Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Divinity7038
Ymir
Level 127
God Stats
0W - 2L
1,275 SR
Queue Stats
245W - 258L
1,498 Elo+
Party 2
Bacchus
Bacchus
Phoenix9128
Bacchus
Level 148
God Stats
2W - 8L
1,175 SR
Queue Stats
150W - 166L
1,493 Elo+
Party 2
Thoth
Thoth
TDX069
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 283L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
joshut
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 107
1,390 SR
1,486 Elo+

VS

Team Averages
Level 109
1,582 SR
1,555 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Greyvix
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,407 Elo+
Party 1
Fenrir
Fenrir
ItzNative
Fenrir
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 240L
1,842 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowRose97
Morgan Le Fay
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 140L
1,538 Elo+
Party 1
Ishtar
Ishtar
slyfury
Ishtar
Level 140
God Stats
6W - 3L
1,912 SR
Queue Stats
297W - 319L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 3 / 3
8,193
819
5,065
7,290
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 4
7,295
730
4,135
16,141
12,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Phoenix9128
Bacchus
12
2 / 4 / 3
6,952
695
7,355
14,725
15,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
TDX069
Thoth
12
1 / 5 / 3
6,866
687
3,837
6,724
2,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
joshut
Heimdallr
11
1 / 4 / 6
6,693
669
3,869
7,658
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 11
8,126
813
5,564
8,373
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Greyvix
Kukulkan
15
3 / 2 / 13
8,849
885
8,254
6,114
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ItzNative
Fenrir
15
9 / 4 / 10
9,366
937
10,996
8,318
4,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ShadowRose97
Morgan Le Fay
16
3 / 0 / 14
8,811
881
10,329
4,765
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
slyfury
Ishtar
14
4 / 4 / 12
8,462
846
9,546
7,760
3,369
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
9
Kills
20
20
Deaths
13
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
3
3
1.83
W
Anhur
 
Anhur
1
3
11
2.17
L
1
4
4
0.75
W
Kukulkan
Greyvix
Kukulkan
3
2
13
4.75
W
Fenrir
ItzNative
Fenrir
9
4
10
3.5
L
Bacchus
Phoenix9128
Bacchus
2
4
3
0.88
W
Morgan Le Fay
ShadowRose97
Morgan Le Fay
3
0
14
10
L
Thoth
TDX069
Thoth
1
5
3
0.5
L
Heimdallr
joshut
Heimdallr
1
4
6
1
W
Ishtar
slyfury
Ishtar
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
44,689
52,538
Taken
35,330
36,922
Mitigated
16,352
13,226
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,065
155
1,160
2,569
7,290
3,041
0
2,887
4,400
19,937
0
W
Anhur
 
Anhur
5,564
2,941
1,447
2,383
8,373
3,633
1,102
5,856
2,119
0
13,103
L
4,135
1,344
307
4,029
16,141
12,201
0
5,281
10,843
11,748
0
W
Kukulkan
Greyvix
Kukulkan
8,254
460
1,151
740
6,114
2,941
698
2,590
3,460
22,190
0
W
Fenrir
ItzNative
Fenrir
10,996
3,682
0
957
8,318
4,362
732
3,715
4,397
0
12,852
L
Bacchus
Phoenix9128
Bacchus
7,355
297
0
3,584
14,725
15,395
0
3,985
10,735
10,137
0
W
Morgan Le Fay
ShadowRose97
Morgan Le Fay
10,329
1,605
725
1,376
4,765
2,047
611
3,398
1,099
21,720
0
L
Thoth
TDX069
Thoth
3,837
194
227
208
6,724
2,824
0
3,547
3,161
8,562
0
L
Heimdallr
joshut
Heimdallr
3,869
673
0
1,142
7,658
3,461
0
2,834
4,816
0
8,764
W
Ishtar
slyfury
Ishtar
9,546
7,077
283
1,037
7,760
3,369
2,967
3,649
3,863
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
43,614
91
Minions Killed
111
0
Camps Cleared
0
855,222
Distance Traveled
861,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,193
819
41
4
0
191,993
0
W
Anhur
8,126
813
18
2
0
173,731
0
L
Ymir
7,295
730
19
2
0
169,972
0
W
Kukulkan
8,849
885
44
4
0
160,936
0
W
Fenrir
9,366
937
4
0
0
147,633
0
L
Bacchus
6,952
695
7
1
0
186,092
0
W
Morgan Le Fay
8,811
881
25
3
0
212,086
0
L
Thoth
6,866
687
8
1
0
139,789
0
L
Heimdallr
6,693
669
16
2
0
167,376
0
W
Ishtar
8,462
846
20
2
0
166,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role