Player Matchup

Ishtar
Ishtar
SaucyAus20
Ishtar
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,373 Elo+
Party 1
Hel
Hel
TeeQue703
Hel
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 66L
1,400 Elo+
Solo
Surtr
Surtr
Vexer85
Surtr
Level 105
God Stats
3W - 10L
1,215 SR
Queue Stats
506W - 511L
1,481 Elo+
Solo
Scylla
Scylla
Wisch99
Scylla
Level 120
God Stats
0W - 1L
1,196 SR
Queue Stats
28W - 16L
1,623 Elo+
Party 1
Apollo
Apollo
pototypC
Apollo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Team Averages
Level 92
1,382 SR
1,446 Elo+

VS

Team Averages
Level 68
1,560 SR
1,446 Elo+
Neith
Neith
El Hoofo
Neith
Level 105
God Stats
3W - 3L
1,732 SR
Queue Stats
100W - 92L
1,435 Elo+
Solo
Anhur
Anhur
OdinAlumir
Anhur
Level 66
God Stats
1W - 1L
1,266 SR
Queue Stats
55W - 46L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deadlyslacker
Tsukuyomi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,295 Elo+
Solo
Hel
Hel
forthegloryofs8n
Hel
Level 63
God Stats
5W - 5L
1,702 SR
Queue Stats
517W - 539L
1,457 Elo+
Solo
Zeus
Zeus
vertro
Zeus
Level 67
God Stats
2W - 1L
1,600 SR
Queue Stats
43W - 27L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SaucyAus20
Ishtar
16
3 / 7 / 7
9,350
668
14,019
17,396
7,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 9
10,457
747
6,382
14,125
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Vexer85
Surtr
9
0 / 3 / 5
7,086
506
1,764
6,989
6,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Wisch99
Scylla
20
11 / 3 / 5
12,182
870
27,984
10,951
5,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
pototypC
Apollo
5
0 / 2 / 0
6,482
463
498
2,221
679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El Hoofo
Neith
18
2 / 2 / 8
10,349
739
12,479
12,663
5,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
18
5 / 5 / 7
11,283
806
7,344
14,024
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
deadlyslacker
Tsukuyomi
18
2 / 4 / 12
10,778
770
10,657
17,050
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 9
9,760
697
1,286
11,774
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
vertro
Zeus
19
8 / 5 / 7
12,228
873
17,116
12,293
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
17
Kills
18
18
Deaths
18
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
El Hoofo
Neith
2
2
8
3
W
Anhur
5
5
7
1.7
L
Ishtar
SaucyAus20
Ishtar
3
7
7
0.93
L
3
3
9
2.5
L
Surtr
Vexer85
Surtr
0
3
5
0.83
L
Scylla
Wisch99
Scylla
11
3
5
4.5
W
Tsukuyomi
deadlyslacker
Tsukuyomi
2
4
12
2
W
1
2
9
2.75
L
Apollo
pototypC
Apollo
0
2
0
0
W
Zeus
vertro
Zeus
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,647
Damage
48,882
51,682
Taken
67,804
28,420
Mitigated
33,300
18,318
Healing
30,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
El Hoofo
Neith
12,479
3,435
115
2,109
12,663
5,687
2,940
8,160
4,503
0
39,460
W
Anhur
7,344
3,380
1,397
1,894
14,024
6,150
1,375
6,165
7,859
0
12,630
L
Ishtar
SaucyAus20
Ishtar
14,019
9,828
619
1,692
17,396
7,472
0
5,268
12,128
0
26,499
L
6,382
201
4,918
6,650
14,125
8,450
0
5,850
8,275
23,773
0
L
Surtr
Vexer85
Surtr
1,764
535
0
1,406
6,989
6,813
2
1,809
5,180
69
4,403
L
Scylla
Wisch99
Scylla
27,984
1,035
1,509
1,427
10,951
5,006
0
4,378
6,573
54,621
0
W
Tsukuyomi
deadlyslacker
Tsukuyomi
10,657
1,707
447
2,764
17,050
7,978
1,062
7,789
9,261
0
31,859
W
1,286
361
14,565
6,743
11,774
8,046
1,224
5,341
6,433
10,575
0
L
Apollo
pototypC
Apollo
498
78
0
97
2,221
679
0
1,097
1,124
0
498
W
Zeus
vertro
Zeus
17,116
1,260
0
0
12,293
5,439
829
6,954
5,339
35,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
54,398
131
Minions Killed
176
0
Camps Cleared
0
870,565
Distance Traveled
1,266,505
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,349
739
59
4
0
230,510
0
W
Anhur
11,283
806
16
1
0
248,936
0
L
Ishtar
9,350
668
21
2
0
213,886
1
L
Hel
10,457
747
37
3
0
243,821
0
L
Surtr
7,086
506
1
0
0
113,553
0
L
Scylla
12,182
870
72
5
0
258,267
1
W
Tsukuyomi
10,778
770
36
3
0
253,726
0
W
Hel
9,760
697
25
2
0
271,268
0
L
Apollo
6,482
463
0
0
0
41,038
0
W
Zeus
12,228
873
40
3
0
262,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role