Player Matchup

Ix Chel
Ix Chel
Empty INSlDE
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
HIGHpotenuse417
Danzaburou
Level 85
God Stats
3W - 0L
1,586 SR
Queue Stats
33W - 43L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
MetalPuppet252
Ne Zha
Level 64
God Stats
12W - 9L
1,473 SR
Queue Stats
68W - 59L
1,493 Elo+
Solo
Aphrodite
Aphrodite
SlayinBodies
Aphrodite
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 94L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZammZaddee
Cu Chulainn
Level 62
God Stats
7W - 2L
1,310 SR
Queue Stats
11W - 11L
1,512 Elo+
Party 1
Team Averages
Level 79
1,474 SR
1,447 Elo+

VS

Team Averages
Level 103
1,577 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bsure0209
Cupid
Level 158
God Stats
9W - 10L
1,435 SR
Queue Stats
454W - 444L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Pako3F3
Sylvanus
Level 81
God Stats
11W - 10L
1,611 SR
Queue Stats
25W - 22L
1,511 Elo+
Solo
Chang'e
Chang'e
irishman1n
Chang'e
Level 126
God Stats
4W - 2L
1,836 SR
Queue Stats
142W - 135L
1,408 Elo+
Solo
Ix Chel
Ix Chel
kayleix0
Ix Chel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Empty INSlDE
Ix Chel
12
1 / 3 / 9
7,797
520
5,109
10,446
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
HIGHpotenuse417
Danzaburou
13
6 / 3 / 3
9,133
609
8,762
7,339
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 5
9,059
604
9,142
10,917
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SlayinBodies
Aphrodite
12
1 / 3 / 4
7,439
496
4,822
9,551
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ZammZaddee
Cu Chulainn
15
4 / 0 / 2
8,927
595
9,244
8,079
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 5 / 2
8,694
580
8,597
13,992
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Bsure0209
Cupid
12
4 / 3 / 1
7,537
502
6,476
10,302
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Pako3F3
Sylvanus
11
1 / 3 / 5
7,271
485
4,281
12,604
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
irishman1n
Chang'e
11
0 / 4 / 0
6,600
440
2,685
9,926
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
kayleix0
Ix Chel
11
1 / 5 / 3
6,827
455
3,796
11,421
4,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
10
11
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
2
1
L
Cupid
Bsure0209
Cupid
4
3
1
1.5
W
Ix Chel
Empty INSlDE
Ix Chel
1
3
9
1.83
W
Danzaburou
HIGHpotenuse417
Danzaburou
6
3
3
2.5
W
8
2
5
5.25
L
Sylvanus
Pako3F3
Sylvanus
1
3
5
1.17
W
Aphrodite
SlayinBodies
Aphrodite
1
3
4
1
W
Cu Chulainn
ZammZaddee
Cu Chulainn
4
0
2
5
L
Chang'e
irishman1n
Chang'e
0
4
0
0
L
Ix Chel
kayleix0
Ix Chel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,079
Damage
25,835
46,332
Taken
58,245
27,349
Mitigated
27,820
12,872
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,597
4,425
0
585
13,992
5,394
0
1,502
12,490
0
80,052
L
Cupid
Bsure0209
Cupid
6,476
3,547
107
2,046
10,302
4,917
654
2,192
8,110
0
51,293
W
Ix Chel
Empty INSlDE
Ix Chel
5,109
522
942
3,371
10,446
7,522
335
2,244
8,202
30,817
0
W
Danzaburou
HIGHpotenuse417
Danzaburou
8,762
4,482
0
1,958
7,339
2,987
884
1,314
6,025
0
54,981
W
9,142
3,811
0
1,983
10,917
4,427
1,378
1,294
9,623
0
48,244
L
Sylvanus
Pako3F3
Sylvanus
4,281
1,524
3,332
3,247
12,604
10,180
209
3,543
8,957
22,779
0
W
Aphrodite
SlayinBodies
Aphrodite
4,822
1,070
1,120
2,680
9,551
5,031
1,102
3,024
6,527
42,170
0
W
Cu Chulainn
ZammZaddee
Cu Chulainn
9,244
963
0
818
8,079
7,382
453
2,886
5,193
55
57,522
L
Chang'e
irishman1n
Chang'e
2,685
319
0
3,055
9,926
3,234
0
0
9,332
36,834
0
L
Ix Chel
kayleix0
Ix Chel
3,796
841
379
1,819
11,421
4,095
0
2,749
8,672
34,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
36,929
332
Minions Killed
364
0
Camps Cleared
0
1,344,814
Distance Traveled
1,269,347
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,694
580
123
8
0
359,907
0
L
Cupid
7,537
502
99
7
0
234,449
1
W
Ix Chel
7,797
520
38
3
0
261,600
1
W
Danzaburou
9,133
609
83
6
0
282,661
4
W
Ne Zha
9,059
604
62
4
0
313,572
0
L
Sylvanus
7,271
485
26
2
0
228,337
5
W
Aphrodite
7,439
496
66
4
0
219,203
4
W
Cu Chulainn
8,927
595
83
6
0
267,778
0
L
Chang'e
6,600
440
69
5
0
232,195
0
L
Ix Chel
6,827
455
47
3
0
214,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role