Player Matchup

Xing Tian
Xing Tian
ArchaicCataclysm
Xing Tian
Level 155
God Stats
1W - 1L
1,499 SR
Queue Stats
30W - 35L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
IcariumsRage
Ix Chel
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 48L
1,400 Elo+
Party 2
Martichoras
Martichoras
ScarletVixen
Martichoras
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,471 Elo+
Party 2
Thor
Thor
Thatgreyspot
Thor
Level 80
God Stats
5W - 8L
1,581 SR
Queue Stats
10W - 19L
1,491 Elo+
Party 2
Hercules
Hercules
trevorpike
Hercules
Level 151
God Stats
0W - 1L
1,187 SR
Queue Stats
20W - 19L
1,620 Elo+
Party 2
Team Averages
Level 138
1,453 SR
1,511 Elo+

VS

Team Averages
Level 115
1,661 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
FirstEnchanter
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 1
Maui
Maui
MrThat1Guy
Maui
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
172W - 140L
1,564 Elo+
Party 1
Scylla
Scylla
RINCKSTER
Scylla
Level 166
God Stats
2W - 0L
1,827 SR
Queue Stats
43W - 16L
1,612 Elo+
Party 1
Ishtar
Ishtar
Shenlonx
Ishtar
Level 154
God Stats
22W - 13L
1,656 SR
Queue Stats
221W - 204L
1,554 Elo+
Solo
Ravana
Ravana
xZeta I72I
Ravana
Level 159
God Stats
2W - 4L
1,824 SR
Queue Stats
141W - 160L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
1 / 4 / 1
8,298
638
8,392
16,795
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
IcariumsRage
Ix Chel
16
1 / 4 / 1
8,412
647
11,334
13,293
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ScarletVixen
Martichoras
15
1 / 5 / 1
8,476
652
4,303
13,589
5,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 0
8,306
639
10,204
16,197
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
trevorpike
Hercules
14
0 / 4 / 3
8,138
626
11,042
19,555
17,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FirstEnchanter
Tsukuyomi
14
3 / 1 / 5
8,898
684
3,662
10,125
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 16
9,893
761
7,553
14,832
17,959
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Scylla
RINCKSTER
Scylla
19
13 / 0 / 9
11,527
887
33,807
7,944
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Shenlonx
Ishtar
18
3 / 0 / 11
10,849
835
10,490
9,999
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
xZeta I72I
Ravana
16
3 / 4 / 6
9,313
716
11,119
17,468
17,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
23
23
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
4
1
0.38
W
Tsukuyomi
FirstEnchanter
Tsukuyomi
3
1
5
5.5
L
Ix Chel
IcariumsRage
Ix Chel
1
4
1
0.38
W
1
0
16
9
W
Scylla
RINCKSTER
Scylla
13
0
9
17.5
L
Martichoras
ScarletVixen
Martichoras
1
5
1
0.3
W
Ishtar
Shenlonx
Ishtar
3
0
11
8.5
L
2
6
0
0.33
L
Hercules
trevorpike
Hercules
0
4
3
0.38
W
Ravana
xZeta I72I
Ravana
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,275
Damage
66,631
79,429
Taken
60,368
52,538
Mitigated
47,968
7,424
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
8,392
445
0
1,010
16,795
18,235
0
7,720
8,833
19,506
818
W
Tsukuyomi
FirstEnchanter
Tsukuyomi
3,662
1,172
0
173
10,125
4,294
0
2,397
7,492
0
9,313
L
Ix Chel
IcariumsRage
Ix Chel
11,334
1,449
1,226
1,287
13,293
5,471
37
4,891
8,264
35,265
0
W
7,553
1,066
1,671
1,274
14,832
17,959
518
4,510
10,025
19,307
0
W
Scylla
RINCKSTER
Scylla
33,807
4,905
0
738
7,944
3,647
1,457
1,866
5,595
67,371
0
L
Martichoras
ScarletVixen
Martichoras
4,303
683
0
500
13,589
5,418
0
9,557
3,744
0
31,427
W
Ishtar
Shenlonx
Ishtar
10,490
6,669
0
3,724
9,999
4,919
3,059
2,795
6,977
0
62,739
L
10,204
885
0
115
16,197
6,055
0
10,287
5,688
0
25,853
L
Hercules
trevorpike
Hercules
11,042
3,187
0
3,286
19,555
17,359
35
9,320
9,969
0
22,884
W
Ravana
xZeta I72I
Ravana
11,119
1,780
0
3,083
17,468
17,149
0
6,405
10,391
2,331
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
50,480
195
Minions Killed
284
0
Camps Cleared
0
1,277,290
Distance Traveled
1,440,865
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,298
638
38
3
0
229,910
0
W
Tsukuyomi
8,898
684
15
1
0
310,996
1
L
Ix Chel
8,412
647
48
4
0
266,251
0
W
Maui
9,893
761
39
3
0
285,622
0
W
Scylla
11,527
887
98
8
0
297,455
0
L
Martichoras
8,476
652
58
4
0
241,055
0
W
Ishtar
10,849
835
101
8
0
262,013
0
L
Thor
8,306
639
28
2
0
258,110
0
L
Hercules
8,138
626
23
2
0
281,964
0
W
Ravana
9,313
716
31
2
0
284,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role