Player Matchup

Sun Wukong
Sun Wukong
PHStu
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
He Bo
He Bo
SmiteDevsRtrash
He Bo
Level 4
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 7L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheHatterofVale
Kumbhakarna
Level 110
God Stats
3W - 4L
1,494 SR
Queue Stats
12W - 13L
1,380 Elo+
Party 3
Pele
Pele
YeahKindaCringe
Pele
Level 17
God Stats
1W - 4L
1,496 SR
Queue Stats
10W - 16L
1,494 Elo+
Party 3
Rama
Rama
Yoinkster
Rama
Level 111
God Stats
0W - 1L
1,295 SR
Queue Stats
6W - 14L
1,185 Elo+
Party 3
Team Averages
Level 49
1,421 SR
1,421 Elo+

VS

Team Averages
Level 47
1,545 SR
1,510 Elo+
Anhur
Anhur
LGBTOmen
Anhur
Level 91
God Stats
6W - 0L
2,054 SR
Queue Stats
100W - 47L
1,733 Elo+
Party 2
Ratatoskr
Ratatoskr
QQuixotic1
Ratatoskr
Level 20
God Stats
10W - 12L
1,267 SR
Queue Stats
55W - 55L
1,472 Elo+
Party 1
Tyr
Tyr
RaggedyDoctor
Tyr
Level 102
God Stats
18W - 27L
1,536 SR
Queue Stats
433W - 418L
1,454 Elo+
Party 1
He Bo
He Bo
SkullBasherOmen
He Bo
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,709 Elo+
Party 2
Cerberus
Cerberus
TorchDust
Cerberus
Level 14
God Stats
5W - 5L
1,369 SR
Queue Stats
53W - 73L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PHStu
Sun Wukong
13
0 / 7 / 5
6,881
688
6,011
14,392
8,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 10 / 2
7,763
776
9,866
13,804
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TheHatterofVale
Kumbhakarna
13
0 / 4 / 4
6,781
678
3,594
14,434
10,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 7 / 1
8,224
822
13,014
17,546
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
0 / 4 / 1
7,238
724
5,089
9,539
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LGBTOmen
Anhur
18
13 / 0 / 9
10,550
1,055
22,292
12,256
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
QQuixotic1
Ratatoskr
13
2 / 2 / 11
7,702
770
5,846
10,032
4,037
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 2 / 15
8,919
892
9,608
9,160
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 3 / 11
9,345
935
17,896
10,729
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TorchDust
Cerberus
14
0 / 1 / 20
8,328
833
5,113
9,916
7,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
8
Kills
32
32
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
LGBTOmen
Anhur
13
0
9
17.5
L
Sun Wukong
PHStu
Sun Wukong
0
7
5
0.36
W
Ratatoskr
QQuixotic1
Ratatoskr
2
2
11
3.75
W
7
2
15
7.25
W
10
3
11
5.17
L
2
10
2
0.3
L
Kumbhakarna
TheHatterofVale
Kumbhakarna
0
4
4
0.5
W
Cerberus
TorchDust
Cerberus
0
1
20
10
L
6
7
1
0.93
L
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
60,755
69,715
Taken
52,093
33,431
Mitigated
31,790
4,820
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
LGBTOmen
Anhur
22,292
16,349
0
4,319
12,256
6,295
4,431
4,254
8,002
0
56,995
L
Sun Wukong
PHStu
Sun Wukong
6,011
913
0
1,047
14,392
8,446
0
2,834
11,558
0
12,068
W
Ratatoskr
QQuixotic1
Ratatoskr
5,846
660
0
150
10,032
4,037
540
1,757
8,275
0
18,211
W
9,608
1,058
0
760
9,160
9,736
34
2,595
6,565
0
12,933
W
17,896
380
0
270
10,729
4,009
369
2,726
8,003
33,735
0
L
9,866
86
0
248
13,804
4,591
0
4,944
8,860
26,388
0
L
Kumbhakarna
TheHatterofVale
Kumbhakarna
3,594
43
0
1,078
14,434
10,038
0
5,721
8,713
14,720
0
W
Cerberus
TorchDust
Cerberus
5,113
422
1,529
1,940
9,916
7,713
132
2,128
7,788
14,594
0
L
13,014
2,053
0
1,814
17,546
6,837
0
6,510
11,036
0
25,558
L
Rama
5,089
4,221
0
633
9,539
3,519
0
3,000
6,539
0
20,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
44,844
161
Minions Killed
193
0
Camps Cleared
0
1,032,549
Distance Traveled
1,151,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,550
1,055
95
10
0
201,620
0
L
Sun Wukong
6,881
688
29
3
0
195,470
0
W
Ratatoskr
7,702
770
23
2
0
239,596
0
W
Tyr
8,919
892
10
1
0
254,624
0
W
He Bo
9,345
935
53
5
0
245,240
0
L
He Bo
7,763
776
43
4
0
195,918
0
L
Kumbhakarna
6,781
678
17
2
0
218,668
0
W
Cerberus
8,328
833
12
1
0
210,393
0
L
Pele
8,224
822
27
3
0
232,089
0
L
Rama
7,238
724
45
5
0
190,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role