Player Matchup

Raijin
Raijin
cbett1117
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 2
Chaac
Chaac
imaginewagons99
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 2
Nemesis
Nemesis
windows99
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,473 Elo+

VS

Team Averages
Level 73
1,420 SR
1,643 Elo+
Loki
Loki
EdgarESB
Loki
Level 122
God Stats
1W - 0L
1,363 SR
Queue Stats
23W - 15L
1,670 Elo+
Party 1
Sol
Sol
Kirlesth
Sol
Level 28
God Stats
4W - 3L
1,330 SR
Queue Stats
17W - 9L
1,738 Elo+
Party 1
Cupid
Cupid
Victorqwr
Cupid
Level 69
God Stats
3W - 1L
1,568 SR
Queue Stats
49W - 53L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
cbett1117
Raijin
8
0 / 5 / 3
5,142
735
2,159
6,189
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 2
5,491
784
3,039
8,535
4,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
windows99
Nemesis
7
1 / 2 / 2
5,238
748
2,101
6,597
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 8
6,852
979
6,375
6,597
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 7
6,733
962
7,216
6,281
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Victorqwr
Cupid
12
6 / 1 / 6
7,379
1,054
5,097
5,348
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
2
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
8
7
W
3
2
7
3.25
W
Cupid
Victorqwr
Cupid
6
1
6
9
L
Raijin
cbett1117
Raijin
0
5
3
0.3
L
1
5
2
0.4
L
Nemesis
windows99
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,299
Damage
18,688
21,321
Taken
18,226
8,511
Mitigated
6,471
1,858
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,375
934
0
938
6,597
2,262
351
631
5,890
0
29,485
W
7,216
2,380
0
1,979
6,281
2,175
731
1,053
5,228
23,792
0
W
Cupid
Victorqwr
Cupid
5,097
3,153
502
2,435
5,348
2,034
1,715
508
4,728
0
20,659
L
Raijin
cbett1117
Raijin
2,159
159
0
70
6,189
1,767
0
956
5,233
8,618
0
L
3,039
265
0
590
8,535
4,093
0
3,203
5,332
0
12,683
L
Nemesis
windows99
Nemesis
2,101
758
0
1,198
6,597
2,651
0
3,068
3,529
0
6,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,871
Gold Earned
20,964
45
Minions Killed
111
0
Camps Cleared
0
261,529
Distance Traveled
417,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,852
979
36
5
0
149,791
0
W
Sol
6,733
962
44
6
0
139,722
0
W
Cupid
7,379
1,054
31
4
0
128,187
1
L
Raijin
5,142
735
18
3
0
75,824
0
L
Chaac
5,491
784
21
3
0
120,355
1
L
Nemesis
5,238
748
6
1
0
65,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role