Player Matchup

Ra
Ra
Gold III
OniStealyo
Ra
Gold III
Level 195
God Stats
1W - 9L
1,240 SR
Queue Stats
311W - 314L
1,474 MMR
Party 2
Awilix
Awilix
Gold I
Sebastiaη
Awilix
Gold I
Level 159
God Stats
41W - 37L
1,626 SR
Queue Stats
200W - 193L
1,504 MMR
Party 1
Hou Yi
Hou Yi
Gold II
SportyDuckling1
Hou Yi
Gold II
Level 185
God Stats
1W - 3L
1,554 SR
Queue Stats
420W - 404L
1,510 MMR
Party 1
Janus
Janus
Gold II
The111one1216
Janus
Gold II
Level 197
God Stats
3W - 10L
1,333 SR
Queue Stats
123W - 118L
1,522 MMR
Solo
Artio
Artio
Gold I
bradithon
Artio
Gold I
Level 168
God Stats
7W - 2L
1,887 SR
Queue Stats
528W - 533L
1,573 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 181
1,528 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,519 SR
1,515 MMR
Izanami
Izanami
Silver II
HughJastic
Izanami
Silver II
Level 127
God Stats
9W - 13L
1,500 SR
Queue Stats
65W - 88L
1,523 MMR
Solo
Chang'e
Chang'e
Gold IV
Kunugami
Chang'e
Gold IV
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 225L
1,516 MMR
Solo
Mercury
Mercury
Platinum V
SaucyLoki
Mercury
Platinum V
Level 110
God Stats
21W - 11L
1,624 SR
Queue Stats
252W - 246L
1,632 MMR
Party 3
Atlas
Atlas
Gold II
chancesr1
Atlas
Gold II
Level 153
God Stats
11W - 4L
1,677 SR
Queue Stats
137W - 128L
1,403 MMR
Party 3
Anubis
Anubis
Gold II
oTheSazcuash
Anubis
Gold II
Level 143
God Stats
12W - 3L
1,295 SR
Queue Stats
239W - 233L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,571
557
1,928
7,636
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Sebastiaη
Awilix
9
1 / 0 / 1
5,472
547
1,442
5,376
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
5,633
563
5,491
4,641
1,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,414
541
2,590
7,037
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
bradithon
Artio
7
0 / 2 / 1
4,833
483
2,270
8,361
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
He BoMartichorasVamanaMerlin

VS

Bans
ArachneAphroditeSerqetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HughJastic
Izanami
9
0 / 3 / 1
5,568
557
2,199
6,723
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Kunugami
Chang'e
12
3 / 0 / 3
7,111
711
7,143
4,438
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SaucyLoki
Mercury
11
2 / 0 / 3
6,276
628
3,357
6,165
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
chancesr1
Atlas
9
2 / 0 / 4
6,087
609
4,284
7,091
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
5 / 0 / 0
7,525
753
6,022
4,288
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
HughJastic
Izanami
0
3
1
0.17
W
Chang'e
Kunugami
Chang'e
3
0
3
4.5
L
0
5
0
0
W
Mercury
SaucyLoki
Mercury
2
0
3
3.5
L
Awilix
Sebastiaη
Awilix
1
0
1
1.5
L
2
1
0
2
L
0
4
0
0
L
Artio
bradithon
Artio
0
2
1
0.25
W
Atlas
chancesr1
Atlas
2
0
4
4
W
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
23,005
33,051
Taken
28,705
13,509
Mitigated
10,801
8,132
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HughJastic
Izanami
2,199
1,589
0
1,742
6,723
2,093
75
562
6,161
0
39,751
W
Chang'e
Kunugami
Chang'e
7,143
396
320
2,898
4,438
1,491
0
1,504
2,934
52,152
0
L
1,928
415
0
962
7,636
2,652
0
5,967
1,669
36,379
0
W
Mercury
SaucyLoki
Mercury
3,357
1,937
0
1,120
6,165
2,033
627
1,547
4,618
0
44,516
L
Awilix
Sebastiaη
Awilix
1,442
620
0
474
5,376
1,762
0
1,370
4,006
0
37,692
L
5,491
2,337
0
2,078
4,641
1,487
0
1,766
2,875
0
43,901
L
2,590
0
0
2,077
7,037
1,729
0
5,177
1,860
43,920
0
L
Artio
bradithon
Artio
2,270
184
270
2,271
8,361
5,879
0
3,169
5,192
9,107
0
W
Atlas
chancesr1
Atlas
4,284
1,875
1,197
2,047
7,091
3,301
0
2,531
4,560
13,483
0
W
Anubis
6,022
603
0
2,509
4,288
1,883
0
1,071
3,217
59,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
32,567
296
Minions Killed
363
0
Camps Cleared
0
1,115,663
Distance Traveled
1,112,918
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,568
557
73
7
0
182,534
0
W
Chang'e
7,111
711
96
10
0
227,999
2
L
Ra
5,571
557
70
7
0
212,303
3
W
Mercury
6,276
628
73
7
0
265,092
1
L
Awilix
5,472
547
66
7
0
253,726
0
L
Hou Yi
5,633
563
60
6
0
198,926
2
L
Janus
5,414
541
79
8
0
218,199
2
L
Artio
4,833
483
21
2
0
232,509
3
W
Atlas
6,087
609
10
1
0
222,282
5
W
Anubis
7,525
753
111
11
0
215,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role