Player Matchup

Thanatos
Thanatos
ItsNoble
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,363 Elo+
Solo
Neith
Neith
NTK xXKLEMXx
Neith
Level 88
God Stats
45W - 31L
1,678 SR
Queue Stats
96W - 71L
1,512 Elo+
Solo
Freya
Freya
OneEyedHaise
Freya
Level 63
God Stats
5W - 4L
1,656 SR
Queue Stats
125W - 109L
1,231 Elo+
Solo
Ganesha
Ganesha
ScottyKnows7332
Ganesha
Level 46
God Stats
5W - 5L
1,422 SR
Queue Stats
33W - 72L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
TacticalElsa
Danzaburou
Level 29
God Stats
2W - 4L
1,244 SR
Queue Stats
17W - 47L
1,204 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,311 Elo+

VS

Team Averages
Level 69
1,431 SR
1,339 Elo+
Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Faze-Darkness56
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,117 Elo+
Solo
Arachne
Arachne
VFx Fives
Arachne
Level 73
God Stats
12W - 9L
1,434 SR
Queue Stats
46W - 52L
1,395 Elo+
Solo
Janus
Janus
Wolfofsin95
Janus
Level 100
God Stats
2W - 18L
1,219 SR
Queue Stats
436W - 458L
1,406 Elo+
Solo
Heimdallr
Heimdallr
YvngBoiLui
Heimdallr
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 44L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsNoble
Thanatos
12
6 / 0 / 0
8,262
551
3,498
9,781
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 1
8,402
560
9,641
8,050
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 1
8,758
584
6,523
12,133
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 3
7,796
520
3,494
10,137
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TacticalElsa
Danzaburou
11
1 / 1 / 2
6,913
461
5,962
6,517
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,429
495
5,475
13,245
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Faze-Darkness56
Danzaburou
10
0 / 2 / 2
6,215
414
1,670
7,558
2,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
VFx Fives
Arachne
8
0 / 5 / 0
5,868
391
3,583
11,706
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 4 / 0
7,277
485
6,817
6,844
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
YvngBoiLui
Heimdallr
11
3 / 1 / 0
6,841
456
5,608
7,327
2,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Danzaburou
Faze-Darkness56
Danzaburou
0
2
2
0.5
W
Thanatos
ItsNoble
Thanatos
6
0
0
6
W
2
1
1
2.5
W
4
0
1
4.5
W
0
2
3
0.75
W
Danzaburou
TacticalElsa
Danzaburou
1
1
2
2
L
Arachne
VFx Fives
Arachne
0
5
0
0
L
0
4
0
0
L
Heimdallr
YvngBoiLui
Heimdallr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
23,153
46,618
Taken
46,680
19,786
Mitigated
25,190
25,301
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,475
1,373
0
4,140
13,245
13,444
0
0
13,245
2,819
53,085
L
Danzaburou
Faze-Darkness56
Danzaburou
1,670
734
0
1,600
7,558
2,373
511
1,626
5,932
0
29,818
W
Thanatos
ItsNoble
Thanatos
3,498
846
0
9,668
9,781
3,845
0
936
8,845
0
37,317
W
9,641
6,290
0
3,621
8,050
3,090
516
663
7,387
0
72,608
W
6,523
2,098
0
7,751
12,133
4,940
1,179
5,996
6,137
61,205
0
W
3,494
36
0
3,019
10,137
5,639
366
0
10,137
33,603
0
W
Danzaburou
TacticalElsa
Danzaburou
5,962
2,094
0
1,242
6,517
2,272
386
0
6,517
0
38,277
L
Arachne
VFx Fives
Arachne
3,583
2,417
34
2,097
11,706
4,067
0
2,387
9,319
0
28,115
L
6,817
454
0
500
6,844
2,584
0
4,136
2,708
57,125
0
L
Heimdallr
YvngBoiLui
Heimdallr
5,608
1,850
0
1,911
7,327
2,722
434
1,868
5,459
0
39,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
33,630
394
Minions Killed
339
0
Camps Cleared
0
1,500,808
Distance Traveled
1,285,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,429
495
84
6
0
272,052
3
L
Danzaburou
6,215
414
57
4
0
277,753
0
W
Thanatos
8,262
551
57
4
0
297,230
0
W
Neith
8,402
560
135
9
0
268,154
0
W
Freya
8,758
584
113
8
0
270,748
0
W
Ganesha
7,796
520
8
1
0
321,195
0
W
Danzaburou
6,913
461
81
5
0
343,481
1
L
Arachne
5,868
391
43
3
0
216,775
0
L
Janus
7,277
485
92
6
0
240,396
0
L
Heimdallr
6,841
456
63
4
0
278,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role