Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Nulvs
Hercules
Level 164
God Stats
15W - 18L
1,396 SR
Queue Stats
279W - 259L
1,523 Elo+
Party 3
Ratatoskr
Ratatoskr
Tweatledoo
Ratatoskr
Level 114
God Stats
27W - 21L
1,535 SR
Queue Stats
343W - 319L
1,524 Elo+
Party 3
Ix Chel
Ix Chel
daarvid672
Ix Chel
Level 145
God Stats
8W - 2L
1,713 SR
Queue Stats
256W - 235L
1,598 Elo+
Party 2
Neith
Neith
thesubiwalker
Neith
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 11L
1,452 Elo+
Party 2
Team Averages
Level 141
1,485 SR
1,519 Elo+

VS

Team Averages
Level 116
1,469 SR
1,561 Elo+
Ishtar
Ishtar
ChocolateMtnMan
Ishtar
Level 48
God Stats
5W - 3L
1,259 SR
Queue Stats
260W - 238L
1,582 Elo+
Party 1
Yemoja
Yemoja
LadyFoust
Yemoja
Level 129
God Stats
146W - 141L
1,538 SR
Queue Stats
588W - 551L
1,581 Elo+
Party 1
Chaac
Chaac
Livi50
Chaac
Level 108
God Stats
4W - 5L
1,602 SR
Queue Stats
82W - 98L
1,505 Elo+
Solo
Eset
Eset
ShaunTooNice
Eset
Level 145
God Stats
6W - 7L
1,569 SR
Queue Stats
161W - 149L
1,562 Elo+
Solo
Merlin
Merlin
SirFoust
Merlin
Level 149
God Stats
9W - 14L
1,376 SR
Queue Stats
577W - 563L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 0 / 0
7,162
597
6,710
10,392
7,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Nulvs
Hercules
10
1 / 1 / 5
6,343
529
4,493
8,342
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Tweatledoo
Ratatoskr
13
4 / 1 / 2
7,483
624
5,455
9,466
3,792
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
daarvid672
Ix Chel
12
1 / 3 / 3
6,817
568
6,932
9,134
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 0
6,679
557
8,764
8,603
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,192
599
6,775
12,278
5,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
LadyFoust
Yemoja
10
0 / 2 / 5
6,461
538
3,186
9,908
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Livi50
Chaac
13
0 / 1 / 0
6,846
571
6,625
10,304
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
4 / 3 / 1
6,838
570
6,857
8,756
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SirFoust
Merlin
11
3 / 3 / 1
6,377
531
6,669
8,547
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
9
9
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
0
2
L
2
1
2
3
L
Yemoja
LadyFoust
Yemoja
0
2
5
1.25
L
Chaac
Livi50
Chaac
0
1
0
0
W
Hercules
Nulvs
Hercules
1
1
5
3.5
L
4
3
1
1.5
L
Merlin
SirFoust
Merlin
3
3
1
1.17
W
Ratatoskr
Tweatledoo
Ratatoskr
4
1
2
5
W
Ix Chel
daarvid672
Ix Chel
1
3
3
0.83
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
30,112
45,937
Taken
49,793
22,299
Mitigated
26,456
12,679
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,710
1,184
0
4,471
10,392
7,024
0
942
8,563
54,667
0
L
6,775
4,665
0
4,575
12,278
5,333
0
0
12,278
0
62,970
L
Yemoja
LadyFoust
Yemoja
3,186
666
1,787
2,194
9,908
6,301
0
2,126
7,782
22,395
0
L
Chaac
Livi50
Chaac
6,625
1,594
0
5,037
10,304
8,843
0
6,187
4,117
0
54,678
W
Hercules
Nulvs
Hercules
4,493
1,303
0
2,306
8,342
5,279
0
3,509
4,833
0
17,554
L
6,857
569
0
3,271
8,756
2,677
0
1,894
6,862
45,563
0
L
Merlin
SirFoust
Merlin
6,669
387
0
1,480
8,547
3,302
0
3,435
5,112
40,108
0
W
Ratatoskr
Tweatledoo
Ratatoskr
5,455
1,884
0
1,389
9,466
3,792
0
4,206
5,260
0
60,268
W
Ix Chel
daarvid672
Ix Chel
6,932
928
625
2,150
9,134
3,095
0
6,733
2,401
52,411
0
W
8,764
4,314
0
1,738
8,603
3,109
353
1,322
7,281
0
49,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
33,714
375
Minions Killed
362
0
Camps Cleared
0
1,277,695
Distance Traveled
1,137,020
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,162
597
93
8
0
235,420
0
L
Ishtar
7,192
599
96
8
0
229,087
3
L
Yemoja
6,461
538
25
2
0
203,539
6
L
Chaac
6,846
571
97
8
0
240,741
0
W
Hercules
6,343
529
31
3
0
280,707
5
L
Eset
6,838
570
71
6
0
268,180
0
L
Merlin
6,377
531
73
6
0
195,473
0
W
Ratatoskr
7,483
624
84
7
0
308,321
4
W
Ix Chel
6,817
568
92
8
0
246,684
3
W
Neith
6,679
557
75
6
0
206,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role