Player Matchup

Khepri
Khepri
CODAAAAAAAA
Khepri
Level 146
God Stats
3W - 0L
1,526 SR
Queue Stats
117W - 70L
1,702 Elo+
Party 2
Agni
Agni
ForkingPork
Agni
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 52L
1,717 Elo+
Party 2
Pele
Pele
GuiltyGrave
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 113L
1,507 Elo+
Solo
Aphrodite
Aphrodite
HÎRO
Aphrodite
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,695 Elo+
Party 2
Sobek
Sobek
ZeroXDreadjam
Sobek
Level 88
God Stats
8W - 7L
1,442 SR
Queue Stats
475W - 451L
1,529 Elo+
Solo
Team Averages
Level 129
1,493 SR
1,630 Elo+

VS

Team Averages
Level 130
1,408 SR
1,549 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
D3unV3rgazo
Apollo
Level 122
God Stats
1W - 3L
1,276 SR
Queue Stats
185W - 192L
1,510 Elo+
Solo
King Arthur
King Arthur
DrThunderMonkey
King Arthur
Level 141
God Stats
0W - 3L
1,262 SR
Queue Stats
197W - 152L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
Trindyh
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,530 Elo+
Solo
Hachiman
Hachiman
Vaezral
Hachiman
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 0 / 10
8,244
824
4,386
9,302
8,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 6
8,475
848
13,775
10,111
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 10
8,315
832
13,229
12,997
11,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
HÎRO
Aphrodite
15
2 / 0 / 11
8,185
819
8,070
5,443
4,912
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
1 / 2 / 11
8,101
810
6,693
21,968
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 3 / 1
6,394
639
16,697
5,712
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
0 / 3 / 1
6,544
654
5,302
8,482
3,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
DrThunderMonkey
King Arthur
14
1 / 1 / 1
7,710
771
5,977
14,910
19,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Trindyh
Aphrodite
13
0 / 4 / 2
7,128
713
10,025
12,130
14,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
Vaezral
Hachiman
13
0 / 3 / 1
6,675
668
11,470
7,921
3,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
14
Kills
2
4
Deaths
14
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
W
Khepri
1
0
10
6
L
Apollo
0
3
1
0.17
L
King Arthur
DrThunderMonkey
King Arthur
1
1
1
1.5
W
6
1
6
9
W
4
1
10
9
W
Aphrodite
HÎRO
Aphrodite
2
0
11
7.5
L
Aphrodite
Trindyh
Aphrodite
0
4
2
0.25
L
Hachiman
Vaezral
Hachiman
0
3
1
0.17
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
49,471
59,821
Taken
49,155
53,549
Mitigated
43,599
31,437
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,697
362
381
472
5,712
2,554
0
4,490
1,222
22,231
0
W
Khepri
4,386
276
3,480
2,259
9,302
8,538
377
5,391
3,911
7,339
0
L
Apollo
5,302
3,766
474
1,446
8,482
3,851
0
5,653
2,829
0
12,263
L
King Arthur
DrThunderMonkey
King Arthur
5,977
419
2,116
4,116
14,910
19,051
0
9,509
5,401
0
12,345
W
13,775
1,427
2,876
2,142
10,111
5,818
720
4,802
5,309
27,261
0
W
13,229
1,678
786
3,023
12,997
11,294
98
5,138
7,859
0
21,563
W
Aphrodite
HÎRO
Aphrodite
8,070
1,859
6,348
2,768
5,443
4,912
472
2,783
2,660
25,251
0
L
Aphrodite
Trindyh
Aphrodite
10,025
132
6,058
4,655
12,130
14,584
0
8,621
3,509
23,442
0
L
Hachiman
Vaezral
Hachiman
11,470
7,100
624
929
7,921
3,559
0
4,651
3,270
0
20,222
W
6,693
372
890
6,865
21,968
22,987
286
8,608
13,360
11,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
34,451
114
Minions Killed
98
0
Camps Cleared
0
983,149
Distance Traveled
867,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,394
639
16
2
0
155,958
0
W
Khepri
8,244
824
10
1
0
206,464
0
L
Apollo
6,544
654
23
2
0
176,158
0
L
King Arthur
7,710
771
4
0
0
206,420
0
W
Agni
8,475
848
38
4
0
183,312
0
W
Pele
8,315
832
18
2
0
206,493
0
W
Aphrodite
8,185
819
43
4
0
197,961
0
L
Aphrodite
7,128
713
33
3
0
177,209
0
L
Hachiman
6,675
668
22
2
0
151,382
0
W
Sobek
8,101
810
5
1
0
188,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role