Player Matchup

Atlas
Atlas
Himohican
Atlas
Level 97
God Stats
310W - 266L
1,506 SR
Queue Stats
588W - 616L
1,450 Elo+
Party 1
Hades
Hades
Sindez
Hades
Level 69
God Stats
7W - 3L
1,802 SR
Queue Stats
179W - 160L
1,451 Elo+
Party 2
Izanami
Izanami
shnazzle
Izanami
Level 83
God Stats
29W - 16L
1,499 SR
Queue Stats
150W - 141L
1,455 Elo+
Party 2
Hel
Hel
sloppynichols
Hel
Level 154
God Stats
67W - 56L
1,432 SR
Queue Stats
1,135W - 1,168L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
ひとZUSHI
Heimdallr
Level 84
God Stats
47W - 66L
1,421 SR
Queue Stats
473W - 471L
1,478 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,459 Elo+

VS

Team Averages
Level 130
1,438 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ernest420
Ishtar
Level 155
God Stats
361W - 404L
1,500 SR
Queue Stats
720W - 731L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
SpaceGodSquadly
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,457 Elo+
Party 3
Ix Chel
Ix Chel
Wacka1supra
Ix Chel
Level 148
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Da Ji
Da Ji
saltyari
Da Ji
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
349W - 342L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Himohican
Atlas
16
0 / 0 / 14
11,158
1,116
13,079
15,455
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Sindez
Hades
16
1 / 3 / 10
9,728
973
9,516
16,174
9,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
shnazzle
Izanami
16
1 / 1 / 11
10,904
1,090
6,668
9,140
3,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 5
11,453
1,145
14,882
9,286
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ひとZUSHI
Heimdallr
16
3 / 0 / 9
10,203
1,020
9,938
7,712
3,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 2
10,097
1,010
15,387
3,947
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Ernest420
Ishtar
15
3 / 0 / 1
10,604
1,060
5,781
6,514
3,001
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SpaceGodSquadly
Sun Wukong
15
0 / 6 / 4
9,548
955
14,913
23,657
15,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Wacka1supra
Ix Chel
15
0 / 1 / 3
9,633
963
14,267
6,721
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
saltyari
Da Ji
15
0 / 7 / 2
9,286
929
5,123
16,339
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
15
Kills
4
4
Deaths
15
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Ishtar
Ernest420
Ishtar
3
0
1
3.5
W
Atlas
Himohican
Atlas
0
0
14
7
W
Hades
Sindez
Hades
1
3
10
2
L
Sun Wukong
SpaceGodSquadly
Sun Wukong
0
6
4
0.33
L
Ix Chel
Wacka1supra
Ix Chel
0
1
3
1.5
L
Da Ji
saltyari
Da Ji
0
7
2
0.14
W
Izanami
shnazzle
Izanami
1
1
11
6.5
W
10
0
5
12.5
W
Heimdallr
ひとZUSHI
Heimdallr
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,083
Damage
55,471
57,767
Taken
57,178
43,455
Mitigated
31,483
18,477
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,387
2,180
238
125
3,947
1,577
0
2,759
1,188
45,457
0
L
Ishtar
Ernest420
Ishtar
5,781
2,561
0
1,377
6,514
3,001
0
3,797
2,717
0
31,937
W
Atlas
Himohican
Atlas
13,079
4,339
0
1,215
15,455
21,085
0
9,640
5,815
24,186
1,886
W
Hades
Sindez
Hades
9,516
928
236
2,102
16,174
9,374
0
7,824
8,350
25,433
0
L
Sun Wukong
SpaceGodSquadly
Sun Wukong
14,913
2,226
0
2,068
23,657
15,802
0
16,201
7,456
0
28,372
L
Ix Chel
Wacka1supra
Ix Chel
14,267
1,902
922
249
6,721
3,187
0
2,694
4,027
32,296
0
L
Da Ji
saltyari
Da Ji
5,123
840
0
39
16,339
7,916
0
10,140
6,199
0
8,493
W
Izanami
shnazzle
Izanami
6,668
4,446
0
766
9,140
3,853
0
3,229
5,911
0
52,814
W
14,882
162
7,584
5,229
9,286
5,615
0
5,016
4,270
36,535
0
W
Heimdallr
ひとZUSHI
Heimdallr
9,938
6,472
0
1,345
7,712
3,528
0
3,945
3,767
0
25,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
49,168
257
Minions Killed
215
5
Camps Cleared
8
1,002,931
Distance Traveled
989,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,097
1,010
70
7
5
191,679
0
L
Ishtar
10,604
1,060
63
6
3
184,903
0
W
Atlas
11,158
1,116
18
2
0
204,330
0
W
Hades
9,728
973
37
4
2
173,908
0
L
Sun Wukong
9,548
955
21
2
0
213,506
0
L
Ix Chel
9,633
963
48
5
0
211,835
0
L
Da Ji
9,286
929
13
1
0
187,307
0
W
Izanami
10,904
1,090
117
12
2
171,549
0
W
Hel
11,453
1,145
44
4
1
235,750
0
W
Heimdallr
10,203
1,020
41
4
0
217,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role