Player Matchup

Neith
Neith
TiMmY1-G
Neith
Level 11
God Stats
8W - 2L
1,631 SR
Queue Stats
8W - 2L
1,586 Elo+
Party 1
Mercury
Mercury
Troxiti
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,630 Elo+
Party 1
Ra
Ra
mintyz_Ivxcii
Ra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,586 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,601 Elo+

VS

Team Averages
Level 70
1,544 SR
1,431 Elo+
Eset
Eset
RegularNormie
Eset
Level 88
God Stats
2W - 3L
1,619 SR
Queue Stats
49W - 50L
1,504 Elo+
Solo
Chaac
Chaac
Soulsteeler67
Chaac
Level 77
God Stats
17W - 11L
1,498 SR
Queue Stats
169W - 164L
1,396 Elo+
Party 2
Charybdis
Charybdis
ToXPunisher
Charybdis
Level 44
God Stats
10W - 9L
1,515 SR
Queue Stats
166W - 163L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TiMmY1-G
Neith
13
1 / 3 / 8
8,611
718
5,684
9,099
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Troxiti
Mercury
16
7 / 1 / 4
9,981
832
11,370
10,710
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 7
9,619
802
7,703
6,683
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,563
797
6,404
8,532
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
7,857
655
9,930
11,731
11,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
ToXPunisher
Charybdis
14
1 / 4 / 3
8,318
693
5,136
9,105
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
0
3
4
0.67
W
Neith
TiMmY1-G
Neith
1
3
8
1.67
L
Charybdis
ToXPunisher
Charybdis
1
4
3
0.63
W
Mercury
Troxiti
Mercury
7
1
4
9
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
21,470
26,492
Taken
29,368
12,523
Mitigated
18,709
4,759
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,404
510
170
1,336
8,532
3,430
288
1,895
6,637
36,511
0
L
9,930
1,400
0
2,325
11,731
11,868
0
2,661
9,070
0
38,149
W
Neith
TiMmY1-G
Neith
5,684
3,014
0
1,007
9,099
3,931
1,358
3,554
5,545
0
18,738
L
Charybdis
ToXPunisher
Charybdis
5,136
1,287
0
947
9,105
3,411
198
3,167
5,908
0
20,348
W
Mercury
Troxiti
Mercury
11,370
7,219
0
1,873
10,710
5,356
836
2,242
8,468
0
54,153
W
7,703
563
698
1,181
6,683
3,236
0
739
5,944
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
25,738
171
Minions Killed
162
0
Camps Cleared
0
713,976
Distance Traveled
648,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,563
797
64
5
0
199,840
0
L
Chaac
7,857
655
49
4
0
242,293
0
W
Neith
8,611
718
27
2
0
188,785
0
L
Charybdis
8,318
693
49
4
0
205,905
0
W
Mercury
9,981
832
75
6
0
283,949
0
W
Ra
9,619
802
69
6
0
241,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role