Player Matchup

Geb
Geb
ObamaTookMyFrogs
Geb
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,682 Elo+
Party 1
Artio
Artio
THES0ULLESSONE
Artio
Level 84
God Stats
1W - 2L
1,460 SR
Queue Stats
27W - 34L
1,551 Elo+
Party 1
Janus
Janus
WolfSavant
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,606 Elo+
Party 1
Neith
Neith
onew33zy
Neith
Level 116
God Stats
2W - 3L
1,703 SR
Queue Stats
281W - 269L
1,536 Elo+
Solo
Danzaburou
Danzaburou
samyshiko
Danzaburou
Level 146
God Stats
2W - 4L
1,615 SR
Queue Stats
489W - 463L
1,663 Elo+
Solo
Team Averages
Level 128
1,556 SR
1,608 Elo+

VS

Team Averages
Level 131
1,615 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,839 SR
Queue Stats
139W - 132L
1,508 Elo+
Solo
Shiva
Shiva
Crzy89-
Shiva
Level 156
God Stats
9W - 4L
1,717 SR
Queue Stats
645W - 623L
1,597 Elo+
Solo
Chronos
Chronos
Ferretscales
Chronos
Level 121
God Stats
10W - 8L
1,615 SR
Queue Stats
630W - 635L
1,592 Elo+
Solo
Tyr
Tyr
Nattvindar
Tyr
Level 105
God Stats
8W - 7L
1,404 SR
Queue Stats
202W - 190L
1,553 Elo+
Solo
Sol
Sol
SoulTrain
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 12
10,636
709
9,586
20,634
27,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 7
8,681
579
3,579
23,735
34,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
19
3 / 7 / 11
11,845
790
18,218
15,603
8,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
onew33zy
Neith
19
8 / 4 / 5
11,018
735
18,543
15,149
8,796
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
samyshiko
Danzaburou
17
5 / 3 / 2
10,532
702
17,779
14,015
7,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
18
3 / 3 / 21
10,926
728
26,616
16,704
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Crzy89-
Shiva
17
4 / 5 / 20
10,698
713
7,126
19,379
19,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Ferretscales
Chronos
20
10 / 5 / 13
12,720
848
19,785
23,530
12,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 3 / 18
11,436
762
12,707
23,526
32,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 14
10,836
722
19,723
12,581
6,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
17
Kills
26
26
Deaths
19
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
3
3
21
4.5
W
Shiva
Crzy89-
Shiva
4
5
20
2.8
W
Chronos
Ferretscales
Chronos
10
5
13
3.3
W
6
3
18
5
L
1
3
12
2.33
W
3
3
14
3.33
L
0
9
7
0.39
L
Janus
3
7
11
1.21
L
Neith
onew33zy
Neith
8
4
5
2.63
L
Danzaburou
samyshiko
Danzaburou
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,705
Damage
85,957
89,136
Taken
95,720
87,043
Mitigated
81,178
23,208
Healing
29,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
26,616
6,629
1,134
854
16,704
9,779
3,681
8,185
8,519
0
48,056
W
Shiva
Crzy89-
Shiva
7,126
692
5,958
3,834
19,379
19,515
19
4,602
14,777
0
12,898
W
Chronos
Ferretscales
Chronos
19,785
5,113
2,377
5,153
23,530
12,706
2,064
5,944
17,586
42,114
0
W
12,707
747
67
3,733
23,526
32,703
165
6,420
17,106
0
23,447
L
9,586
295
1,756
3,728
20,634
27,199
0
8,643
11,991
15,999
0
W
19,723
5,134
1,217
4,739
12,581
6,475
3,591
6,232
6,349
44,959
0
L
3,579
336
1,859
3,072
23,735
34,163
145
10,762
12,973
9,138
0
L
Janus
18,218
691
1,214
1,732
15,603
8,911
250
7,922
7,681
48,513
0
L
Neith
onew33zy
Neith
18,543
6,684
1,967
4,316
15,149
8,796
620
6,525
8,624
0
28,541
L
Danzaburou
samyshiko
Danzaburou
17,779
6,239
659
2,905
14,015
7,974
830
5,656
8,359
0
31,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,712
Gold Earned
56,616
188
Minions Killed
189
0
Camps Cleared
0
1,282,048
Distance Traveled
1,391,478
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,926
728
50
3
0
261,100
0
W
Shiva
10,698
713
19
1
0
276,401
0
W
Chronos
12,720
848
54
4
0
287,842
4
W
Tyr
11,436
762
17
1
0
287,745
0
L
Geb
10,636
709
19
1
0
274,862
0
W
Sol
10,836
722
49
3
0
278,390
0
L
Artio
8,681
579
8
1
0
246,284
0
L
Janus
11,845
790
103
7
0
232,110
0
L
Neith
11,018
735
29
2
0
259,450
0
L
Danzaburou
10,532
702
29
2
0
269,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role