Player Matchup

Jing Wei
Jing Wei
Bbrowni
Jing Wei
Level 95
God Stats
7W - 5L
1,750 SR
Queue Stats
54W - 56L
1,467 Elo+
Solo
Surtr
Surtr
BiffTerryNifty
Surtr
Level 88
God Stats
27W - 24L
1,578 SR
Queue Stats
286W - 279L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
DreadHordeDoomer
Ix Chel
Level 79
God Stats
1W - 5L
1,442 SR
Queue Stats
288W - 279L
1,515 Elo+
Party 2
Team Averages
Level 87
1,590 SR
1,486 Elo+

VS

Team Averages
Level 99
1,327 SR
1,496 Elo+
Martichoras
Martichoras
Jestick
Martichoras
Level 121
God Stats
2W - 3L
1,228 SR
Queue Stats
63W - 35L
1,501 Elo+
Party 1
Chaac
Chaac
TGKxMOSTKABRONE
Chaac
Level 94
God Stats
14W - 9L
1,419 SR
Queue Stats
30W - 28L
1,437 Elo+
Solo
Ix Chel
Ix Chel
pollone341
Ix Chel
Level 81
God Stats
2W - 2L
1,334 SR
Queue Stats
42W - 15L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bbrowni
Jing Wei
12
3 / 2 / 7
9,350
668
4,115
7,280
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 4
11,880
849
16,915
18,533
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 11
10,265
733
8,809
10,262
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jestick
Martichoras
17
3 / 4 / 1
11,460
819
5,149
10,838
4,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 4
11,228
802
10,954
14,285
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
pollone341
Ix Chel
16
3 / 5 / 7
10,855
775
13,568
13,131
4,738
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
11
11
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bbrowni
Jing Wei
3
2
7
3.25
L
8
5
4
2
L
2
4
11
1.88
W
Martichoras
Jestick
Martichoras
3
4
1
0.88
W
5
4
4
1.75
W
Ix Chel
pollone341
Ix Chel
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
29,671
36,075
Taken
38,254
24,754
Mitigated
16,066
8,301
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bbrowni
Jing Wei
4,115
3,283
0
2,036
7,280
2,837
956
1,916
5,364
0
24,087
L
16,915
5,689
0
4,222
18,533
17,789
89
7,357
11,176
1,063
43,848
L
8,809
979
777
1,266
10,262
4,128
0
4,425
5,837
26,680
0
W
Martichoras
Jestick
Martichoras
5,149
1,579
0
2,042
10,838
4,120
2,004
2,036
8,802
0
45,296
W
10,954
2,494
0
3,111
14,285
7,208
330
3,507
10,778
88
58,016
W
Ix Chel
pollone341
Ix Chel
13,568
1,750
1,030
2,753
13,131
4,738
31
4,470
8,661
45,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
33,543
148
Minions Killed
215
0
Camps Cleared
0
706,347
Distance Traveled
737,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,350
668
50
4
0
184,116
0
L
Surtr
11,880
849
64
5
0
265,980
0
L
Ix Chel
10,265
733
34
2
0
256,251
0
W
Martichoras
11,460
819
73
5
0
235,535
0
W
Chaac
11,228
802
89
6
0
262,022
0
W
Ix Chel
10,855
775
53
4
0
239,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role