Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Avenger10364
Mercury
Level 128
God Stats
8W - 8L
1,401 SR
Queue Stats
217W - 216L
1,436 Elo+
Party 1
Osiris
Osiris
M0nk3ypch
Osiris
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 130L
1,349 Elo+
Party 2
Athena
Athena
Otteman69
Athena
Level 67
God Stats
3W - 2L
1,743 SR
Queue Stats
62W - 83L
1,264 Elo+
Party 2
Skadi
Skadi
rebel4forlife
Skadi
Level 69
God Stats
4W - 2L
1,674 SR
Queue Stats
29W - 32L
1,224 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,355 Elo+

VS

Team Averages
Level 112
1,483 SR
1,373 Elo+
Nike
Nike
HippyOfPeace
Nike
Level 75
God Stats
2W - 1L
1,639 SR
Queue Stats
140W - 143L
1,400 Elo+
Solo
Arachne
Arachne
IMx Cleon
Arachne
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,481 Elo+
Solo
Hel
Hel
KLoGreatness
Hel
Level 144
God Stats
3W - 5L
1,581 SR
Queue Stats
169W - 164L
1,347 Elo+
Party 3
Maui
Maui
LORDDWYANE365
Maui
Level 127
God Stats
5W - 11L
1,161 SR
Queue Stats
17W - 32L
1,298 Elo+
Party 3
Neith
Neith
PLoTheGreat
Neith
Level 147
God Stats
8W - 5L
1,535 SR
Queue Stats
236W - 250L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 5 / 0
6,440
495
12,257
12,885
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Avenger10364
Mercury
10
0 / 6 / 1
6,293
484
3,476
10,514
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
M0nk3ypch
Osiris
11
2 / 4 / 0
6,461
497
6,917
12,741
11,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Otteman69
Athena
9
0 / 6 / 0
5,788
445
2,489
16,413
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 7 / 0
5,671
436
4,840
12,418
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,787
599
7,449
12,734
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
IMx Cleon
Arachne
13
5 / 0 / 7
7,914
609
6,253
9,684
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 6
8,058
620
9,323
9,367
3,653
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 17
7,872
606
4,013
11,479
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
13 / 0 / 3
9,053
696
17,623
5,814
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
3
Kills
28
28
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
0
0.2
L
Mercury
Avenger10364
Mercury
0
6
1
0.08
W
3
2
3
2.25
W
Arachne
IMx Cleon
Arachne
5
0
7
8.5
W
6
1
6
9
W
1
0
17
9.5
L
Osiris
M0nk3ypch
Osiris
2
4
0
0.5
L
Athena
Otteman69
Athena
0
6
0
0
W
13
0
3
14.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
44,661
64,971
Taken
49,078
36,840
Mitigated
27,594
10,217
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,257
824
40
2,990
12,885
6,678
0
6,163
6,673
47,097
0
L
Mercury
Avenger10364
Mercury
3,476
1,720
0
0
10,514
3,893
0
2,283
8,184
0
47,709
W
7,449
956
0
4,197
12,734
8,020
444
0
12,734
0
47,744
W
Arachne
IMx Cleon
Arachne
6,253
4,897
0
4,205
9,684
3,493
29
2,603
6,963
0
40,242
W
9,323
1,175
1,344
5,496
9,367
3,653
286
6,642
2,315
61,602
0
W
4,013
1,087
176
3,687
11,479
10,011
147
3,525
7,830
16,419
0
L
Osiris
M0nk3ypch
Osiris
6,917
2,485
0
2,196
12,741
11,101
162
0
11,821
0
37,781
L
Athena
Otteman69
Athena
2,489
969
71
3,003
16,413
10,834
0
3,348
13,065
24,580
0
W
17,623
10,532
0
4,481
5,814
2,417
1,241
1,324
4,490
0
72,774
L
4,840
2,335
92
1,825
12,418
4,334
0
1,542
10,876
0
36,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
40,684
312
Minions Killed
347
0
Camps Cleared
0
1,220,562
Distance Traveled
1,267,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,440
495
90
7
0
226,587
0
L
Mercury
6,293
484
95
7
0
303,298
0
W
Nike
7,787
599
79
6
0
229,714
0
W
Arachne
7,914
609
61
5
0
281,067
2
W
Hel
8,058
620
103
8
0
257,611
1
W
Maui
7,872
606
16
1
0
275,854
1
L
Osiris
6,461
497
40
3
0
232,965
0
L
Athena
5,788
445
35
3
0
236,075
0
W
Neith
9,053
696
88
7
0
223,037
0
L
Skadi
5,671
436
52
4
0
221,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role