Player Matchup

Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Baka_Jon
Arachne
Level 112
God Stats
10W - 14L
1,188 SR
Queue Stats
936W - 946L
1,467 Elo+
Solo
Chernobog
Chernobog
KingCoot
Chernobog
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,485 Elo+
Solo
Chaac
Chaac
Mudman2
Chaac
Level 83
God Stats
21W - 15L
1,369 SR
Queue Stats
903W - 915L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
kingkong1529
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,558 Elo+
Solo
Team Averages
Level 92
1,411 SR
1,479 Elo+

VS

Team Averages
Level 68
1,511 SR
1,434 Elo+
Geb
Geb
BipolarRabbit44
Geb
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
262W - 238L
1,496 Elo+
Solo
Hachiman
Hachiman
Fresh_Plays_GGs
Hachiman
Level 29
God Stats
1W - 2L
1,682 SR
Queue Stats
39W - 37L
1,481 Elo+
Party 1
He Bo
He Bo
ItsxThanatoSx
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,407 Elo+
Solo
Hera
Hera
TJFLEISCHERTV
Hera
Level 105
God Stats
1W - 1L
1,497 SR
Queue Stats
61W - 56L
1,495 Elo+
Party 1
Janus
Janus
inrockstarmode
Janus
Level 39
God Stats
1W - 5L
1,374 SR
Queue Stats
136W - 179L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 3 / 9
10,194
784
10,046
10,092
3,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Baka_Jon
Arachne
14
0 / 6 / 12
9,087
699
4,635
16,334
17,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
KingCoot
Chernobog
19
5 / 4 / 9
11,301
869
7,773
10,910
5,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Mudman2
Chaac
18
7 / 3 / 6
11,208
862
15,402
14,546
12,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
kingkong1529
Ao Kuang
18
8 / 1 / 6
10,635
818
7,572
11,814
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
8,879
683
10,615
21,599
27,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
5 / 5 / 7
9,197
707
8,164
11,218
4,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 8 / 8
8,181
629
11,263
13,523
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 5
10,821
832
14,867
8,453
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
6,288
484
0
457
110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
23
Kills
16
17
Deaths
24
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
9
2.5
W
Arachne
Baka_Jon
Arachne
0
6
12
1
L
4
7
9
1.21
L
Hachiman
5
5
7
1.7
L
1
8
8
0.63
W
Chernobog
KingCoot
Chernobog
5
4
9
2.38
W
Chaac
Mudman2
Chaac
7
3
6
3.33
L
6
4
5
2.13
L
0
0
0
0
W
Ao Kuang
kingkong1529
Ao Kuang
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
44,909
63,696
Taken
55,250
50,212
Mitigated
41,742
23,220
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,046
3,694
1,330
2,560
10,092
3,875
2,734
6,541
3,287
0
30,179
W
Arachne
Baka_Jon
Arachne
4,635
3,787
1,925
3,412
16,334
17,916
542
8,913
7,237
0
8,488
L
10,615
615
93
1,927
21,599
27,834
348
3,838
17,238
20,349
1,592
L
Hachiman
8,164
5,980
0
1,311
11,218
4,986
212
722
10,397
0
15,556
L
11,263
1,153
565
1,180
13,523
5,276
584
1,652
11,735
23,789
0
W
Chernobog
KingCoot
Chernobog
7,773
3,197
815
727
10,910
5,655
3,109
5,790
5,029
0
27,956
W
Chaac
Mudman2
Chaac
15,402
1,289
1,643
5,149
14,546
12,458
232
5,967
8,398
0
38,148
L
14,867
4,300
832
1,018
8,453
3,536
123
477
7,851
38,476
0
L
0
0
0
0
457
110
0
0
457
0
0
W
Ao Kuang
kingkong1529
Ao Kuang
7,572
2,373
598
5,061
11,814
10,308
2,013
6,928
4,592
10,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
43,366
140
Minions Killed
109
0
Camps Cleared
0
1,272,483
Distance Traveled
940,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,194
784
41
3
0
269,512
0
W
Arachne
9,087
699
5
0
0
230,587
0
L
Geb
8,879
683
6
0
0
226,524
0
L
Hachiman
9,197
707
16
1
0
236,034
0
L
He Bo
8,181
629
28
2
0
212,805
0
W
Chernobog
11,301
869
44
3
0
236,864
0
W
Chaac
11,208
862
41
3
0
288,225
0
L
Hera
10,821
832
59
5
0
235,168
0
L
Janus
6,288
484
0
0
0
29,517
0
W
Ao Kuang
10,635
818
9
1
0
247,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role