level 149
God Stats
5W - 7L
1,424 SR
Queue Stats
394W - 373L
1,562 Elo+
Party 2
Team Averages
Level 126
1,521 SR
1,540 Elo+

VS

Team Averages
Level 87
1,574 SR
1,568 Elo+
Amaterasu
Amaterasu
FROSTZERO2000
Amaterasu
Level 125
God Stats
4W - 1L
1,772 SR
Queue Stats
165W - 130L
1,609 Elo+
Party 1
Chronos
Chronos
Ferronaut
Chronos
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 56L
1,447 Elo+
Party 1
Serqet
Serqet
IXxJACCELLxXI
Serqet
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 53L
1,520 Elo+
Solo
Hades
Hades
ZTULC
Hades
Level 81
God Stats
17W - 11L
1,609 SR
Queue Stats
155W - 162L
1,595 Elo+
Party 1
Charybdis
Charybdis
dylisboss99
Charybdis
Level 64
God Stats
3W - 1L
1,489 SR
Queue Stats
27W - 24L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 5 / 1
5,415
542
5,271
8,297
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 0
5,516
552
3,986
7,356
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 2
5,329
533
4,343
11,669
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,252
625
5,891
5,567
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PPPA VirusGb
Bakasura
9
1 / 2 / 3
5,269
527
4,217
8,862
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FROSTZERO2000
Amaterasu
12
5 / 1 / 1
7,338
734
5,058
9,019
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Ferronaut
Chronos
10
1 / 3 / 1
5,870
587
3,330
7,110
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
6,165
617
2,155
8,463
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ZTULC
Hades
10
4 / 2 / 6
6,516
652
10,187
9,725
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
dylisboss99
Charybdis
10
5 / 1 / 5
6,578
658
8,006
7,067
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
16
16
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
W
Amaterasu
FROSTZERO2000
Amaterasu
5
1
1
5.5
W
Chronos
Ferronaut
Chronos
1
3
1
0.5
L
1
4
0
0.25
W
1
1
3
2.5
L
1
4
2
0.5
L
3
1
0
3
L
Bakasura
PPPA VirusGb
Bakasura
1
2
3
1.25
W
Hades
ZTULC
Hades
4
2
6
3.5
W
Charybdis
dylisboss99
Charybdis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
28,736
41,751
Taken
41,384
18,193
Mitigated
17,677
7,997
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,271
3,635
0
1,017
8,297
2,725
0
2,995
5,302
0
33,996
W
Amaterasu
FROSTZERO2000
Amaterasu
5,058
2,221
0
4,781
9,019
4,092
740
3,972
4,997
0
50,023
W
Chronos
Ferronaut
Chronos
3,330
1,033
0
797
7,110
2,505
0
5,139
1,841
36,868
0
L
3,986
917
0
1,313
7,356
3,884
0
359
6,997
31,578
0
W
2,155
194
0
1,423
8,463
3,105
0
942
7,376
0
39,900
L
4,343
2,073
349
2,677
11,669
6,519
0
5,316
6,271
14,570
0
L
5,891
358
0
872
5,567
2,069
0
2,065
3,326
51,145
0
L
Bakasura
PPPA VirusGb
Bakasura
4,217
2,764
0
1,769
8,862
2,996
0
2,782
6,080
0
21,052
W
Hades
ZTULC
Hades
10,187
1,333
609
4,337
9,725
5,500
217
2,538
6,627
32,393
0
W
Charybdis
dylisboss99
Charybdis
8,006
3,419
0
2,694
7,067
2,475
782
1,629
5,248
0
38,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
32,467
267
Minions Killed
325
0
Camps Cleared
0
1,062,619
Distance Traveled
1,049,505
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,415
542
66
7
0
199,064
2
W
Amaterasu
7,338
734
77
8
0
183,954
0
W
Chronos
5,870
587
74
7
0
207,645
0
L
Tiamat
5,516
552
52
5
0
191,235
0
W
Serqet
6,165
617
65
7
0
258,301
0
L
Atlas
5,329
533
10
1
0
213,581
3
L
Eset
6,252
625
85
9
0
209,168
0
L
Bakasura
5,269
527
54
5
0
249,571
0
W
Hades
6,516
652
43
4
0
199,043
0
W
Charybdis
6,578
658
66
7
0
200,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role