Player Matchup

Mercury
Mercury
Jaccballa
Mercury
Level 159
God Stats
6W - 5L
1,590 SR
Queue Stats
202W - 183L
1,536 Elo+
Party 2
Maui
Maui
Laughinninja
Maui
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 101L
1,537 Elo+
Solo
Ravana
Ravana
TheFlassh25
Ravana
Level 163
God Stats
6W - 7L
1,470 SR
Queue Stats
240W - 251L
1,576 Elo+
Solo
Ix Chel
Ix Chel
XxSpiderxX1986
Ix Chel
Level 155
God Stats
10W - 9L
1,551 SR
Queue Stats
1,133W - 1,116L
1,494 Elo+
Solo
Hou Yi
Hou Yi
fli8htskool31
Hou Yi
Level 149
God Stats
2W - 2L
1,280 SR
Queue Stats
205W - 183L
1,559 Elo+
Party 2
Team Averages
Level 155
1,478 SR
1,540 Elo+

VS

Team Averages
Level 121
1,478 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AceFireBlade2
Izanami
Level 89
God Stats
17W - 18L
1,087 SR
Queue Stats
229W - 287L
1,467 Elo+
Party 1
Atlas
Atlas
FerrumVulpes901
Atlas
Level 3
God Stats
22W - 37L
1,432 SR
Queue Stats
83W - 142L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
LupusEtUrsus
Sun Wukong
Level 103
God Stats
10W - 11L
1,717 SR
Queue Stats
209W - 275L
1,478 Elo+
Party 1
Fenrir
Fenrir
kjnvakjbsfad
Fenrir
Level 119
God Stats
21W - 17L
1,654 SR
Queue Stats
481W - 535L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jaccballa
Mercury
8
1 / 2 / 0
5,280
480
1,302
7,946
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 1
5,253
478
1,929
8,696
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
11
0 / 1 / 0
5,673
516
4,626
6,587
4,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,239
476
1,947
5,765
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 1
5,729
521
3,366
6,933
2,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 4
6,666
606
4,684
3,624
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
10
1 / 1 / 2
6,246
568
4,306
4,974
1,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 4
6,701
609
4,978
7,009
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LupusEtUrsus
Sun Wukong
11
0 / 0 / 1
6,180
562
4,753
6,688
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
3 / 1 / 4
6,645
604
2,666
5,708
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
4
5
W
Izanami
1
1
2
2
W
3
0
4
5
L
Mercury
Jaccballa
Mercury
1
2
0
0.5
L
0
3
1
0.17
W
Sun Wukong
LupusEtUrsus
Sun Wukong
0
0
1
0.5
L
Ravana
0
1
0
0
L
0
4
0
0
L
1
1
1
1.5
W
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,170
Damage
21,387
35,927
Taken
28,003
17,688
Mitigated
14,159
9,847
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,684
375
1,077
2,188
3,624
1,340
460
790
2,834
59,453
0
W
Izanami
4,306
2,843
0
1,406
4,974
1,626
530
511
4,463
0
45,761
W
4,978
1,647
0
2,428
7,009
5,541
0
2,512
4,497
12,585
0
L
Mercury
Jaccballa
Mercury
1,302
539
0
920
7,946
2,330
0
1,639
6,307
0
29,890
L
1,929
664
0
1,982
8,696
6,308
0
3,860
4,836
16,239
0
W
Sun Wukong
LupusEtUrsus
Sun Wukong
4,753
1,591
0
2,042
6,688
3,379
231
0
6,688
0
45,499
L
Ravana
4,626
997
0
2,581
6,587
4,333
0
202
6,385
0
39,765
L
1,947
43
107
830
5,765
2,174
0
2,657
3,108
38,047
0
L
3,366
2,649
0
3,427
6,933
2,543
0
1,304
5,629
0
37,553
W
Fenrir
2,666
801
0
3,522
5,708
2,273
539
63
5,645
0
41,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
32,438
275
Minions Killed
330
0
Camps Cleared
0
1,070,209
Distance Traveled
1,153,035
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,666
606
93
8
0
269,764
2
W
Izanami
6,246
568
86
8
0
203,133
3
W
Atlas
6,701
609
11
1
0
233,857
3
L
Mercury
5,280
480
56
5
0
245,983
2
L
Maui
5,253
478
24
2
0
221,358
0
W
Sun Wukong
6,180
562
64
6
0
195,639
2
L
Ravana
5,673
516
64
6
0
196,364
5
L
Ix Chel
5,239
476
62
6
0
192,650
0
L
Hou Yi
5,729
521
69
6
0
213,854
1
W
Fenrir
6,645
604
76
7
0
250,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role