Player Matchup

Hou Yi
Hou Yi
AlexEspinozaa
Hou Yi
Level 80
God Stats
0W - 4L
1,168 SR
Queue Stats
301W - 306L
1,409 Elo+
Solo
Pele
Pele
HolesomeBear
Pele
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 134L
1,547 Elo+
Solo
Jing Wei
Jing Wei
OdiS_isWacK53
Jing Wei
Level 121
God Stats
1W - 2L
1,242 SR
Queue Stats
150W - 183L
1,415 Elo+
Party 1
Serqet
Serqet
OnlyExotiicz
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,408 Elo+
Solo
Athena
Athena
Pickle_Pirate69
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,474 Elo+
Party 1
Team Averages
Level 73
1,382 SR
1,451 Elo+

VS

Team Averages
Level 86
1,700 SR
1,453 Elo+
Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Buchy_Mane20
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,461 Elo+
Solo
Nu Wa
Nu Wa
IL_CAPO_274
Nu Wa
Level 68
God Stats
1W - 0L
1,880 SR
Queue Stats
11W - 19L
1,290 Elo+
Solo
Nemesis
Nemesis
Qwackerz
Nemesis
Level 85
God Stats
5W - 0L
1,925 SR
Queue Stats
44W - 31L
1,560 Elo+
Solo
Anubis
Anubis
soltekblade
Anubis
Level 108
God Stats
2W - 0L
1,693 SR
Queue Stats
45W - 42L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,489
649
7,335
8,243
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 0
8,426
843
8,907
9,462
4,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
OdiS_isWacK53
Jing Wei
15
1 / 0 / 6
7,870
787
6,057
3,702
1,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
11
1 / 5 / 7
7,320
732
2,551
10,069
5,925
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 6
7,623
762
1,844
9,189
8,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 3 / 9
8,120
812
10,205
6,472
2,401
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Buchy_Mane20
Cerberus
8
0 / 2 / 8
6,875
688
1,917
5,981
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 0 / 8
8,461
846
9,371
3,659
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Qwackerz
Nemesis
13
2 / 2 / 9
7,376
738
6,201
8,443
6,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
4 / 2 / 3
8,902
890
9,075
7,776
4,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
9
Kills
13
13
Deaths
9
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
9
2.5
L
0
4
4
0.5
W
Cerberus
Buchy_Mane20
Cerberus
0
2
8
2
L
7
3
0
2.33
W
4
0
8
8
L
Jing Wei
OdiS_isWacK53
Jing Wei
1
0
6
4
L
Serqet
1
5
7
0.9
L
0
1
6
3
W
Nemesis
Qwackerz
Nemesis
2
2
9
3.25
W
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
36,769
40,665
Taken
32,331
24,415
Mitigated
18,979
12,698
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,205
5,701
0
484
6,472
2,401
1,262
323
6,149
0
16,217
L
7,335
1,217
1,107
602
8,243
3,317
0
3,349
4,894
0
14,981
W
Cerberus
Buchy_Mane20
Cerberus
1,917
133
981
1,251
5,981
4,075
0
423
5,330
4,504
0
L
8,907
1,529
394
2,381
9,462
4,869
0
4,496
4,966
0
32,184
W
9,371
2,719
1,554
1,973
3,659
1,486
488
613
3,046
25,719
0
L
Jing Wei
OdiS_isWacK53
Jing Wei
6,057
3,298
453
1,625
3,702
1,828
0
2,142
1,560
0
26,182
L
Serqet
2,551
479
586
1,338
10,069
5,925
0
6,580
3,489
0
4,795
L
1,844
299
2,003
2,209
9,189
8,476
0
3,796
5,393
7,721
0
W
Nemesis
Qwackerz
Nemesis
6,201
1,554
197
1,181
8,443
6,539
85
110
8,333
0
7,016
W
Anubis
9,075
267
905
2,783
7,776
4,478
265
375
7,401
25,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
39,734
130
Minions Killed
106
0
Camps Cleared
0
950,386
Distance Traveled
852,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,120
812
20
2
0
161,639
0
L
Hou Yi
6,489
649
16
2
0
164,035
0
W
Cerberus
6,875
688
8
1
0
111,305
0
L
Pele
8,426
843
42
4
0
195,734
0
W
Nu Wa
8,461
846
29
3
0
196,762
0
L
Jing Wei
7,870
787
52
5
0
210,119
0
L
Serqet
7,320
732
9
1
0
187,009
0
L
Athena
7,623
762
11
1
0
193,489
0
W
Nemesis
7,376
738
2
0
0
210,706
0
W
Anubis
8,902
890
47
5
0
172,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role