Player Matchup

Gilgamesh
Gilgamesh
Carehorse
Gilgamesh
Level 88
God Stats
4W - 3L
1,749 SR
Queue Stats
177W - 182L
1,460 Elo+
Solo
Thanatos
Thanatos
Fitymartalóc
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,604 Elo+
Solo
Hera
Hera
Rerumicana
Hera
Level 44
God Stats
7W - 15L
1,567 SR
Queue Stats
872W - 862L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Slotta1989
Heimdallr
Level 146
God Stats
6W - 11L
1,527 SR
Queue Stats
1,067W - 1,041L
1,465 Elo+
Solo
Jing Wei
Jing Wei
YERAYTRON
Jing Wei
Level 89
God Stats
0W - 1L
1,658 SR
Queue Stats
25W - 17L
1,651 Elo+
Solo
Team Averages
Level 99
1,600 SR
1,527 Elo+

VS

Team Averages
Level 118
1,555 SR
1,450 Elo+
Ymir
Ymir
Bisah-La-Legende
Ymir
Level 139
God Stats
4W - 1L
1,706 SR
Queue Stats
320W - 313L
1,456 Elo+
Party 2
Chernobog
Chernobog
HITCHOU-84
Chernobog
Level 97
God Stats
3W - 2L
1,482 SR
Queue Stats
171W - 172L
1,465 Elo+
Party 1
Agni
Agni
Levent6001
Agni
Level 124
God Stats
16W - 14L
1,525 SR
Queue Stats
475W - 466L
1,462 Elo+
Party 2
Janus
Janus
SolidusDuffman
Janus
Level 105
God Stats
12W - 16L
1,461 SR
Queue Stats
284W - 297L
1,415 Elo+
Party 1
Anubis
Anubis
lefurieuxdu59
Anubis
Level 125
God Stats
5W - 1L
1,603 SR
Queue Stats
195W - 114L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carehorse
Gilgamesh
10
1 / 4 / 1
6,097
762
3,818
9,720
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Fitymartalóc
Thanatos
13
4 / 6 / 3
7,202
900
6,667
10,623
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 3
5,938
742
3,442
6,705
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Slotta1989
Heimdallr
12
1 / 6 / 4
6,638
830
8,077
9,525
3,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
YERAYTRON
Jing Wei
14
1 / 4 / 2
6,542
818
4,721
8,529
3,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 16
7,690
961
5,255
12,544
15,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
HITCHOU-84
Chernobog
12
2 / 2 / 16
7,160
895
8,736
6,953
3,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 12
8,039
1,005
7,615
4,117
1,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 12
9,217
1,152
10,642
5,074
2,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 15
8,690
1,086
9,645
9,085
5,826
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
7
Kills
24
24
Deaths
8
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Gilgamesh
Carehorse
Gilgamesh
1
4
1
0.38
L
Thanatos
Fitymartalóc
Thanatos
4
6
3
0.92
W
Chernobog
HITCHOU-84
Chernobog
2
2
16
5
W
5
1
12
11
L
0
4
3
0.38
L
Heimdallr
Slotta1989
Heimdallr
1
6
4
0.5
W
7
2
12
6.5
L
Jing Wei
YERAYTRON
Jing Wei
1
4
2
0.5
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
41,893
45,102
Taken
37,773
22,569
Mitigated
28,515
9,235
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,255
601
3,289
2,926
12,544
15,169
0
1,084
11,253
7,671
0
L
Gilgamesh
Carehorse
Gilgamesh
3,818
346
380
933
9,720
8,368
0
6,778
2,942
0
4,086
L
Thanatos
Fitymartalóc
Thanatos
6,667
432
0
3,831
10,623
4,749
0
7,606
3,017
0
8,442
W
Chernobog
HITCHOU-84
Chernobog
8,736
3,475
293
415
6,953
3,554
822
896
5,974
0
12,998
W
7,615
195
601
534
4,117
1,730
0
0
4,117
13,573
0
L
3,442
128
260
1,007
6,705
2,388
0
5,131
1,574
10,934
0
L
Heimdallr
Slotta1989
Heimdallr
8,077
2,791
369
550
9,525
3,444
0
7,465
2,060
0
18,004
W
10,642
1,186
527
662
5,074
2,236
347
331
4,660
28,041
0
L
Jing Wei
YERAYTRON
Jing Wei
4,721
3,472
347
1,558
8,529
3,620
0
6,177
2,352
0
15,929
W
9,645
639
693
2,110
9,085
5,826
108
1,131
7,820
19,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
40,796
67
Minions Killed
94
0
Camps Cleared
0
669,042
Distance Traveled
896,940
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,690
961
4
1
0
183,560
0
L
Gilgamesh
6,097
762
1
0
0
120,357
0
L
Thanatos
7,202
900
4
1
0
152,167
0
W
Chernobog
7,160
895
3
0
0
177,906
0
W
Agni
8,039
1,005
13
2
0
170,289
0
L
Hera
5,938
742
16
2
0
103,084
1
L
Heimdallr
6,638
830
27
3
0
126,796
0
W
Janus
9,217
1,152
46
6
0
179,303
0
L
Jing Wei
6,542
818
19
2
0
166,638
0
W
Anubis
8,690
1,086
28
4
0
185,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role