Player Matchup

Terra
Terra
OCB Wolf
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 166L
1,282 Elo+
Party 1
Da Ji
Da Ji
PsK x ChoPPa
Da Ji
Level 31
God Stats
0W - 5L
1,479 SR
Queue Stats
130W - 165L
1,266 Elo+
Party 1
Nu Wa
Nu Wa
SSX509
Nu Wa
Level 21
God Stats
10W - 11L
1,805 SR
Queue Stats
19W - 23L
1,401 Elo+
Party 1
Team Averages
Level 31
1,595 SR
1,316 Elo+

VS

Team Averages
Level 67
1,320 SR
1,393 Elo+
Tyr
Tyr
ChiiiChaaa
Tyr
Level 27
God Stats
4W - 2L
1,230 SR
Queue Stats
72W - 62L
1,435 Elo+
Party 2
Ix Chel
Ix Chel
M4Dmadman
Ix Chel
Level 105
God Stats
8W - 6L
1,230 SR
Queue Stats
200W - 195L
1,410 Elo+
Party 2
Kuzenbo
Kuzenbo
R3AL 3ZY
Kuzenbo
Level 70
God Stats
7W - 7L
1,500 SR
Queue Stats
148W - 151L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
OCB Wolf
Terra
14
1 / 3 / 1
8,308
593
4,954
23,796
14,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 8 / 0
8,058
576
9,331
15,551
6,414
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
SSX509
Nu Wa
13
0 / 5 / 2
8,560
611
8,359
14,687
5,749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,102
722
12,750
19,197
18,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
M4Dmadman
Ix Chel
17
12 / 0 / 3
11,725
838
22,856
7,557
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
R3AL 3ZY
Kuzenbo
15
2 / 1 / 9
10,430
745
10,737
15,248
18,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Ix Chel
M4Dmadman
Ix Chel
12
0
3
13.5
L
Terra
OCB Wolf
Terra
1
3
1
0.5
L
1
8
0
0.13
W
Kuzenbo
R3AL 3ZY
Kuzenbo
2
1
9
6.5
L
Nu Wa
SSX509
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
46,343
54,034
Taken
42,002
26,238
Mitigated
39,621
6,217
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,750
2,123
0
4,760
19,197
18,258
787
7,581
11,616
0
46,542
W
Ix Chel
M4Dmadman
Ix Chel
22,856
3,017
2,086
1,790
7,557
3,209
900
685
6,872
72,779
0
L
Terra
OCB Wolf
Terra
4,954
2,434
430
5,187
23,796
14,075
0
13,238
10,558
18,677
0
L
9,331
3,698
0
131
15,551
6,414
0
9,760
5,791
0
24,724
W
Kuzenbo
R3AL 3ZY
Kuzenbo
10,737
4,340
2,375
1,868
15,248
18,154
793
5,124
8,208
27,593
487
L
Nu Wa
SSX509
Nu Wa
8,359
3,627
0
469
14,687
5,749
0
10,159
4,528
33,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,926
Gold Earned
32,257
104
Minions Killed
188
0
Camps Cleared
0
656,277
Distance Traveled
783,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,102
722
72
5
0
244,345
0
W
Ix Chel
11,725
838
95
7
0
277,137
0
L
Terra
8,308
593
11
1
0
220,223
0
L
Da Ji
8,058
576
33
2
0
231,846
0
W
Kuzenbo
10,430
745
21
2
0
261,715
0
L
Nu Wa
8,560
611
60
4
0
204,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role