Player Matchup

Rama
Rama
 
Rama
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CucaQueen
Discordia
Level 197
God Stats
2W - 0L
1,632 SR
Queue Stats
17W - 30L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
NØgA
Guan Yu
Level 268
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 190L
1,482 Elo+
Party 1
Tiamat
Tiamat
SteamPunkHazard
Tiamat
Level 157
God Stats
4W - 5L
1,309 SR
Queue Stats
516W - 454L
1,519 Elo+
Party 1
Surtr
Surtr
xXGreatOneXx
Surtr
Level 145
God Stats
1W - 7L
1,058 SR
Queue Stats
473W - 481L
1,518 Elo+
Solo
Team Averages
Level 189
1,400 SR
1,484 Elo+

VS

Team Averages
Level 150
1,456 SR
1,483 Elo+
Tiamat
Tiamat
 
Tiamat
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lördinho
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,426 Elo+
Party 2
Anhur
Anhur
iViniy
Anhur
Level 88
God Stats
2W - 4L
1,282 SR
Queue Stats
116W - 108L
1,543 Elo+
Solo
Jormungandr
Jormungandr
rmkBR
Jormungandr
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
6 / 3 / 12
11,104
793
12,069
11,791
5,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CucaQueen
Discordia
19
10 / 3 / 9
11,794
842
20,995
10,598
5,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
NØgA
Guan Yu
17
3 / 4 / 17
11,369
812
7,870
20,319
25,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

17
4 / 4 / 13
10,859
776
15,690
13,327
11,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 15
10,164
726
8,451
17,810
20,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
0 / 3 / 13
9,741
696
16,378
9,944
9,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
15
1 / 6 / 7
8,928
638
6,434
18,344
22,134
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Lördinho
Artemis
16
6 / 7 / 7
10,313
737
14,530
16,307
6,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
iViniy
Anhur
18
5 / 3 / 8
10,821
773
13,540
13,340
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
rmkBR
Jormungandr
17
4 / 5 / 6
10,528
752
7,201
15,184
19,204
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
24
Kills
16
18
Deaths
24
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
12
4
L
Tiamat
 
Tiamat
0
3
13
2.17
L
Guan Yu
 
Guan Yu
1
6
7
0.75
W
Discordia
CucaQueen
Discordia
10
3
9
4.83
L
Artemis
Lördinho
Artemis
6
7
7
1.36
W
Guan Yu
NØgA
Guan Yu
3
4
17
2.88
W
4
4
13
2.63
L
Anhur
iViniy
Anhur
5
3
8
3
L
Jormungandr
rmkBR
Jormungandr
4
5
6
1.4
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,075
Damage
58,083
73,845
Taken
73,119
67,916
Mitigated
63,348
25,573
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,069
7,946
846
1,049
11,791
5,676
2,968
4,651
7,140
0
33,611
L
Tiamat
 
Tiamat
16,378
1,030
919
2,302
9,944
9,196
494
5,386
4,558
40,165
0
L
Guan Yu
 
Guan Yu
6,434
872
6,275
6,318
18,344
22,134
0
8,781
9,563
0
17,442
W
Discordia
CucaQueen
Discordia
20,995
1,036
802
1,161
10,598
5,106
3,325
3,300
7,298
45,422
0
L
Artemis
Lördinho
Artemis
14,530
5,897
314
2,802
16,307
6,681
855
9,632
6,675
0
35,628
W
Guan Yu
NØgA
Guan Yu
7,870
635
7,660
6,198
20,319
25,965
888
6,205
14,114
2,419
8,668
W
15,690
1,067
105
2,428
13,327
11,014
789
3,878
9,449
26,771
0
L
Anhur
iViniy
Anhur
13,540
8,190
1,069
3,778
13,340
6,133
276
7,182
6,158
0
28,495
L
Jormungandr
rmkBR
Jormungandr
7,201
577
677
2,080
15,184
19,204
0
7,933
7,251
19,170
0
W
8,451
1,685
1,566
3,758
17,810
20,155
731
5,545
12,265
1,250
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
50,331
162
Minions Killed
181
0
Camps Cleared
0
1,275,720
Distance Traveled
1,299,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,104
793
37
3
0
229,688
0
L
Tiamat
9,741
696
46
3
0
268,228
0
L
Guan Yu
8,928
638
15
1
0
261,180
0
W
Discordia
11,794
842
64
5
0
266,000
0
L
Artemis
10,313
737
56
4
0
235,948
0
W
Guan Yu
11,369
812
5
0
0
263,738
0
W
Tiamat
10,859
776
30
2
0
275,281
0
L
Anhur
10,821
773
39
3
0
274,408
0
L
Jormungandr
10,528
752
25
2
0
259,589
0
W
Surtr
10,164
726
26
2
0
241,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role