Player Matchup

Anubis
Anubis
ArchaicDaemon
Anubis
Level 16
God Stats
3W - 0L
1,743 SR
Queue Stats
6W - 3L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoSRosFate17
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,176 SR
Queue Stats
10W - 6L
1,549 Elo+
Party 2
Arachne
Arachne
Straycat61
Arachne
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,381 Elo+
Party 2
Team Averages
Level 79
1,473 SR
1,451 Elo+

VS

Team Averages
Level 78
1,702 SR
1,557 Elo+
Ix Chel
Ix Chel
AmateurPov
Ix Chel
Level 87
God Stats
1W - 1L
1,869 SR
Queue Stats
10W - 7L
1,572 Elo+
Party 1
Neith
Neith
BlowBiden
Neith
Level 81
God Stats
3W - 3L
1,691 SR
Queue Stats
9W - 6L
1,572 Elo+
Party 1
Bacchus
Bacchus
KarasuOni
Bacchus
Level 65
God Stats
3W - 3L
1,547 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 9
10,201
785
9,784
11,587
6,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
NoSRosFate17
Ah Muzen Cab
18
7 / 3 / 7
11,750
904
18,106
13,465
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Straycat61
Arachne
17
5 / 3 / 9
11,341
872
8,118
13,484
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AmateurPov
Ix Chel
16
6 / 4 / 7
10,783
829
15,289
11,749
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
BlowBiden
Neith
15
4 / 4 / 5
9,782
752
10,206
10,801
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KarasuOni
Bacchus
14
3 / 7 / 6
9,206
708
6,685
20,373
24,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
13
13
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AmateurPov
Ix Chel
6
4
7
2.38
W
3
7
9
1.07
L
Neith
BlowBiden
Neith
4
4
5
1.63
L
Bacchus
KarasuOni
Bacchus
3
7
6
0.86
W
Ah Muzen Cab
NoSRosFate17
Ah Muzen Cab
7
3
7
3.5
W
Arachne
Straycat61
Arachne
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
32,180
38,536
Taken
42,923
21,018
Mitigated
34,076
7,981
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AmateurPov
Ix Chel
15,289
1,629
673
2,705
11,749
4,919
208
2,757
8,992
57,619
0
W
9,784
351
0
1,586
11,587
6,504
0
7,038
4,549
28,414
0
L
Neith
BlowBiden
Neith
10,206
4,321
221
1,687
10,801
4,185
640
2,558
8,243
0
35,979
L
Bacchus
KarasuOni
Bacchus
6,685
1,119
391
2,400
20,373
24,972
214
4,502
15,871
17,352
0
W
Ah Muzen Cab
NoSRosFate17
Ah Muzen Cab
18,106
7,856
0
1,488
13,465
6,159
2,982
7,602
5,863
0
71,482
W
Arachne
Straycat61
Arachne
8,118
6,024
0
4,907
13,484
8,355
156
7,464
6,020
0
34,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
29,771
172
Minions Killed
210
0
Camps Cleared
0
732,920
Distance Traveled
673,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,783
829
121
9
0
229,127
0
W
Anubis
10,201
785
43
3
0
205,823
0
L
Neith
9,782
752
70
5
0
219,500
0
L
Bacchus
9,206
708
19
1
0
224,412
2
W
Ah Muzen Cab
11,750
904
81
6
0
238,024
1
W
Arachne
11,341
872
48
4
0
289,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role