Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CreamedJorts
Zeus
Level 161
God Stats
13W - 9L
1,701 SR
Queue Stats
495W - 482L
1,554 Elo+
Solo
Susano
Susano
S1eev3
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheBunny789
Fenrir
Level 154
God Stats
0W - 1L
1,558 SR
Queue Stats
25W - 22L
1,729 Elo+
Party 1
Neith
Neith
TriggerSCLA
Neith
Level 129
God Stats
9W - 12L
1,404 SR
Queue Stats
533W - 566L
1,465 Elo+
Party 2
Team Averages
Level 139
1,532 SR
1,550 Elo+

VS

Team Averages
Level 140
1,619 SR
1,443 Elo+
Sobek
Sobek
Butt_Savage5
Sobek
Level 147
God Stats
12W - 13L
1,595 SR
Queue Stats
880W - 906L
1,525 Elo+
Party 4
Lancelot
Lancelot
CaptainSnape
Lancelot
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 3
Yemoja
Yemoja
OnlyGreeeen
Yemoja
Level 154
God Stats
2W - 0L
1,727 SR
Queue Stats
112W - 117L
1,537 Elo+
Solo
Martichoras
Martichoras
Princesssam5
Martichoras
Level 138
God Stats
18W - 12L
1,774 SR
Queue Stats
1,215W - 1,236L
1,514 Elo+
Party 4
Ullr
Ullr
Tame7z
Ullr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
1,288
258
0
0
0
13
4 / 1 / 1
6,493
1,299
8,074
3,195
1,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
S1eev3
Susano
10
0 / 2 / 4
5,075
1,015
4,673
3,887
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
2 / 2 / 3
5,554
1,111
2,488
4,873
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 4
5,151
1,030
5,184
2,759
982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,603
1,121
2,057
7,512
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
CaptainSnape
Lancelot
9
1 / 3 / 2
5,341
1,068
2,602
5,484
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
11
0 / 0 / 6
5,470
1,094
1,915
6,582
3,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Martichoras
Princesssam5
Martichoras
11
3 / 1 / 3
6,014
1,203
5,527
4,996
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Tame7z
Ullr
9
1 / 1 / 3
5,331
1,066
838
2,548
1,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
6
6
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
1
2
3
1.25
W
Lancelot
CaptainSnape
Lancelot
1
3
2
0.67
L
4
1
1
4.5
W
Yemoja
0
0
6
3
W
Martichoras
Princesssam5
Martichoras
3
1
3
4.5
L
Susano
S1eev3
Susano
0
2
4
1
W
Ullr
Tame7z
Ullr
1
1
3
2.5
L
Fenrir
2
2
3
1.75
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
12,939
14,714
Taken
27,122
8,295
Mitigated
16,999
2,584
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
2,057
71
1,078
1,956
7,512
7,261
95
1,516
5,996
3,924
0
W
Lancelot
CaptainSnape
Lancelot
2,602
576
70
596
5,484
2,079
0
1,744
3,740
0
7,107
L
8,074
709
186
317
3,195
1,039
0
914
2,281
18,667
0
W
Yemoja
1,915
804
2,730
2,914
6,582
3,987
96
2,724
3,858
3,895
0
W
Martichoras
Princesssam5
Martichoras
5,527
894
510
545
4,996
2,598
258
1,316
3,680
0
16,417
L
Susano
S1eev3
Susano
4,673
513
338
460
3,887
1,834
0
1,252
2,635
0
8,700
W
Ullr
Tame7z
Ullr
838
160
0
244
2,548
1,074
727
774
1,774
0
5,080
L
Fenrir
2,488
486
0
527
4,873
4,440
0
1,319
3,554
0
3,356
L
5,184
1,425
237
519
2,759
982
0
487
2,272
0
10,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
27,759
43
Minions Killed
58
0
Camps Cleared
0
376,106
Distance Traveled
477,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
1,288
258
0
0
0
0
0
W
Sobek
5,603
1,121
6
1
0
102,357
0
W
Lancelot
5,341
1,068
5
1
0
118,258
0
L
Zeus
6,493
1,299
23
5
0
102,718
0
W
Yemoja
5,470
1,094
7
1
0
101,821
0
W
Martichoras
6,014
1,203
30
6
0
75,565
0
L
Susano
5,075
1,015
10
2
0
91,910
0
W
Ullr
5,331
1,066
10
2
0
79,874
0
L
Fenrir
5,554
1,111
0
0
0
102,160
0
L
Neith
5,151
1,030
10
2
0
79,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role