Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lulusage4692
Cerberus
Level 97
God Stats
21W - 12L
1,644 SR
Queue Stats
282W - 292L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
quintin777
Ah Muzen Cab
Level 128
God Stats
11W - 7L
1,500 SR
Queue Stats
630W - 678L
1,402 Elo+
Party 1
Hercules
Hercules
shmikal_shmarp
Hercules
Level 40
God Stats
7W - 9L
1,388 SR
Queue Stats
69W - 63L
1,390 Elo+
Solo
Hades
Hades
xXfull XsendXx
Hades
Level 69
God Stats
14W - 11L
1,455 SR
Queue Stats
286W - 319L
1,406 Elo+
Party 1
Team Averages
Level 80
1,497 SR
1,422 Elo+

VS

Team Averages
Level 81
1,514 SR
1,424 Elo+
King Arthur
King Arthur
B-17_EXO
King Arthur
Level 42
God Stats
9W - 9L
1,547 SR
Queue Stats
41W - 46L
1,337 Elo+
Solo
Jing Wei
Jing Wei
The_Gatman3
Jing Wei
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 69L
1,431 Elo+
Party 2
Freya
Freya
Xx_420_praise_it
Freya
Level 88
God Stats
3W - 2L
1,362 SR
Queue Stats
62W - 71L
1,335 Elo+
Party 2
Ymir
Ymir
chazspaz3
Ymir
Level 121
God Stats
4W - 5L
1,662 SR
Queue Stats
199W - 169L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
melidabombjelli
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 123L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 2
5,313
590
2,276
7,192
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lulusage4692
Cerberus
8
0 / 0 / 1
4,930
548
2,502
7,632
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
quintin777
Ah Muzen Cab
9
0 / 0 / 0
4,688
521
3,095
4,341
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
0 / 1 / 0
4,776
531
2,542
8,065
4,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 1 / 1
5,802
645
7,439
7,747
3,664
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B-17_EXO
King Arthur
8
0 / 1 / 0
5,014
557
4,883
7,033
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
The_Gatman3
Jing Wei
8
0 / 0 / 0
4,765
529
3,699
2,010
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 3 / 0
4,737
526
4,327
7,578
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 0 / 0
4,666
518
2,667
8,098
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
melidabombjelli
Tsukuyomi
5
0 / 1 / 0
3,898
433
2,472
3,493
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
L
King Arthur
B-17_EXO
King Arthur
0
1
0
0
W
Cerberus
Lulusage4692
Cerberus
0
0
1
0.5
L
Jing Wei
The_Gatman3
Jing Wei
0
0
0
0
L
2
3
0
0.67
L
Ymir
0
0
0
0
L
Tsukuyomi
melidabombjelli
Tsukuyomi
0
1
0
0
W
Ah Muzen Cab
quintin777
Ah Muzen Cab
0
0
0
0
W
Hercules
0
1
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
18,048
34,977
Taken
28,212
16,451
Mitigated
13,173
13,018
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,276
654
0
644
7,192
2,472
34
299
6,831
0
26,188
L
King Arthur
B-17_EXO
King Arthur
4,883
765
0
1,900
7,033
5,619
0
0
7,033
367
32,969
W
Cerberus
Lulusage4692
Cerberus
2,502
182
1,102
3,658
7,632
3,976
83
1,421
6,171
15,802
0
L
Jing Wei
The_Gatman3
Jing Wei
3,699
3,074
0
895
2,010
600
0
219
1,791
0
33,891
L
4,327
1,301
0
1,999
7,578
2,518
0
5,632
1,946
21,709
0
L
Ymir
2,667
571
939
2,262
8,098
3,471
0
3,515
4,583
12,098
0
L
Tsukuyomi
melidabombjelli
Tsukuyomi
2,472
791
0
867
3,493
965
18
575
2,918
0
13,123
W
Ah Muzen Cab
quintin777
Ah Muzen Cab
3,095
1,087
0
452
4,341
1,520
0
914
3,427
0
33,835
W
Hercules
2,542
1,138
0
2,597
8,065
4,819
0
67
7,998
0
26,204
W
7,439
1,167
259
4,306
7,747
3,664
778
4,015
3,489
34,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
23,080
250
Minions Killed
190
0
Camps Cleared
0
900,062
Distance Traveled
777,727
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,313
590
43
5
0
203,632
0
L
King Arthur
5,014
557
60
7
0
192,135
3
W
Cerberus
4,930
548
49
5
0
188,306
0
L
Jing Wei
4,765
529
60
7
0
161,804
3
L
Freya
4,737
526
37
4
0
154,827
1
L
Ymir
4,666
518
23
3
0
163,483
4
L
Tsukuyomi
3,898
433
10
1
0
105,478
0
W
Ah Muzen Cab
4,688
521
54
6
0
160,672
0
W
Hercules
4,776
531
47
5
0
180,919
5
W
Hades
5,802
645
57
6
0
166,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role