Player Matchup

Sobek
Sobek
Bjoran201
Sobek
Level 105
God Stats
7W - 5L
1,479 SR
Queue Stats
113W - 120L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Braverdae
Cernunnos
Level 105
God Stats
7W - 6L
1,493 SR
Queue Stats
74W - 100L
1,566 Elo+
Party 2
Ix Chel
Ix Chel
MagicTurtle1310
Ix Chel
Level 125
God Stats
4W - 7L
1,395 SR
Queue Stats
292W - 275L
1,576 Elo+
Party 2
King Arthur
King Arthur
TortyETW
King Arthur
Level 157
God Stats
4W - 2L
1,503 SR
Queue Stats
103W - 84L
1,569 Elo+
Solo
Bakasura
Bakasura
trisumi
Bakasura
Level 147
God Stats
6W - 4L
1,758 SR
Queue Stats
287W - 280L
1,551 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,566 Elo+

VS

Team Averages
Level 145
1,571 SR
1,604 Elo+
Cernunnos
Cernunnos
Barkolai
Cernunnos
Level 149
God Stats
10W - 3L
1,833 SR
Queue Stats
144W - 108L
1,659 Elo+
Solo
Terra
Terra
CDQLONA
Terra
Level 128
God Stats
21W - 17L
1,619 SR
Queue Stats
524W - 502L
1,563 Elo+
Party 1
Hera
Hera
Ducanetor
Hera
Level 145
God Stats
1W - 12L
1,228 SR
Queue Stats
395W - 412L
1,590 Elo+
Party 1
Nemesis
Nemesis
LtK-Killaz
Nemesis
Level 157
God Stats
2W - 1L
1,676 SR
Queue Stats
163W - 158L
1,646 Elo+
Solo
Achilles
Achilles
helpantera
Achilles
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
534W - 531L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bjoran201
Sobek
17
2 / 1 / 19
12,231
532
10,908
26,756
45,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Braverdae
Cernunnos
19
4 / 3 / 8
12,987
565
20,388
17,591
10,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
10 / 2 / 9
13,498
587
20,878
17,262
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
TortyETW
King Arthur
18
1 / 1 / 6
12,324
536
13,210
24,777
36,417
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
trisumi
Bakasura
20
12 / 1 / 6
15,037
654
13,654
24,774
14,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barkolai
Cernunnos
17
1 / 5 / 2
10,953
476
9,958
20,439
10,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Terra
CDQLONA
Terra
13
2 / 4 / 1
9,754
424
6,458
22,505
27,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hera
15
1 / 12 / 1
10,425
453
17,995
15,366
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LtK-Killaz
Nemesis
18
2 / 5 / 2
11,270
490
16,707
25,613
14,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
helpantera
Achilles
15
1 / 3 / 1
10,419
453
12,603
19,643
26,024
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
29
Kills
7
8
Deaths
29
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Barkolai
Cernunnos
1
5
2
0.4
W
Sobek
Bjoran201
Sobek
2
1
19
11.5
W
Cernunnos
Braverdae
Cernunnos
4
3
8
2.67
L
Terra
CDQLONA
Terra
2
4
1
0.63
L
Hera
1
12
1
0.13
L
Nemesis
LtK-Killaz
Nemesis
2
5
2
0.6
W
10
2
9
7.25
W
King Arthur
TortyETW
King Arthur
1
1
6
4
L
Achilles
helpantera
Achilles
1
3
1
0.5
W
Bakasura
trisumi
Bakasura
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,038
Damage
63,721
111,160
Taken
103,566
117,531
Mitigated
86,708
45,559
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Barkolai
Cernunnos
9,958
4,771
0
5,526
20,439
10,021
665
3,292
16,804
0
88,711
W
Sobek
Bjoran201
Sobek
10,908
815
873
12,007
26,756
45,695
318
9,483
16,827
38,545
0
W
Cernunnos
Braverdae
Cernunnos
20,388
10,042
0
8,681
17,591
10,892
4,765
2,790
14,749
0
125,409
L
Terra
CDQLONA
Terra
6,458
1,036
398
6,181
22,505
27,634
0
11,155
10,934
30,771
0
L
Hera
17,995
3,362
0
320
15,366
8,045
0
8,248
6,732
92,988
0
L
Nemesis
LtK-Killaz
Nemesis
16,707
7,103
0
3,292
25,613
14,984
0
6,541
17,991
0
113,083
W
20,878
3,615
3,480
4,126
17,262
9,878
1,016
7,358
9,610
119,708
0
W
King Arthur
TortyETW
King Arthur
13,210
933
0
5,815
24,777
36,417
28
2,602
22,093
1,754
88,748
L
Achilles
helpantera
Achilles
12,603
4,702
0
3,371
19,643
26,024
44
3,632
15,871
0
72,167
W
Bakasura
trisumi
Bakasura
13,654
9,830
0
10,577
24,774
14,649
3,688
3,003
21,633
0
181,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,077
Gold Earned
52,821
727
Minions Killed
641
0
Camps Cleared
0
2,407,442
Distance Traveled
2,147,584
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,953
476
165
7
0
383,094
3
W
Sobek
12,231
532
31
1
0
490,643
4
W
Cernunnos
12,987
565
173
8
0
466,555
2
L
Terra
9,754
424
42
2
0
486,624
0
L
Hera
10,425
453
162
7
0
396,811
0
L
Nemesis
11,270
490
138
6
0
508,262
0
W
Ix Chel
13,498
587
161
7
0
491,073
3
W
King Arthur
12,324
536
131
6
0
443,418
8
L
Achilles
10,419
453
134
6
0
372,793
4
W
Bakasura
15,037
654
231
10
0
515,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role