Player Matchup

Izanami
Izanami
BR0G4R
Izanami
Level 19
God Stats
12W - 13L
1,400 SR
Queue Stats
17W - 20L
1,326 Elo+
Party 1
Hel
Hel
DamienBlack626
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,399 Elo+
Party 1
Ymir
Ymir
KingKaiyo
Ymir
Level 101
God Stats
2W - 2L
1,192 SR
Queue Stats
121W - 106L
1,497 Elo+
Solo
Bakasura
Bakasura
Scarttino
Bakasura
Level 25
God Stats
1W - 0L
1,257 SR
Queue Stats
27W - 33L
1,362 Elo+
Party 1
Bellona
Bellona
wikidmaze
Bellona
Level 46
God Stats
7W - 4L
1,598 SR
Queue Stats
12W - 14L
1,362 Elo+
Party 1
Team Averages
Level 60
1,389 SR
1,389 Elo+

VS

Team Averages
Level 102
1,448 SR
1,473 Elo+
He Bo
He Bo
 
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JetMx
Arachne
Level 124
God Stats
8W - 8L
1,479 SR
Queue Stats
263W - 230L
1,541 Elo+
Solo
Bellona
Bellona
Verguetta777
Bellona
Level 126
God Stats
0W - 2L
1,261 SR
Queue Stats
201W - 201L
1,544 Elo+
Solo
Izanami
Izanami
dcrain1991
Izanami
Level 76
God Stats
1W - 7L
1,500 SR
Queue Stats
47W - 65L
1,419 Elo+
Party 2
Olorun
Olorun
velocidactyl
Olorun
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 110L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BR0G4R
Izanami
17
10 / 0 / 3
10,672
762
14,011
6,721
3,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 1
8,183
585
9,364
9,486
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
3 / 2 / 9
8,336
595
2,715
12,945
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Scarttino
Bakasura
14
1 / 3 / 2
8,125
580
3,760
13,222
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
wikidmaze
Bellona
13
4 / 2 / 3
8,324
595
5,791
11,268
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 4 / 2
7,840
560
8,611
11,597
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JetMx
Arachne
13
0 / 2 / 7
7,383
527
5,691
13,416
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Verguetta777
Bellona
4
0 / 0 / 0
5,232
374
1,253
1,896
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
dcrain1991
Izanami
13
2 / 5 / 2
7,457
533
4,532
8,910
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
12
2 / 8 / 3
7,249
518
5,217
12,748
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
11
11
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
4
2
2
W
Izanami
BR0G4R
Izanami
10
0
3
11.5
W
1
4
1
0.38
L
Arachne
JetMx
Arachne
0
2
7
1.75
W
Ymir
3
2
9
3.75
W
Bakasura
Scarttino
Bakasura
1
3
2
0.67
L
Bellona
Verguetta777
Bellona
0
0
0
0
L
Izanami
dcrain1991
Izanami
2
5
2
0.6
L
Olorun
2
8
3
0.44
W
Bellona
wikidmaze
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
25,304
53,642
Taken
48,567
35,935
Mitigated
18,591
12,442
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,611
848
0
1,656
11,597
4,231
0
5,921
5,621
36,455
0
W
Izanami
BR0G4R
Izanami
14,011
9,565
0
2,596
6,721
3,073
4,164
1,802
4,919
0
105,256
W
9,364
356
980
3,002
9,486
3,827
1,138
4,633
4,853
65,974
0
L
Arachne
JetMx
Arachne
5,691
4,420
0
6,146
13,416
5,001
0
1,659
11,221
0
45,524
W
Ymir
2,715
549
0
1,794
12,945
13,397
0
3,846
9,099
20,266
0
W
Bakasura
Scarttino
Bakasura
3,760
2,239
0
2,426
13,222
5,418
390
2,638
10,584
0
65,070
L
Bellona
Verguetta777
Bellona
1,253
547
0
1,307
1,896
1,097
0
0
1,896
0
10,369
L
Izanami
dcrain1991
Izanami
4,532
3,259
0
931
8,910
3,168
0
1,639
7,271
0
61,743
L
Olorun
5,217
2,648
195
1,729
12,748
5,094
0
2,860
9,888
30,521
0
W
Bellona
wikidmaze
Bellona
5,791
1,620
0
1,644
11,268
10,220
577
2,061
9,207
0
36,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
35,161
483
Minions Killed
300
0
Camps Cleared
0
1,397,077
Distance Traveled
1,164,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,840
560
44
3
0
309,864
1
W
Izanami
10,672
762
178
13
0
278,564
0
W
Hel
8,183
585
123
9
0
285,023
0
L
Arachne
7,383
527
71
5
0
273,019
0
W
Ymir
8,336
595
15
1
0
250,810
0
W
Bakasura
8,125
580
110
8
0
345,984
0
L
Bellona
5,232
374
16
1
0
60,672
0
L
Izanami
7,457
533
115
8
0
268,765
0
L
Olorun
7,249
518
54
4
0
252,570
0
W
Bellona
8,324
595
57
4
0
236,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role