Player Matchup

Merlin
Merlin
B2E Stuntkiller
Merlin
Level 41
God Stats
1W - 1L
1,341 SR
Queue Stats
37W - 64L
1,354 Elo+
Party 2
Ares
Ares
RevisedMarrow29
Ares
Level 106
God Stats
7W - 6L
1,569 SR
Queue Stats
70W - 77L
1,427 Elo+
Solo
Bellona
Bellona
SClaxz
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,377 Elo+
Party 2
Neith
Neith
SPIKE_109
Neith
Level 16
God Stats
2W - 2L
1,740 SR
Queue Stats
43W - 41L
1,382 Elo+
Party 2
Nemesis
Nemesis
i x a e z o
Nemesis
Level 49
God Stats
21W - 11L
1,767 SR
Queue Stats
144W - 152L
1,433 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,395 Elo+

VS

Team Averages
Level 65
1,491 SR
1,430 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ac3 Asian
Skadi
Level 87
God Stats
135W - 113L
1,512 SR
Queue Stats
209W - 228L
1,397 Elo+
Party 1
Izanami
Izanami
Deluxe Prophet
Izanami
Level 42
God Stats
46W - 52L
1,473 SR
Queue Stats
65W - 79L
1,388 Elo+
Party 1
Hercules
Hercules
Syndicate111110
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 1
Lancelot
Lancelot
WildTaco__
Lancelot
Level 82
God Stats
26W - 38L
1,470 SR
Queue Stats
534W - 565L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,276
586
1,861
5,532
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 2
5,752
639
2,039
5,273
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SClaxz
Bellona
10
0 / 0 / 0
5,809
645
2,771
4,865
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
SPIKE_109
Neith
9
3 / 0 / 2
5,750
639
6,305
4,231
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
i x a e z o
Nemesis
8
1 / 1 / 0
5,193
577
2,620
5,762
1,968
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 2 / 0
4,143
460
1,690
6,338
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Ac3 Asian
Skadi
8
1 / 2 / 0
4,837
537
4,382
5,248
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,209
579
2,841
5,029
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
8
0 / 1 / 0
4,396
488
967
6,028
3,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
WildTaco__
Lancelot
7
1 / 1 / 0
4,526
503
2,338
7,099
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Skadi
Ac3 Asian
Skadi
1
2
0
0.5
W
0
0
0
0
L
0
0
0
0
W
2
1
2
3
W
Bellona
SClaxz
Bellona
0
0
0
0
W
Neith
SPIKE_109
Neith
3
0
2
4
L
Hercules
0
1
0
0
L
Lancelot
WildTaco__
Lancelot
1
1
0
1
W
Nemesis
i x a e z o
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
12,218
25,663
Taken
29,742
11,718
Mitigated
12,000
7,127
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,690
170
88
1,427
6,338
3,353
0
1,254
5,084
8,513
0
L
Skadi
Ac3 Asian
Skadi
4,382
1,325
0
500
5,248
1,746
22
785
4,463
0
36,894
W
1,861
310
0
1,345
5,532
1,600
0
0
5,532
33,126
0
L
2,841
1,883
0
1,985
5,029
1,707
0
1,581
3,448
0
39,207
W
2,039
87
0
1,537
5,273
3,807
248
738
4,535
17,041
0
W
Bellona
SClaxz
Bellona
2,771
540
0
908
4,865
2,872
833
0
4,865
0
33,457
W
Neith
SPIKE_109
Neith
6,305
3,531
0
2,553
4,231
1,471
879
741
3,490
0
35,841
L
Hercules
967
514
0
1,856
6,028
3,038
0
0
6,028
0
15,828
L
Lancelot
WildTaco__
Lancelot
2,338
509
0
940
7,099
2,156
0
280
6,819
0
19,943
W
Nemesis
i x a e z o
Nemesis
2,620
1,686
0
784
5,762
1,968
0
211
5,551
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
23,111
233
Minions Killed
181
0
Camps Cleared
0
893,789
Distance Traveled
876,994
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,143
460
16
2
0
137,738
2
L
Skadi
4,837
537
51
6
0
171,676
0
W
Merlin
5,276
586
49
5
0
141,324
0
L
Izanami
5,209
579
62
7
0
188,510
2
W
Ares
5,752
639
28
3
0
179,326
0
W
Bellona
5,809
645
57
6
0
209,231
0
W
Neith
5,750
639
48
5
0
162,565
0
L
Hercules
4,396
488
23
3
0
160,965
0
L
Lancelot
4,526
503
29
3
0
218,105
0
W
Nemesis
5,193
577
51
6
0
201,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role