Player Matchup

Ix Chel
Ix Chel
FLYTHEGREAT1267
Ix Chel
Level 89
God Stats
0W - 7L
1,609 SR
Queue Stats
96W - 103L
1,451 Elo+
Party 2
Arachne
Arachne
TheoneXYZ0
Arachne
Level 25
God Stats
0W - 6L
1,186 SR
Queue Stats
52W - 71L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
WorthTheGirth
Ratatoskr
Level 103
God Stats
11W - 8L
1,663 SR
Queue Stats
51W - 51L
1,578 Elo+
Party 2
Team Averages
Level 72
1,486 SR
1,463 Elo+

VS

Team Averages
Level 70
1,446 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Scooby Doo4935
Ix Chel
Level 66
God Stats
27W - 15L
1,670 SR
Queue Stats
269W - 230L
1,514 Elo+
Solo
Hou Yi
Hou Yi
nocopy1
Hou Yi
Level 58
God Stats
4W - 6L
1,168 SR
Queue Stats
180W - 177L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,352
668
4,113
9,633
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheoneXYZ0
Arachne
9
0 / 9 / 1
6,944
631
2,690
14,902
9,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
WorthTheGirth
Ratatoskr
11
3 / 5 / 0
7,513
683
8,084
11,553
7,482
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 0 / 11
9,493
863
9,676
11,624
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
13 / 0 / 7
10,729
975
20,056
7,306
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
nocopy1
Hou Yi
12
1 / 3 / 11
8,138
740
2,180
7,701
2,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
3
Kills
20
20
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
11
11.5
L
0
6
0
0
W
13
0
7
16.5
L
Arachne
TheoneXYZ0
Arachne
0
9
1
0.06
L
Ratatoskr
WorthTheGirth
Ratatoskr
3
5
0
0.6
W
Hou Yi
nocopy1
Hou Yi
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
31,912
36,088
Taken
26,631
20,091
Mitigated
17,177
2,837
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,676
1,722
0
3,003
11,624
11,205
1,004
1,624
9,600
0
27,680
L
4,113
698
994
913
9,633
3,266
0
5,949
3,479
28,890
0
W
20,056
4,167
910
2,668
7,306
3,101
489
1,139
5,885
55,934
0
L
Arachne
TheoneXYZ0
Arachne
2,690
1,986
0
372
14,902
9,343
0
8,237
6,199
0
14,071
L
Ratatoskr
WorthTheGirth
Ratatoskr
8,084
869
0
558
11,553
7,482
0
5,904
5,416
0
19,450
W
Hou Yi
nocopy1
Hou Yi
2,180
904
0
1,739
7,701
2,871
1,043
1,157
6,153
0
19,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
28,360
101
Minions Killed
165
0
Camps Cleared
0
573,802
Distance Traveled
685,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,493
863
26
2
0
245,617
0
L
Ix Chel
7,352
668
71
6
0
184,612
0
W
Ix Chel
10,729
975
100
9
0
226,725
0
L
Arachne
6,944
631
14
1
0
187,711
0
L
Ratatoskr
7,513
683
16
1
0
201,479
0
W
Hou Yi
8,138
740
39
4
0
212,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role