Player Matchup

Raijin
Raijin
BitterCyanide
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 68L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
OmniDubz
Danzaburou
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Bellona
Bellona
ProstatePolice
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 16L
1,565 Elo+
Party 2
Thanatos
Thanatos
ReturnOF2imba
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Chang'e
Chang'e
ashtrayqt
Chang'e
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Team Averages
Level 46
1,500 SR
1,526 Elo+

VS

Team Averages
Level 66
1,498 SR
1,560 Elo+
Sylvanus
Sylvanus
Dually29
Sylvanus
Level 18
God Stats
13W - 5L
1,406 SR
Queue Stats
56W - 40L
1,584 Elo+
Party 1
Susano
Susano
Neromas
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 171L
1,576 Elo+
Party 3
Chaac
Chaac
RageHeadHunter
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheGlutonySin
Jing Wei
Level 63
God Stats
4W - 4L
1,858 SR
Queue Stats
88W - 72L
1,597 Elo+
Party 1
Ix Chel
Ix Chel
mason1234149
Ix Chel
Level 78
God Stats
1W - 1L
1,227 SR
Queue Stats
179W - 178L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,441
629
8,573
11,578
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OmniDubz
Danzaburou
12
0 / 2 / 1
7,383
492
3,929
7,667
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 2
8,733
582
12,010
16,895
13,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
ReturnOF2imba
Thanatos
13
5 / 10 / 2
8,109
541
4,376
15,866
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ashtrayqt
Chang'e
10
0 / 8 / 0
6,357
424
1,566
11,037
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dually29
Sylvanus
12
1 / 1 / 3
7,946
530
3,725
11,562
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
Neromas
Susano
14
6 / 5 / 7
9,071
605
11,067
14,531
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 1 / 4
10,472
698
11,724
11,628
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheGlutonySin
Jing Wei
14
5 / 1 / 1
8,866
591
8,619
9,668
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
mason1234149
Ix Chel
14
2 / 5 / 2
8,793
586
9,684
12,477
5,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
13
Kills
24
24
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Sylvanus
Dually29
Sylvanus
1
1
3
2.5
W
Susano
Neromas
Susano
6
5
7
1.9
L
Danzaburou
OmniDubz
Danzaburou
0
2
1
0.25
L
3
1
2
4
W
10
1
4
12
L
Thanatos
ReturnOF2imba
Thanatos
5
10
2
0.6
W
Jing Wei
TheGlutonySin
Jing Wei
5
1
1
5.5
L
Chang'e
ashtrayqt
Chang'e
0
8
0
0
W
Ix Chel
mason1234149
Ix Chel
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
44,819
63,043
Taken
59,866
31,000
Mitigated
34,252
14,080
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,573
832
0
2,640
11,578
4,890
0
6,063
5,515
70,496
0
W
Sylvanus
Dually29
Sylvanus
3,725
539
3,310
4,550
11,562
9,915
180
490
11,072
28,302
0
W
Susano
Neromas
Susano
11,067
3,312
0
1,190
14,531
6,021
1,002
1,096
13,435
0
61,333
L
Danzaburou
OmniDubz
Danzaburou
3,929
2,771
0
1,008
7,667
3,282
0
658
7,009
0
45,418
L
12,010
5,409
0
5,404
16,895
13,081
0
5,078
11,817
0
69,358
W
11,724
968
0
4,241
11,628
9,019
1,687
2,279
9,349
0
80,482
L
Thanatos
ReturnOF2imba
Thanatos
4,376
1,088
59
4,225
15,866
5,960
0
1,140
14,726
0
30,510
W
Jing Wei
TheGlutonySin
Jing Wei
8,619
6,673
0
2,645
9,668
3,951
767
898
8,770
0
72,305
L
Chang'e
ashtrayqt
Chang'e
1,566
192
160
584
11,037
3,787
454
470
10,567
28,055
0
W
Ix Chel
mason1234149
Ix Chel
9,684
1,076
633
4,536
12,477
5,346
428
5,376
7,101
71,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
45,148
416
Minions Killed
471
0
Camps Cleared
0
1,502,085
Distance Traveled
1,465,150
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,441
629
126
8
0
282,390
4
W
Sylvanus
7,946
530
29
2
0
270,693
0
W
Susano
9,071
605
95
6
0
305,036
0
L
Danzaburou
7,383
492
83
6
0
294,500
0
L
Bellona
8,733
582
110
7
0
336,794
0
W
Chaac
10,472
698
121
8
0
294,416
3
L
Thanatos
8,109
541
55
4
0
323,030
0
W
Jing Wei
8,866
591
116
8
0
305,127
5
L
Chang'e
6,357
424
42
3
0
265,371
0
W
Ix Chel
8,793
586
110
7
0
289,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role