Player Matchup

Skadi
Skadi
BatWithDowns
Skadi
Level 118
God Stats
7W - 3L
1,734 SR
Queue Stats
306W - 281L
1,488 Elo+
Solo
Heimdallr
Heimdallr
ClearImage
Heimdallr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 3
Ix Chel
Ix Chel
Gullhyrndr
Ix Chel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
Segusaurus
Sylvanus
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
14W - 14L
1,670 Elo+
Party 3
Osiris
Osiris
TheAmazingZrex
Osiris
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 59L
1,533 Elo+
Party 3
Team Averages
Level 114
1,591 SR
1,568 Elo+

VS

Team Averages
Level 105
1,569 SR
1,617 Elo+
Merlin
Merlin
Anthony1207
Merlin
Level 121
God Stats
5W - 1L
1,444 SR
Queue Stats
108W - 115L
1,494 Elo+
Solo
King Arthur
King Arthur
Deuxk0
King Arthur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Izanami
Izanami
HamEnthusiast
Izanami
Level 127
God Stats
4W - 2L
1,687 SR
Queue Stats
81W - 61L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
Root900
Hun Batz
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 53L
1,714 Elo+
Party 1
Atlas
Atlas
oopsmysack
Atlas
Level 128
God Stats
5W - 2L
1,715 SR
Queue Stats
116W - 85L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,048
810
905
1,735
451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ClearImage
Heimdallr
5
0 / 1 / 1
3,126
625
1,194
2,806
868
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Gullhyrndr
Ix Chel
4
0 / 0 / 1
3,003
601
467
1,152
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Segusaurus
Sylvanus
4
0 / 2 / 1
3,199
640
735
3,932
1,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 2 / 0
3,040
608
1,088
4,028
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 1 / 0
3,601
720
120
1,659
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Deuxk0
King Arthur
7
1 / 0 / 1
3,961
792
2,183
3,461
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
6
2 / 1 / 1
3,805
761
2,477
3,203
837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Root900
Hun Batz
6
1 / 0 / 0
3,417
683
822
3,468
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
6
1 / 0 / 2
3,581
716
1,364
2,196
1,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
0
0
L
2
0
0
2
L
Heimdallr
ClearImage
Heimdallr
0
1
1
0.5
W
King Arthur
Deuxk0
King Arthur
1
0
1
1.5
L
Ix Chel
Gullhyrndr
Ix Chel
0
0
1
0.5
W
Izanami
2
1
1
2.5
W
Hun Batz
Root900
Hun Batz
1
0
0
1
L
Sylvanus
Segusaurus
Sylvanus
0
2
1
0.25
L
0
2
0
0
W
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,389
Damage
6,966
13,653
Taken
13,987
5,511
Mitigated
5,406
4,320
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
120
39
0
431
1,659
426
0
364
1,295
18,323
0
L
905
548
0
846
1,735
451
0
0
1,735
0
16,611
L
Heimdallr
ClearImage
Heimdallr
1,194
674
0
701
2,806
868
0
512
2,294
0
15,130
W
King Arthur
Deuxk0
King Arthur
2,183
468
0
430
3,461
1,915
0
0
3,461
0
21,169
L
Ix Chel
Gullhyrndr
Ix Chel
467
190
50
155
1,152
265
0
120
1,032
7,833
0
W
Izanami
2,477
1,854
0
1,190
3,203
837
0
465
2,738
0
22,816
W
Hun Batz
Root900
Hun Batz
822
378
0
1,720
3,468
1,046
0
103
3,365
0
14,096
L
Sylvanus
Segusaurus
Sylvanus
735
381
641
844
3,932
1,435
0
852
3,080
8,205
0
L
1,088
443
0
1,083
4,028
2,492
0
0
4,028
0
12,071
W
Atlas
1,364
697
0
761
2,196
1,182
0
270
1,926
10,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,416
Gold Earned
18,365
116
Minions Killed
166
0
Camps Cleared
0
463,398
Distance Traveled
515,665
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,601
720
34
7
0
93,127
0
L
Skadi
4,048
810
31
6
0
94,084
0
L
Heimdallr
3,126
625
34
7
0
97,144
0
W
King Arthur
3,961
792
36
7
0
103,950
0
L
Ix Chel
3,003
601
20
4
0
58,722
0
W
Izanami
3,805
761
52
10
0
99,045
0
W
Hun Batz
3,417
683
28
6
0
112,039
0
L
Sylvanus
3,199
640
14
3
0
105,657
0
L
Osiris
3,040
608
17
3
0
107,791
0
W
Atlas
3,581
716
16
3
0
107,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role