Player Matchup

Mercury
Mercury
Gold I
Juice1041
Mercury
Gold I
Level 205
God Stats
14W - 13L
1,658 SR
Queue Stats
116W - 117L
1,658 MMR
Party 2
Danzaburou
Danzaburou
Silver I
NoPAINjuztGAINZ
Danzaburou
Silver I
Level 157
God Stats
19W - 10L
1,619 SR
Queue Stats
183W - 197L
1,182 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
Ouryukken
Ratatoskr
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 287L
1,422 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
StrawberryLoki
Nu Wa
Platinum IV
Level 156
God Stats
26W - 14L
1,607 SR
Queue Stats
284W - 277L
1,420 MMR
Solo
Ares
Ares
Silver I
TSKing
Ares
Silver I
Level 127
God Stats
23W - 17L
1,520 SR
Queue Stats
87W - 93L
1,424 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,581 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,565 SR
1,436 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
ITS P00KIEE
Athena
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,425 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
MINGUS_77
Erlang Shen
Gold III
Level 138
God Stats
1W - 1L
1,641 SR
Queue Stats
124W - 126L
1,484 MMR
Party 1
Rama
Rama
Silver I
Pumble-_-
Rama
Silver I
Level 106
God Stats
13W - 9L
1,672 SR
Queue Stats
99W - 111L
1,358 MMR
Party 1
Kukulkan
Kukulkan
Bronze V
Voluge526
Kukulkan
Bronze V
Level 139
God Stats
0W - 4L
1,511 SR
Queue Stats
1W - 7L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juice1041
Mercury
13
5 / 0 / 4
7,538
685
7,098
9,516
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
NoPAINjuztGAINZ
Danzaburou
10
1 / 0 / 3
6,299
573
5,309
6,675
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
Ouryukken
Ratatoskr
11
2 / 3 / 0
6,742
613
4,024
10,478
4,021
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 5
7,306
664
4,827
3,809
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
TSKing
Ares
9
3 / 1 / 5
6,316
574
6,539
9,636
5,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HerculesSurtrAnubisPoseidon

VS

Bans
BakasuraThanatosMartichorasHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 3 / 2
5,829
530
4,464
8,748
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
7
0 / 4 / 1
5,229
475
4,643
12,021
7,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
MINGUS_77
Erlang Shen
12
3 / 1 / 0
6,816
620
6,368
8,546
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
10
0 / 4 / 1
5,904
537
5,129
10,265
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Voluge526
Kukulkan
12
0 / 1 / 0
6,003
546
2,664
3,699
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
L
Athena
0
4
1
0.13
W
Mercury
Juice1041
Mercury
5
0
4
7
L
Erlang Shen
MINGUS_77
Erlang Shen
3
1
0
3
W
Danzaburou
NoPAINjuztGAINZ
Danzaburou
1
0
3
2.5
W
Ratatoskr
Ouryukken
Ratatoskr
2
3
0
0.67
L
Rama
0
4
1
0.13
W
1
0
5
3.5
W
Ares
TSKing
Ares
3
1
5
5.5
L
Kukulkan
Voluge526
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
23,268
40,114
Taken
43,279
17,186
Mitigated
21,193
12,816
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,464
875
0
2,988
8,748
3,293
0
1,700
7,048
0
30,827
L
Athena
4,643
1,666
878
1,850
12,021
7,925
0
4,749
7,272
17,289
0
W
Mercury
Juice1041
Mercury
7,098
4,968
0
1,978
9,516
3,360
0
667
8,597
0
59,971
L
Erlang Shen
MINGUS_77
Erlang Shen
6,368
2,706
0
3,320
8,546
4,876
0
661
7,885
0
47,175
W
Danzaburou
NoPAINjuztGAINZ
Danzaburou
5,309
2,330
0
2,878
6,675
2,645
760
1,134
5,541
0
41,676
W
Ratatoskr
Ouryukken
Ratatoskr
4,024
1,060
0
2,650
10,478
4,021
0
531
8,945
0
46,814
L
Rama
5,129
3,874
0
3,785
10,265
3,827
0
2,670
7,595
0
47,861
W
4,827
743
0
857
3,809
1,330
723
2,017
1,792
57,525
0
W
Ares
TSKing
Ares
6,539
770
1,265
3,188
9,636
5,830
0
2,958
6,450
22,171
0
L
Kukulkan
Voluge526
Kukulkan
2,664
0
0
1,743
3,699
1,272
0
1,586
2,113
47,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
29,781
371
Minions Killed
344
0
Camps Cleared
0
1,195,147
Distance Traveled
1,159,645
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,829
530
71
6
0
249,627
0
L
Athena
5,229
475
23
2
0
235,591
2
W
Mercury
7,538
685
91
8
0
268,095
5
L
Erlang Shen
6,816
620
85
8
0
226,923
3
W
Danzaburou
6,299
573
79
7
0
233,339
2
W
Ratatoskr
6,742
613
80
7
0
239,611
1
L
Rama
5,904
537
89
8
0
215,960
0
W
Nu Wa
7,306
664
104
9
0
246,972
0
W
Ares
6,316
574
17
2
0
207,130
0
L
Kukulkan
6,003
546
76
7
0
231,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role