Player Matchup

Sylvanus
Sylvanus
Alistar5886
Sylvanus
Level 105
God Stats
7W - 0L
1,963 SR
Queue Stats
83W - 78L
1,476 Elo+
Solo
Janus
Janus
FUBARMVP58
Janus
Level 153
God Stats
6W - 5L
1,321 SR
Queue Stats
247W - 225L
1,502 Elo+
Solo
Hachiman
Hachiman
Hops101
Hachiman
Level 63
God Stats
9W - 16L
1,400 SR
Queue Stats
25W - 27L
1,461 Elo+
Party 3
Poseidon
Poseidon
JesusOfficial
Poseidon
Level 179
God Stats
1W - 0L
1,581 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 3
Surtr
Surtr
Pemnid
Surtr
Level 145
God Stats
8W - 6L
1,539 SR
Queue Stats
31W - 35L
1,516 Elo+
Party 3
Team Averages
Level 129
1,561 SR
1,496 Elo+

VS

Team Averages
Level 133
1,504 SR
1,498 Elo+
Neith
Neith
Kreiip
Neith
Level 149
God Stats
3W - 4L
1,358 SR
Queue Stats
61W - 68L
1,515 Elo+
Party 1
Mulan
Mulan
LordMortarius
Mulan
Level 88
God Stats
11W - 8L
1,607 SR
Queue Stats
165W - 186L
1,450 Elo+
Solo
Fenrir
Fenrir
Unhinged Slam
Fenrir
Level 140
God Stats
6W - 18L
1,431 SR
Queue Stats
91W - 115L
1,470 Elo+
Party 2
Bacchus
Bacchus
nobleteam112
Bacchus
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 147L
1,549 Elo+
Party 1
Anubis
Anubis
xX FAT DABS Xx
Anubis
Level 129
God Stats
18W - 24L
1,622 SR
Queue Stats
87W - 108L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alistar5886
Sylvanus
11
3 / 2 / 7
7,343
565
5,296
10,593
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
13
4 / 3 / 4
7,575
583
6,383
8,771
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Hops101
Hachiman
11
0 / 2 / 1
6,046
465
4,172
8,835
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
JesusOfficial
Poseidon
15
7 / 1 / 3
8,651
665
11,326
8,562
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Pemnid
Surtr
14
8 / 0 / 3
8,968
690
9,252
7,136
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kreiip
Neith
13
1 / 2 / 3
7,537
580
7,809
9,028
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 0
6,286
484
3,579
11,315
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 5 / 2
7,465
574
5,039
12,493
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
nobleteam112
Bacchus
11
2 / 3 / 4
7,103
546
5,826
12,251
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 3
6,895
530
9,270
10,976
5,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
8
8
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alistar5886
Sylvanus
3
2
7
3.25
W
Janus
4
3
4
2
W
Hachiman
Hops101
Hachiman
0
2
1
0.25
W
Poseidon
JesusOfficial
Poseidon
7
1
3
8.5
L
Neith
Kreiip
Neith
1
2
3
1.25
L
0
6
0
0
W
Surtr
Pemnid
Surtr
8
0
3
9.5
L
4
5
2
1
L
Bacchus
nobleteam112
Bacchus
2
3
4
1.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
31,523
43,897
Taken
56,063
24,830
Mitigated
31,561
12,482
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alistar5886
Sylvanus
5,296
1,187
1,888
4,182
10,593
9,751
0
5,360
5,233
19,490
0
W
Janus
6,383
303
0
1,526
8,771
3,221
0
5,153
3,618
60,306
0
W
Hachiman
Hops101
Hachiman
4,172
1,441
0
3,007
8,835
3,106
0
1,462
7,373
0
32,410
W
Poseidon
JesusOfficial
Poseidon
11,326
2,627
0
500
8,562
2,898
0
1,021
7,454
79,777
0
L
Neith
Kreiip
Neith
7,809
3,105
0
2,778
9,028
3,615
991
2,920
6,108
0
66,449
L
3,579
243
0
3,171
11,315
6,421
0
2,184
9,131
0
45,567
W
Surtr
Pemnid
Surtr
9,252
3,644
0
1,379
7,136
5,854
262
1,921
4,856
917
56,642
L
5,039
1,571
0
3,472
12,493
5,026
0
4,173
8,320
0
35,752
L
Bacchus
nobleteam112
Bacchus
5,826
940
1,317
2,822
12,251
10,632
0
6,355
5,896
25,226
179
L
9,270
195
0
3,230
10,976
5,867
0
7,736
3,240
66,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
35,286
387
Minions Killed
407
0
Camps Cleared
0
1,368,970
Distance Traveled
1,284,740
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,343
565
25
2
0
252,730
2
W
Janus
7,575
583
104
8
0
292,432
0
W
Hachiman
6,046
465
54
4
0
222,158
2
W
Poseidon
8,651
665
115
9
0
332,118
0
L
Neith
7,537
580
109
8
0
235,297
0
L
Mulan
6,286
484
83
6
0
243,262
0
W
Surtr
8,968
690
89
7
0
269,532
0
L
Fenrir
7,465
574
66
5
0
312,222
0
L
Bacchus
7,103
546
55
4
0
269,937
0
L
Anubis
6,895
530
94
7
0
224,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role