Player Matchup

Sun Wukong
Sun Wukong
Gold IV
AntonitoCafecito
Sun Wukong
Gold IV
Level 156
God Stats
20W - 13L
1,597 SR
Queue Stats
152W - 139L
1,508 MMR
Party 3
Cupid
Cupid
Gold I
DeviousGods
Cupid
Gold I
Level 67
God Stats
17W - 15L
1,707 SR
Queue Stats
273W - 262L
1,507 MMR
Solo
Ymir
Ymir
Gold IV
InoaDominican
Ymir
Gold IV
Level 159
God Stats
1W - 1L
1,773 SR
Queue Stats
269W - 271L
1,494 MMR
Party 3
Scylla
Scylla
Silver I
NovoaJp
Scylla
Silver I
Level 154
God Stats
9W - 5L
1,871 SR
Queue Stats
247W - 235L
1,513 MMR
Solo
Thor
Thor
Gold I
Sebastiaη
Thor
Gold I
Level 159
God Stats
11W - 8L
1,435 SR
Queue Stats
200W - 193L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,676 SR
1,505 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,654 SR
1,507 MMR
Ganesha
Ganesha
Bronze III
OriginalQuality
Ganesha
Bronze III
Level 139
God Stats
1W - 4L
1,761 SR
Queue Stats
13W - 17L
1,516 MMR
Party 1
Bakasura
Bakasura
Bronze III
Reverense
Bakasura
Bronze III
Level 39
God Stats
2W - 1L
1,780 SR
Queue Stats
61W - 77L
1,500 MMR
Party 2
Rama
Rama
Silver II
ShiftedPshh
Rama
Silver II
Level 126
God Stats
1W - 4L
1,761 SR
Queue Stats
17W - 19L
1,516 MMR
Party 1
Hercules
Hercules
Gold II
dejoy607
Hercules
Gold II
Level 127
God Stats
48W - 46L
1,643 SR
Queue Stats
486W - 476L
1,501 MMR
Solo
Poseidon
Poseidon
Bronze III
jibletnave0
Poseidon
Bronze III
Level 82
God Stats
0W - 1L
1,326 SR
Queue Stats
44W - 56L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntonitoCafecito
Sun Wukong
15
1 / 0 / 2
8,953
527
9,301
11,772
16,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 3
10,327
607
10,912
12,220
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 6
8,744
514
6,033
7,988
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
NovoaJp
Scylla
18
4 / 0 / 3
11,058
650
10,333
6,539
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 0 / 4
9,676
569
6,063
11,274
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ao KuangSurtrIshtarVamana

VS

Bans
MartichorasSerqetMercuryAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,568
445
2,889
11,296
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Reverense
Bakasura
14
0 / 1 / 0
7,885
464
4,045
15,013
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 0
7,494
441
4,924
12,068
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
dejoy607
Hercules
14
0 / 2 / 0
8,307
489
6,626
14,787
14,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
jibletnave0
Poseidon
13
0 / 5 / 0
7,423
437
3,622
8,664
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AntonitoCafecito
Sun Wukong
1
0
2
2
W
5
0
3
6.5
W
1
0
6
4
W
Scylla
NovoaJp
Scylla
4
0
3
5.5
L
0
3
0
0
L
Bakasura
Reverense
Bakasura
0
1
0
0
W
5
0
4
7
L
0
5
0
0
L
Hercules
dejoy607
Hercules
0
2
0
0
L
Poseidon
jibletnave0
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
22,106
49,793
Taken
61,828
36,518
Mitigated
43,637
16,349
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AntonitoCafecito
Sun Wukong
9,301
1,213
0
2,993
11,772
16,769
111
383
11,014
3,079
58,547
W
10,912
7,124
377
6,750
12,220
4,954
221
2,359
9,852
0
98,203
W
6,033
1,672
0
1,778
7,988
7,650
58
1,927
5,380
22,574
0
W
Scylla
NovoaJp
Scylla
10,333
1,696
0
2,941
6,539
2,619
418
1,272
5,095
126,319
0
L
2,889
652
0
1,878
11,296
12,730
0
5,071
6,225
26,372
0
L
Bakasura
Reverense
Bakasura
4,045
2,268
0
3,569
15,013
7,247
0
3,151
11,862
0
59,875
W
6,063
1,766
0
1,510
11,274
4,526
874
898
10,260
0
74,521
L
4,924
3,766
0
3,688
12,068
4,774
0
1,227
10,841
0
50,509
L
Hercules
dejoy607
Hercules
6,626
2,862
0
6,118
14,787
14,794
0
2,330
12,457
0
57,857
L
Poseidon
jibletnave0
Poseidon
3,622
166
0
500
8,664
4,092
0
5,761
2,903
61,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
38,677
575
Minions Killed
451
0
Camps Cleared
0
1,721,825
Distance Traveled
1,679,670
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,953
527
94
6
0
343,867
2
W
Cupid
10,327
607
134
8
0
317,963
4
W
Ymir
8,744
514
33
2
0
337,836
7
W
Scylla
11,058
650
206
12
0
332,789
6
L
Ganesha
7,568
445
7
0
0
313,568
3
L
Bakasura
7,885
464
116
7
0
410,259
0
W
Thor
9,676
569
108
6
0
389,370
0
L
Rama
7,494
441
113
7
0
287,969
0
L
Hercules
8,307
489
106
6
0
347,511
5
L
Poseidon
7,423
437
109
6
0
320,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role