Player Matchup

Merlin
Merlin
Bronze V
Louisianimal2012
Merlin
Bronze V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,264 MMR
Solo
Sobek
Sobek
Silver I
MurkinUP
Sobek
Silver I
Level 165
God Stats
48W - 36L
1,531 SR
Queue Stats
271W - 276L
1,261 MMR
Solo
Chaac
Chaac
Silver I
SirDougDimmadome
Chaac
Silver I
Level 87
God Stats
156W - 160L
1,492 SR
Queue Stats
184W - 194L
1,285 MMR
Solo
Anhur
Anhur
Bronze V
ayerhart
Anhur
Bronze V
Level 137
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 20L
1,264 MMR
Solo
He Bo
He Bo
Gold V
holywoodc88
He Bo
Gold V
Level 86
God Stats
48W - 34L
1,559 SR
Queue Stats
243W - 238L
1,264 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,554 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,486 SR
1,307 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze V
LuisYFer
Ishtar
Bronze V
Level 110
God Stats
0W - 2L
1,586 SR
Queue Stats
2W - 14L
1,292 MMR
Solo
Serqet
Serqet
Silver V
RideTheMaverick
Serqet
Silver V
Level 260
God Stats
0W - 2L
1,189 SR
Queue Stats
170W - 174L
1,201 MMR
Party 1
Surtr
Surtr
Silver I
SportsFanatic58
Surtr
Silver I
Level 131
God Stats
3W - 10L
1,656 SR
Queue Stats
254W - 274L
1,266 MMR
Solo
Hel
Hel
Silver I
slenderzz
Hel
Silver I
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
568W - 595L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,870
774
800
611
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
MurkinUP
Sobek
5
2 / 0 / 1
3,817
763
822
1,540
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
2 / 1 / 0
4,213
843
2,694
4,330
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
ayerhart
Anhur
6
0 / 1 / 1
3,260
652
552
2,208
627
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 3
3,502
700
1,626
3,789
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnubisPoseidonSusanoGeb

VS

Bans
ApolloKing ArthurBakasuraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
4
0 / 0 / 0
2,990
598
47
776
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
LuisYFer
Ishtar
7
1 / 0 / 0
3,699
740
1,396
1,982
471
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 2 / 0
3,245
649
857
2,645
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 1
3,300
660
1,782
4,418
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 0
3,761
752
1,815
3,740
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
1
0
1
1.5
L
Ishtar
LuisYFer
Ishtar
1
0
0
1
W
Sobek
MurkinUP
Sobek
2
0
1
2.5
L
1
2
0
0.5
W
2
1
0
2
L
0
1
1
0.5
W
Anhur
ayerhart
Anhur
0
1
1
0.5
W
0
1
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,494
Damage
5,897
12,478
Taken
13,561
4,776
Mitigated
4,003
5,659
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
47
47
0
125
776
195
0
83
693
8,679
0
W
800
99
0
197
611
161
0
47
564
20,073
0
L
Ishtar
LuisYFer
Ishtar
1,396
732
0
1,167
1,982
471
0
112
1,870
0
16,096
W
Sobek
MurkinUP
Sobek
822
94
252
1,020
1,540
1,304
0
25
1,515
10,456
0
L
857
270
0
389
2,645
786
0
1,230
1,415
0
8,662
W
2,694
900
0
1,425
4,330
1,887
0
1,815
2,515
0
22,898
L
1,782
834
0
681
4,418
1,705
0
1,823
2,595
482
14,440
W
Anhur
ayerhart
Anhur
552
453
0
698
2,208
627
0
0
2,208
0
16,500
W
1,626
171
0
2,067
3,789
797
0
54
3,735
17,032
0
L
1,815
210
0
709
3,740
846
0
0
3,740
15,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
16,995
172
Minions Killed
126
0
Camps Cleared
0
492,489
Distance Traveled
502,869
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,990
598
15
3
0
52,403
0
W
Merlin
3,870
774
32
6
0
93,890
1
L
Ishtar
3,699
740
33
7
0
114,423
1
W
Sobek
3,817
763
22
4
0
105,506
0
L
Serqet
3,245
649
20
4
0
113,092
1
W
Chaac
4,213
843
44
9
0
105,009
0
L
Surtr
3,300
660
29
6
0
112,116
0
W
Anhur
3,260
652
32
6
0
88,818
2
W
He Bo
3,502
700
42
8
0
99,266
0
L
Hel
3,761
752
29
6
0
110,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role