Player Matchup

Ymir
Ymir
Clopita
Ymir
Level 97
God Stats
2W - 5L
1,377 SR
Queue Stats
47W - 69L
1,309 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Floodkilker
Cu Chulainn
Level 137
God Stats
1W - 3L
1,311 SR
Queue Stats
84W - 86L
1,452 Elo+
Solo
Lancelot
Lancelot
Mikezzzzzzzzzz
Lancelot
Level 61
God Stats
0W - 3L
1,275 SR
Queue Stats
25W - 43L
1,208 Elo+
Party 3
Camazotz
Camazotz
Wasr
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,452 Elo+
Party 1
Bacchus
Bacchus
Yui92
Bacchus
Level 126
God Stats
3W - 4L
1,549 SR
Queue Stats
75W - 89L
1,443 Elo+
Party 1
Team Averages
Level 113
1,402 SR
1,373 Elo+

VS

Team Averages
Level 78
1,500 SR
1,388 Elo+
Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AquilesBoy
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,347 Elo+
Party 2
Baba Yaga
Baba Yaga
Gaabds
Baba Yaga
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 162L
1,492 Elo+
Solo
Cernunnos
Cernunnos
TioIwok
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,366 Elo+
Party 2
Medusa
Medusa
Totycf
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Clopita
Ymir
10
1 / 1 / 0
5,651
942
3,148
6,948
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Floodkilker
Cu Chulainn
6
0 / 1 / 0
4,583
764
1,425
2,032
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
10
0 / 1 / 1
4,949
825
601
4,266
3,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
Wasr
Camazotz
11
1 / 1 / 1
5,475
913
6,227
5,957
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Yui92
Bacchus
10
0 / 0 / 1
5,050
842
1,898
3,727
4,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 3
5,587
931
2,989
4,137
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
AquilesBoy
Hercules
10
1 / 0 / 3
5,423
904
2,383
3,388
2,737
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Gaabds
Baba Yaga
12
1 / 0 / 3
6,141
1,024
7,168
4,097
1,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
TioIwok
Cernunnos
10
0 / 0 / 4
5,480
913
4,057
2,176
830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Totycf
Medusa
10
1 / 1 / 3
5,556
926
3,493
3,049
1,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
4
4
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Hercules
AquilesBoy
Hercules
1
0
3
2.5
L
Ymir
Clopita
Ymir
1
1
0
1
L
Cu Chulainn
Floodkilker
Cu Chulainn
0
1
0
0
W
Baba Yaga
Gaabds
Baba Yaga
1
0
3
2.5
L
Lancelot
0
1
1
0.5
W
Cernunnos
TioIwok
Cernunnos
0
0
4
2
W
Medusa
Totycf
Medusa
1
1
3
2.5
L
Camazotz
Wasr
Camazotz
1
1
1
1.5
L
Bacchus
Yui92
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
20,090
22,930
Taken
16,847
18,022
Mitigated
11,050
6,876
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,989
223
1,733
1,486
4,137
4,548
0
859
3,210
5,126
0
W
Hercules
AquilesBoy
Hercules
2,383
478
684
603
3,388
2,737
105
1,658
1,730
0
3,060
L
Ymir
Clopita
Ymir
3,148
136
1,157
1,133
6,948
5,678
0
3,533
3,415
7,410
0
L
Cu Chulainn
Floodkilker
Cu Chulainn
1,425
200
56
256
2,032
1,699
0
606
1,426
0
1,600
W
Baba Yaga
Gaabds
Baba Yaga
7,168
471
1,410
1,292
4,097
1,780
0
858
3,201
20,110
0
L
Lancelot
601
0
328
525
4,266
3,292
0
1,920
2,346
0
1,949
W
Cernunnos
TioIwok
Cernunnos
4,057
2,676
0
546
2,176
830
210
680
1,496
0
9,878
W
Medusa
Totycf
Medusa
3,493
1,662
0
0
3,049
1,155
136
991
2,020
0
8,042
L
Camazotz
Wasr
Camazotz
6,227
238
955
1,876
5,957
2,985
0
2,250
3,707
0
17,587
L
Bacchus
Yui92
Bacchus
1,898
28
149
441
3,727
4,368
0
1,848
1,879
4,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
28,187
38
Minions Killed
55
0
Camps Cleared
0
545,748
Distance Traveled
640,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,587
931
7
1
0
135,457
0
W
Hercules
5,423
904
4
1
0
152,409
0
L
Ymir
5,651
942
6
1
0
129,739
0
L
Cu Chulainn
4,583
764
1
0
0
40,540
0
W
Baba Yaga
6,141
1,024
14
2
0
119,137
0
L
Lancelot
4,949
825
3
1
0
101,247
0
W
Cernunnos
5,480
913
21
4
0
113,812
0
W
Medusa
5,556
926
9
2
0
119,855
0
L
Camazotz
5,475
913
21
4
0
138,263
0
L
Bacchus
5,050
842
7
1
0
135,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role