Player Matchup

Shiva
Shiva
 
Shiva
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GEMUFFINMAN
Rama
Level 25
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 6L
1,222 Elo+
Party 1
Bastet
Bastet
The Wibb
Bastet
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,445 Elo+
Party 1
Maui
Maui
lucaskukas
Maui
Level 123
God Stats
4W - 7L
1,286 SR
Queue Stats
11W - 14L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
magic man 1887
Baron Samedi
Level 89
God Stats
3W - 4L
1,348 SR
Queue Stats
31W - 35L
1,468 Elo+
Party 1
Team Averages
Level 120
1,473 SR
1,412 Elo+

VS

Team Averages
Level 110
1,531 SR
1,489 Elo+
Janus
Janus
FrmUndaChez233
Janus
Level 157
God Stats
17W - 15L
1,664 SR
Queue Stats
801W - 769L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
I am an AC130
Kuzenbo
Level 136
God Stats
7W - 9L
1,577 SR
Queue Stats
248W - 249L
1,500 Elo+
Party 2
Martichoras
Martichoras
Innergie23
Martichoras
Level 138
God Stats
10W - 9L
1,542 SR
Queue Stats
240W - 253L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
Springgamer89
Xbalanque
Level 115
God Stats
2W - 2L
1,538 SR
Queue Stats
401W - 444L
1,506 Elo+
Solo
Horus
Horus
holyisbad
Horus
Level 5
God Stats
0W - 3L
1,334 SR
Queue Stats
4W - 8L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 10
7,772
777
14,182
16,005
17,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 12
8,316
832
8,000
10,322
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
The Wibb
Bastet
17
11 / 0 / 7
9,680
968
17,181
14,852
6,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 9
7,575
758
1,976
5,954
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
magic man 1887
Baron Samedi
15
5 / 1 / 4
8,249
825
7,902
7,195
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,026
703
9,477
10,484
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
12
1 / 3 / 1
7,112
711
5,940
11,747
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Innergie23
Martichoras
13
0 / 4 / 2
6,895
690
8,802
10,503
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Springgamer89
Xbalanque
13
0 / 5 / 1
6,775
678
5,395
10,364
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
holyisbad
Horus
13
3 / 5 / 0
7,336
734
6,176
11,412
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
21
Kills
5
5
Deaths
21
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
10
8
L
1
4
0
0.25
W
1
2
12
3.5
L
Kuzenbo
1
3
1
0.5
L
Martichoras
Innergie23
Martichoras
0
4
2
0.25
L
Xbalanque
Springgamer89
Xbalanque
0
5
1
0.1
W
Bastet
The Wibb
Bastet
11
0
7
14.5
L
Horus
holyisbad
Horus
3
5
0
0.6
W
1
1
9
5.5
W
Baron Samedi
magic man 1887
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,241
Damage
35,790
54,328
Taken
54,510
38,321
Mitigated
32,233
22,432
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,182
1,518
771
4,887
16,005
17,994
398
5,779
9,967
0
27,300
L
9,477
235
0
500
10,484
3,630
0
997
9,433
27,692
0
W
8,000
5,731
0
3,275
10,322
4,315
1,898
2,376
7,693
0
36,794
L
Kuzenbo
5,940
2,537
162
1,192
11,747
12,480
0
2,684
8,875
9,667
0
L
Martichoras
Innergie23
Martichoras
8,802
1,680
0
769
10,503
5,124
0
1,657
8,755
0
23,870
L
Xbalanque
Springgamer89
Xbalanque
5,395
2,005
0
1,210
10,364
3,745
0
1,149
9,173
0
18,874
W
Bastet
The Wibb
Bastet
17,181
4,481
0
6,272
14,852
6,847
0
3,723
10,964
0
45,982
L
Horus
holyisbad
Horus
6,176
2,587
749
2,135
11,412
7,254
22
2,898
8,396
0
13,609
W
1,976
202
1,024
1,084
5,954
4,662
216
937
4,919
6,770
0
W
Baron Samedi
magic man 1887
Baron Samedi
7,902
524
1,885
3,234
7,195
4,503
774
2,602
4,548
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
35,144
229
Minions Killed
159
0
Camps Cleared
0
1,049,337
Distance Traveled
1,042,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,772
777
26
3
0
236,339
0
L
Janus
7,026
703
61
6
0
219,900
0
W
Rama
8,316
832
71
7
0
183,894
0
L
Kuzenbo
7,112
711
5
1
0
217,537
0
L
Martichoras
6,895
690
34
3
0
175,456
0
L
Xbalanque
6,775
678
39
4
0
193,781
0
W
Bastet
9,680
968
71
7
0
258,020
0
L
Horus
7,336
734
20
2
0
235,864
0
W
Maui
7,575
758
12
1
0
153,643
0
W
Baron Samedi
8,249
825
49
5
0
217,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role