Player Matchup

Arachne
Arachne
ChanceTheOwl
Arachne
Level 43
God Stats
87W - 61L
1,348 SR
Queue Stats
227W - 254L
1,279 Elo+
Party 1
Martichoras
Martichoras
Deaminator
Martichoras
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 15L
1,155 Elo+
Party 2
Tiamat
Tiamat
GreekFreak_k
Tiamat
Level 47
God Stats
8W - 16L
1,312 SR
Queue Stats
797W - 751L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Ironkill31
Aphrodite
Level 84
God Stats
3W - 2L
1,837 SR
Queue Stats
34W - 35L
1,340 Elo+
Solo
Skadi
Skadi
ihydre
Skadi
Level 26
God Stats
8W - 8L
1,171 SR
Queue Stats
9W - 10L
1,166 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,263 Elo+

VS

Team Averages
Level 117
1,579 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Boldpresence333
Bakasura
Level 117
God Stats
2W - 0L
1,741 SR
Queue Stats
417W - 396L
1,454 Elo+
Solo
Hercules
Hercules
DillysD0t
Hercules
Level 124
God Stats
10W - 8L
1,568 SR
Queue Stats
103W - 119L
1,377 Elo+
Solo
Chiron
Chiron
Ethan522011
Chiron
Level 125
God Stats
4W - 2L
1,367 SR
Queue Stats
639W - 611L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Gearslord
Nu Wa
Level 99
God Stats
6W - 1L
1,718 SR
Queue Stats
53W - 34L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChanceTheOwl
Arachne
10
1 / 6 / 0
6,375
455
4,453
12,440
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
Deaminator
Martichoras
10
3 / 6 / 0
6,579
470
7,356
12,231
4,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
0 / 4 / 0
7,204
515
3,091
9,387
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Ironkill31
Aphrodite
10
0 / 7 / 2
6,071
434
4,932
13,033
4,529
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
ihydre
Skadi
13
2 / 2 / 1
7,692
549
6,151
6,661
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 2
8,308
593
4,426
9,673
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
6 / 0 / 4
8,924
637
6,644
10,934
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
DillysD0t
Hercules
14
7 / 2 / 8
8,671
619
8,923
11,811
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
14
4 / 2 / 10
8,522
609
10,160
9,103
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Gearslord
Nu Wa
15
6 / 0 / 1
9,154
654
7,749
4,152
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
24
25
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
2
1
W
Bakasura
6
0
4
8
L
Arachne
ChanceTheOwl
Arachne
1
6
0
0.17
L
Martichoras
Deaminator
Martichoras
3
6
0
0.5
W
Hercules
DillysD0t
Hercules
7
2
8
5.5
W
Chiron
4
2
10
4.5
W
Nu Wa
Gearslord
Nu Wa
6
0
1
6.5
L
Tiamat
0
4
0
0
L
Aphrodite
Ironkill31
Aphrodite
0
7
2
0.14
L
Skadi
ihydre
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
37,902
53,752
Taken
45,673
18,957
Mitigated
21,884
13,151
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,426
793
0
2,758
9,673
6,017
138
0
9,328
52,016
0
W
Bakasura
6,644
4,746
0
4,958
10,934
4,689
1,059
174
10,750
0
64,814
L
Arachne
ChanceTheOwl
Arachne
4,453
3,203
0
688
12,440
3,704
0
3,679
8,048
0
36,913
L
Martichoras
Deaminator
Martichoras
7,356
2,833
0
1,635
12,231
4,887
0
1,267
10,924
0
37,720
W
Hercules
DillysD0t
Hercules
8,923
2,097
0
4,070
11,811
6,164
741
2,165
9,277
0
51,982
W
Chiron
10,160
2,658
420
2,566
9,103
3,495
2,915
3,516
5,394
0
55,397
W
Nu Wa
Gearslord
Nu Wa
7,749
1,926
0
640
4,152
1,519
891
1,768
2,040
69,008
0
L
Tiamat
3,091
263
0
2,400
9,387
3,623
0
2,652
6,099
50,597
0
L
Aphrodite
Ironkill31
Aphrodite
4,932
1,121
2,266
4,425
13,033
4,529
172
589
12,102
30,478
0
L
Skadi
ihydre
Skadi
6,151
2,941
0
1,737
6,661
2,214
0
3,988
2,673
0
48,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
43,579
351
Minions Killed
501
0
Camps Cleared
0
1,362,041
Distance Traveled
1,389,188
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,308
593
90
6
0
210,891
1
W
Bakasura
8,924
637
121
9
0
327,999
2
L
Arachne
6,375
455
62
4
0
303,467
0
L
Martichoras
6,579
470
55
4
0
280,221
3
W
Hercules
8,671
619
75
5
0
296,408
3
W
Chiron
8,522
609
87
6
0
266,991
0
W
Nu Wa
9,154
654
128
9
0
286,899
0
L
Tiamat
7,204
515
109
8
0
275,123
4
L
Aphrodite
6,071
434
52
4
0
252,610
0
L
Skadi
7,692
549
73
5
0
250,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role